--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, Xmake Open Source Community. -- -- @author ruki -- @file bin2obj.lua -- -- imports import("core.base.binutils") function main(binarypath, outputpath, opt) -- init source directory and options opt = opt or {} binarypath = path.absolute(binarypath) outputpath = path.absolute(outputpath) assert(os.isfile(binarypath), "%s not found!", binarypath) -- get filename from binary path (with extension, dots replaced with underscores) local filename = path.filename(binarypath) -- replace dots with underscores for symbol name (e.g., data.bin -> data_bin) local basename = filename:gsub("%.", "_") opt.basename = basename -- validate format local format = opt.format if format then format = format:lower() if format ~= "coff" and format ~= "elf" and format ~= "macho" then raise("bin2obj: unsupported format '%s' (supported: coff, elf, macho)", format) end end -- trace print("converting binary file %s to %s object file %s ..", binarypath, format or "coff", outputpath) -- do conversion binutils.bin2obj(binarypath, outputpath, opt) -- trace cprint("${bright}%s generated!", outputpath) end