--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, Xmake Open Source Community. -- -- @author Shiffted -- @file check_targetname.lua -- -- imports import("core.project.project") import("private.detect.find_similar_targetnames") -- check if a target name is valid -- -- @param targetname the target name to check for -- @param opt the argument options, e.g. {find_similar = false, max_similar = 5} -- @return target or nil, errors -- -- @code -- -- local target, errors = check_targetname("mytarget") -- local target, errors = check_targetname("mytarget", {find_similar = false}) -- -- @endcode -- function main(targetname, opt) opt = opt or {} local target = project.target(targetname) if target then return target end local errors = "'" .. targetname .. "' is not a valid target name for this project." if opt.find_similar ~= false then local matching_targetnames = find_similar_targetnames(targetname) if #matching_targetnames > 0 then local max_index = math.min(#matching_targetnames, opt.max_similar or 14) errors = errors .. "\nValid target names closest to input:\n - " .. table.concat(matching_targetnames, '\n - ', 1, max_index) end end return nil, errors end