--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-2020, TBOOX Open Source Group. -- -- @author ruki -- @file cmake.lua -- -- imports import("core.base.cli") import("core.base.option") import("core.project.config") import("lib.detect.find_file") import("lib.detect.find_tool") -- get build directory function _get_buildir() return config.buildir() or "build" end -- get artifacts directory function _get_artifacts_dir() return path.absolute(path.join(_get_buildir(), "artifacts")) end -- get configs function _get_configs(artifacts_dir) -- add prefix local configs = {"-DCMAKE_INSTALL_PREFIX=" .. artifacts_dir, "-DDCMAKE_INSTALL_LIBDIR=" .. path.join(artifacts_dir, "lib")} if is_plat("windows") and is_arch("x64") then table.insert(configs, "-A") table.insert(configs, "x64") end -- enable verbose? if option.get("verbose") then table.insert(configs, "-DCMAKE_VERBOSE_MAKEFILE=ON") end -- add extra user configs local tryconfigs = config.get("tryconfigs") if tryconfigs then for _, opt in ipairs(cli.parse(tryconfigs)) do table.insert(configs, tostring(opt)) end end -- add build directory table.insert(configs, '..') return configs end -- detect build-system and configuration file function detect() return find_file("CMakeLists.txt", os.curdir()) end -- do clean function clean() local buildir = _get_buildir() if os.isdir(buildir) then local configfile = find_file("[mM]akefile", buildir) or (is_plat("windows") and find_file("*.sln", buildir)) if configfile then local oldir = os.cd(buildir) if is_plat("windows") then os.vexec("msbuild \"%s\" -nologo -t:Clean -p:Configuration=%s -p:Platform=%s", configfile, is_mode("debug") and "Debug" or "Release", is_arch("x64") and "x64" or "Win32") else os.vexec("make clean") end os.cd(oldir) end end end -- do build function build() -- only support the current subsystem host platform now! assert(is_subhost(config.plat()), "cmake: %s not supported!", config.plat()) -- get artifacts directory local artifacts_dir = _get_artifacts_dir() if not os.isdir(artifacts_dir) then os.mkdir(artifacts_dir) end os.cd(_get_buildir()) -- generate makefile local cmake = assert(find_tool("cmake"), "cmake not found!") local configfile = find_file("[mM]akefile", os.curdir()) or (is_plat("windows") and find_file("*.sln", os.curdir())) if not configfile or os.mtime(config.filepath()) > os.mtime(configfile) then os.vexecv(cmake.program, _get_configs(artifacts_dir)) end -- do build if is_plat("windows") then local slnfile = assert(find_file("*.sln", os.curdir()), "*.sln file not found!") os.vexec("msbuild \"%s\" -nologo -t:Build -p:Configuration=%s -p:Platform=%s", slnfile, is_mode("debug") and "Debug" or "Release", is_arch("x64") and "x64" or "Win32") local projfile = os.isfile("INSTALL.vcxproj") and "INSTALL.vcxproj" or "INSTALL.vcproj" if os.isfile(projfile) then os.vexec("msbuild \"%s\" /property:configuration=%s", projfile, is_mode("debug") and "Debug" or "Release") end else local argv = {"-j" .. option.get("jobs")} if option.get("verbose") then table.insert(argv, "VERBOSE=1") end os.vexecv("make", argv) os.vexecv("make", {"install"}) end cprint("output to ${bright}%s", artifacts_dir) cprint("${color.success}build ok!") end