--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file cmake.lua -- -- imports import("core.base.option") import("core.project.config") import("core.tool.toolchain") import("core.platform.platform") import("lib.detect.find_file") import("lib.detect.find_tool") -- get build directory function _get_buildir() return config.buildir() or "build" end -- get artifacts directory function _get_artifacts_dir() return path.absolute(path.join(_get_buildir(), "artifacts")) end -- get the build environment function _get_buildenv(key) local value = config.get(key) if value == nil then value = platform.toolconfig(key, config.plat()) end if value == nil then value = platform.tool(key, config.plat()) end return value end -- get configs for windows function _get_configs_for_windows(configs) table.insert(configs, "-A") if is_arch("x86", "i386") then table.insert(configs, "Win32") else table.insert(configs, "x64") end end -- get configs for android function _get_configs_for_android(configs) -- https://developer.android.google.cn/ndk/guides/cmake local ndk = config.get("ndk") if ndk and os.isdir(ndk) then local arch = config.arch() local ndk_sdkver = config.get("ndk_sdkver") local ndk_cxxstl = config.get("ndk_cxxstl") table.insert(configs, "-DCMAKE_TOOLCHAIN_FILE=" .. path.join(ndk, "build/cmake/android.toolchain.cmake")) if arch then table.insert(configs, "-DANDROID_ABI=" .. arch) end if ndk_sdkver then table.insert(configs, "-DANDROID_NATIVE_API_LEVEL=" .. ndk_sdkver) end if ndk_cxxstl then table.insert(configs, "-DANDROID_STL=" .. ndk_cxxstl) end end end -- get configs for appleos function _get_configs_for_appleos(configs) local envs = {} local cflags = table.join(table.wrap(_get_buildenv("cxflags")), _get_buildenv("cflags")) local cxxflags = table.join(table.wrap(_get_buildenv("cxflags")), _get_buildenv("cxxflags")) envs.CMAKE_C_FLAGS = table.concat(cflags, ' ') envs.CMAKE_CXX_FLAGS = table.concat(cxxflags, ' ') envs.CMAKE_ASM_FLAGS = table.concat(table.wrap(_get_buildenv("asflags")), ' ') envs.CMAKE_STATIC_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("arflags")), ' ') envs.CMAKE_EXE_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("ldflags")), ' ') envs.CMAKE_SHARED_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("shflags")), ' ') if is_plat("watchos") then envs.CMAKE_SYSTEM_NAME = "watchOS" else envs.CMAKE_SYSTEM_NAME = "iOS" end envs.CMAKE_FIND_ROOT_PATH_MODE_LIBRARY = "ONLY" envs.CMAKE_FIND_ROOT_PATH_MODE_INCLUDE = "ONLY" envs.CMAKE_FIND_ROOT_PATH_MODE_PROGRAM = "NEVER" -- avoid install bundle targets envs.CMAKE_MACOSX_BUNDLE = "NO" for k, v in pairs(envs) do table.insert(configs, "-D" .. k .. "=" .. v) end end -- get configs for mingw function _get_configs_for_mingw(configs) local envs = {} local cflags = table.join(table.wrap(_get_buildenv("cxflags")), _get_buildenv("cflags")) local cxxflags = table.join(table.wrap(_get_buildenv("cxflags")), _get_buildenv("cxxflags")) local sdkdir = _get_buildenv("mingw") or _get_buildenv("sdk") envs.CMAKE_C_COMPILER = _get_buildenv("cc") envs.CMAKE_CXX_COMPILER = _get_buildenv("cxx") envs.CMAKE_ASM_COMPILER = _get_buildenv("as") envs.CMAKE_AR = _get_buildenv("ar") envs.CMAKE_LINKER = _get_buildenv("ld") envs.CMAKE_RANLIB = _get_buildenv("ranlib") envs.CMAKE_C_FLAGS = table.concat(cflags, ' ') envs.CMAKE_CXX_FLAGS = table.concat(cxxflags, ' ') envs.CMAKE_ASM_FLAGS = table.concat(table.wrap(_get_buildenv("asflags")), ' ') envs.CMAKE_STATIC_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("arflags")), ' ') envs.CMAKE_EXE_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("ldflags")), ' ') envs.CMAKE_SHARED_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("shflags")), ' ') envs.CMAKE_SYSTEM_NAME = "Windows" -- avoid find and add system include/library path envs.CMAKE_FIND_ROOT_PATH = sdkdir envs.CMAKE_SYSROOT = sdkdir envs.CMAKE_FIND_ROOT_PATH_MODE_LIBRARY = "ONLY" envs.CMAKE_FIND_ROOT_PATH_MODE_INCLUDE = "ONLY" envs.CMAKE_FIND_ROOT_PATH_MODE_PROGRAM = "NEVER" -- avoid add -isysroot on macOS envs.CMAKE_OSX_SYSROOT = "" -- Avoid cmake to add the flags -search_paths_first and -headerpad_max_install_names on macOS envs.HAVE_FLAG_SEARCH_PATHS_FIRST = "0" for k, v in pairs(envs) do table.insert(configs, "-D" .. k .. "=" .. v) end end -- get configs for cross function _get_configs_for_cross(configs) local envs = {} local cflags = table.join(table.wrap(_get_buildenv("cxflags")), _get_buildenv("cflags")) local cxxflags = table.join(table.wrap(_get_buildenv("cxflags")), _get_buildenv("cxxflags")) local