--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, Xmake Open Source Community. -- -- @author ruki -- @file gen_token.lua -- -- imports import("core.base.option") import("core.base.base64") import("core.base.bytes") import("core.base.hashset") import("private.service.service") import("private.service.server_config", {alias = "config"}) -- generate a token function _generate_token() return hash.md5(bytes(base64.encode(hash.uuid()))) end function main() -- generate token local token = _generate_token() -- save to configs local configs = assert(config.configs(), "configs not found!") configs.tokens = configs.tokens or {} if not hashset.from(configs.tokens):has(token) then table.insert(configs.tokens, token) else cprint("Token ${yellow bright}%s${clear} has been added!", token) return end config.save(configs) cprint("New token ${yellow bright}%s${clear} is generated!", token) end