--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015 - 2019, TBOOX Open Source Group. -- -- @author ruki -- @file config.lua -- -- imports import("core.project.config") import("core.base.singleton") import("private.platform.toolchain") import("private.platform.check_arch") import("private.platform.check_xcode") import("private.platform.check_toolchain") -- get toolchains function _toolchains() -- init architecture local arch = config.get("arch") or os.arch() local simulator = (arch == "i386" or arch == "x86_64") -- init cross local cross = simulator and "xcrun -sdk iphonesimulator " or "xcrun -sdk iphoneos " -- init toolchains local cc = toolchain("the c compiler") local cpp = toolchain("the c preprocessor") local cxx = toolchain("the c++ compiler") local ld = toolchain("the linker") local sh = toolchain("the shared library linker") local ar = toolchain("the static library archiver") local ex = toolchain("the static library extractor") local mm = toolchain("the objc compiler") local mxx = toolchain("the objc++ compiler") local as = toolchain("the assember") local sc = toolchain("the swift compiler") local sc_ld = toolchain("the swift linker") local sc_sh = toolchain("the swift shared library linker") local toolchains = {cc = cc, cpp = cpp, cxx = cxx, as = as, ld = ld, sh = sh, ar = ar, ex = ex, mm = mm, mxx = mxx, sc = sc, ["sc-ld"] = sc_ld, ["sc-sh"] = sc_sh} -- init the c compiler cc:add({name = "clang", cross = cross}) -- init the c preprocessor cpp:add({name = "clang -arch " .. arch .. " -E", cross = cross}) -- init the c++ compiler cxx:add({name = "clang", cross = cross}) cxx:add({name = "clang++", cross = cross}) -- init the assember if simulator then as:add({name = "clang", cross = cross}) else as:add({name = "clang", cross = path.join(os.programdir(), "scripts", "gas-preprocessor.pl " .. cross)}) end -- init the linker ld:add({name = "clang++", cross = cross}) ld:add({name = "clang", cross = cross}) -- init the shared library linker sh:add({name = "clang++", cross = cross}) sh:add({name = "clang", cross = cross}) -- init the static library archiver ar:add({name = "ar", cross = cross}) -- init the static library extractor ex:add({name = "ar", cross = cross}) -- init the objc compiler mm:add({name = "clang", cross = cross}) -- init the objc++ compiler mxx:add({name = "clang", cross = cross}) mxx:add({name = "clang++", cross = cross}) -- init the swift compiler and linker sc:add({name = "swiftc", cross = cross}) sc_ld:add({name = "swiftc", cross = cross}) sc_sh:add({name = "swiftc", cross = cross}) return toolchains end -- check it function main(platform, name) -- only check the given config name? if name then local toolchain = singleton.get("iphoneos.toolchains." .. (config.get("arch") or os.arch()), _toolchains)[name] if toolchain then check_toolchain(config, name, toolchain) end else -- check arch check_arch(config, "arm64") -- check xcode check_xcode(config) end end