sdkdir = _get_buildenv("sdk") envs.CMAKE_C_COMPILER = _get_buildenv("cc") envs.CMAKE_CXX_COMPILER = _get_buildenv("cxx") envs.CMAKE_ASM_COMPILER = _get_buildenv("as") envs.CMAKE_AR = _get_buildenv("ar") envs.CMAKE_LINKER = _get_buildenv("ld") envs.CMAKE_RANLIB = _get_buildenv("ranlib") envs.CMAKE_C_FLAGS = table.concat(cflags, ' ') envs.CMAKE_CXX_FLAGS = table.concat(cxxflags, ' ') envs.CMAKE_ASM_FLAGS = table.concat(table.wrap(_get_buildenv("asflags")), ' ') envs.CMAKE_STATIC_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("arflags")), ' ') envs.CMAKE_EXE_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("ldflags")), ' ') envs.CMAKE_SHARED_LINKER_FLAGS = table.concat(table.wrap(_get_buildenv("shflags")), ' ') envs.CMAKE_SYSTEM_NAME = "Linux" -- avoid find and add system include/library path envs.CMAKE_FIND_ROOT_PATH = sdkdir envs.CMAKE_SYSROOT = sdkdir envs.CMAKE_FIND_ROOT_PATH_MODE_LIBRARY = "ONLY" envs.CMAKE_FIND_ROOT_PATH_MODE_INCLUDE = "ONLY" envs.CMAKE_FIND_ROOT_PATH_MODE_PROGRAM = "NEVER" -- avoid add -isysroot on macOS envs.CMAKE_OSX_SYSROOT = "" -- Avoid cmake to add the flags -search_paths_first and -headerpad_max_install_names on macOS envs.HAVE_FLAG_SEARCH_PATHS_FIRST = "0" for k, v in pairs(envs) do table.insert(configs, "-D" .. k .. "=" .. v) end end -- get configs function _get_configs(artifacts_dir) -- add prefix local configs = {"-DCMAKE_INSTALL_PREFIX=" .. artifacts_dir, "-DCMAKE_INSTALL_LIBDIR=" .. path.join(artifacts_dir, "lib")} if is_plat("windows") then _get_configs_for_windows(configs) elseif is_plat("android") then _get_configs_for_android(configs) elseif is_plat("iphoneos", "watchos") then _get_configs_for_appleos(configs) elseif is_plat("mingw") then _get_configs_for_mingw(configs) elseif not is_plat(os.subhost()) then _get_configs_for_cross(configs) end -- enable verbose? if option.get("verbose") then table.insert(configs, "-DCMAKE_VERBOSE_MAKEFILE=ON") end -- add extra user configs local tryconfigs = config.get("tryconfigs") if tryconfigs then for _, opt in ipairs(os.argv(tryconfigs)) do table.insert(configs, tostring(opt)) end end -- add build directory table.insert(configs, '..') return configs end -- detect build-system and configuration file function detect() return find_file("CMakeLists.txt", os.curdir()) end -- do clean function clean() local buildir = _get_buildir() if os.isdir(buildir) then local configfile = find_file("[mM]akefile", buildir) or (is_plat("windows") and find_file("*.sln", buildir)) if configfile then local oldir = os.cd(buildir) if is_plat("windows") then local runenvs = toolchain.load("msvc"):runenvs() local msbuild = find_tool("msbuild", {envs = runenvs}) os.vexecv(msbuild.program, {configfile, "-nologo", "-t:Clean", "-p:Configuration=" .. (is_mode("debug") and "Debug" or "Release"), "-p:Platform=" .. (is_arch("x64") and "x64" or "Win32")}, {envs = runenvs}) else os.vexec("make clean") end os.cd(oldir) end end end -- do build function build() -- get artifacts directory local artifacts_dir = _get_artifacts_dir() if not os.isdir(artifacts_dir) then os.mkdir(artifacts_dir) end os.cd(_get_buildir()) -- generate makefile local cmake = assert(find_tool("cmake"), "cmake not found!") local configfile = find_file("[mM]akefile", os.curdir()) or (is_plat("windows") and find_file("*.sln", os.curdir())) if not configfile or os.mtime(config.filepath()) > os.mtime(configfile) then os.vexecv(cmake.program, _get_configs(artifacts_dir)) end -- do build if is_plat("windows") then local runenvs = toolchain.load("msvc"):runenvs() local msbuild = find_tool("msbuild", {envs = runenvs}) local slnfile = assert(find_file("*.sln", os.curdir()), "*.sln file not found!") os.vexecv(msbuild.program, {slnfile, "-nologo", "-t:Build", "-m", "-p:Configuration=" .. (is_mode("debug") and "Debug" or "Release"), "-p:Platform=" .. (is_arch("x64") and "x64" or "Win32")}, {envs = runenvs}) local projfile = os.isfile("INSTALL.vcxproj") and "INSTALL.vcxproj" or "INSTALL.vcproj" if os.isfile(projfile) then os.vexecv(msbuild.program, {projfile, "/property:configuration=" .. (is_mode("debug") and "Debug" or "Release")}, {envs = runenvs}) end else local argv = {"-j" .. option.get("jobs")} if option.get("verbose") then table.insert(argv, "VERBOSE=1") end if is_host("bsd") then os.vexecv("gmake", argv) os.vexecv("gmake", {"install"}) else os.vexecv("make", argv) os.vexecv("make", {"install"}) end end cprint("output to ${bright}%s", artifacts_dir) cprint("${color.success}build ok!") end