--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-2020, TBOOX Open Source Group. -- -- @author ruki -- @file config.lua -- -- imports import("core.project.config") import("core.base.singleton") import("detect.sdks.find_mingw") import("private.platform.toolchain") import("private.platform.check_arch") import("private.platform.check_toolchain") -- check the mingw toolchain function _check_mingw() local mingw = find_mingw(config.get("mingw"), {verbose = true, bindir = config.get("bin"), cross = config.get("cross")}) if mingw then config.set("mingw", mingw.sdkdir, {force = true, readonly = true}) config.set("cross", mingw.cross, {readonly = true, force = true}) config.set("bin", mingw.bindir, {readonly = true, force = true}) else -- failed cprint("${bright color.error}please run:") cprint(" - xmake config --ndk=xxx") cprint("or - xmake global --ndk=xxx") raise() end end -- get toolchains function _toolchains() -- get cross local cross = config.get("cross") -- TODO add to environment module -- add bin search library for loading some dependent .dll files windows local bindir = config.get("bin") if bindir and is_host("windows") then os.addenv("PATH", bindir) end -- init toolchains local cc = toolchain("the c compiler") local cxx = toolchain("the c++ compiler") local cpp = toolchain("the c preprocessor") local ld = toolchain("the linker") local sh = toolchain("the shared library linker") local ar = toolchain("the static library archiver") local ex = toolchain("the static library extractor") local ranlib = toolchain("the static library index generator") local as = toolchain("the assember") local mrc = toolchain("the resource compiler") local toolchains = {cc = cc, cxx = cxx, cpp = cpp, as = as, ld = ld, sh = sh, ar = ar, ex = ex, ranlib = ranlib, mrc = mrc} -- init the c compiler cc:add("$(env CC)", {name = "gcc", cross = cross}) -- init the c++ compiler cxx:add("$(env CXX)") cxx:add({name = "gcc", cross = cross}) cxx:add({name = "g++", cross = cross}) -- init the c preprocessor cpp:add("$(env CPP)", {name = "gcc -E", cross = cross}) -- init the assember as:add("$(env AS)", {name = "gcc", cross = cross}) -- init the linker ld:add("$(env LD)", "$(env CXX)") ld:add({name = "g++", cross = cross}) ld:add({name = "gcc", cross = cross}) -- init the shared library linker sh:add("$(env SH)", "$(env CXX)") sh:add({name = "g++", cross = cross}) sh:add({name = "gcc", cross = cross}) -- init the static library archiver ar:add("$(env AR)", {name = "ar", cross = cross}) -- init the static library extractor ex:add("$(env AR)", {name = "ar", cross = cross}) -- init the static library extractor ranlib:add("$(env RANLIB)", {name = "ranlib", cross = cross}) -- init the resource compiler mrc:add({name = "windres", cross = cross}) return toolchains end -- check it function main(platform, name) -- only check the given config name? if name then local toolchain = singleton.get("mingw.toolchains", _toolchains)[name] if toolchain then check_toolchain(config, name, toolchain) end else -- check arch check_arch(config, "x86_64") -- check mingw _check_mingw() end end