--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, Xmake Open Source Community. -- -- @author ruki -- @file pcheader.lua -- -- imports import("core.language.language") import("object", {alias = "build_objects"}) function config(target, langkind, opt) local pcheaderfile = target:pcheaderfile(langkind) if pcheaderfile then local sourcekind = language.langkinds()[langkind] or "cxx" if target:has_tool(sourcekind, "cl", "clang_cl", "gcc", "gxx") then local headerfile = target:autogenfile(pcheaderfile) local gcc = false if target:has_tool(sourcekind, "gcc", "gxx") then local pcoutputfile = target:pcoutputfile(langkind) headerfile = path.join(path.directory(pcoutputfile), path.filename(headerfile)) gcc = true end -- fix `#pragma once` for msvc -- https://github.com/xmake-io/xmake/issues/2667 -- https://github.com/xmake-io/xmake/issues/5858 if not os.isfile(headerfile) then io.writefile(headerfile, ([[ #pragma system_header #ifdef __cplusplus #include "%s" #endif // __cplusplus ]]):format(path.absolute(pcheaderfile):gsub("\\", "/"))) end -- we need only to add a header wrapper in .gch directory -- @see https://github.com/xmake-io/xmake/issues/5858#issuecomment-2506918167 if not gcc then target:pcheaderfile_set(langkind, headerfile) end end end end -- add batch jobs to build the precompiled header file function build(target, jobgraph, langkind, opt) local pcheaderfile = target:pcheaderfile(langkind) if pcheaderfile then local sourcefile = pcheaderfile local objectfile = target:pcoutputfile(langkind) local dependfile = target:dependfile(objectfile) local sourcekind = language.langkinds()[langkind] local sourcebatch = {sourcekind = sourcekind, sourcefiles = {sourcefile}, objectfiles = {objectfile}, dependfiles = {dependfile}} build_objects(target, jobgraph, sourcebatch, opt) end end