--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, Xmake Open Source Community. -- -- @author ruki -- @file vs200x.lua -- -- imports import("core.project.project") import("vs200x_solution") import("vs200x_vcproj") import("private.utils.target", {alias = "target_utils"}) -- make vstudio project function make(outputdir, vsinfo) -- enter project directory local oldir = os.cd(project.directory()) -- init solution directory vsinfo.solution_dir = path.join(outputdir, "vs" .. vsinfo.vstudio_version) -- make solution vs200x_solution.make(vsinfo) local project_targets = target_utils.get_project_targets() -- TODO -- disable precompiled header first for _, target in pairs(project_targets) do target:set("pcheader", nil) target:set("pcxxheader", nil) end -- make vsprojs for _, target in pairs(project_targets) do if not target:is_phony() then vs200x_vcproj.make(vsinfo, target) end end -- leave project directory os.cd(oldir) end