--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, Xmake Open Source Community. -- -- @author ruki -- @file main.lua -- -- imports import("rules.c++.config.basic", {rootdir = os.programdir(), alias = "config_basic"}) import("rules.c++.config.dynamic_debugging", {rootdir = os.programdir(), alias = "config_dynamic_debugging"}) import("rules.c++.config.optimization", {rootdir = os.programdir(), alias = "config_optimization"}) import("rules.c++.config.sanitizer", {rootdir = os.programdir(), alias = "config_sanitizer"}) import("rules.c++.config.runtime", {rootdir = os.programdir(), alias = "config_runtime"}) -- main entry function main(target, sourcekind) -- config basic configs config_basic(target, sourcekind) -- config dynamic debugging configs (must be before optimization to disable incompatible flags) config_dynamic_debugging(target, sourcekind) -- config optimization configs config_optimization(target, sourcekind) -- config runtime configs config_runtime(target) -- config sanitizer configs config_sanitizer(target, sourcekind) end