--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-2020, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: c.build.pcheader rule("c.build.pcheader") before_build(function (target, opt) import("private.action.build.pcheader")(target, "c", opt) end) -- define rule: c.build rule("c.build") set_extensions(".c") add_deps("c.build.pcheader") on_build_files("private.action.build.object") -- define rule: c++.build.pcheader rule("c++.build.pcheader") before_build(function (target, opt) import("private.action.build.pcheader")(target, "cxx", opt) end) -- define rule: c++.build rule("c++.build") set_extensions(".cpp", ".cc", ".cxx") add_deps("c++.build.pcheader", "c++.build.modules") on_build_files("private.action.build.object") -- define rule: cpp rule("c++") add_deps("c++.build", "c.build", "utils.merge.object", "utils.merge.archive")