--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, Xmake Open Source Community. -- -- @author JassJam -- @file csharp_common.lua -- import("core.base.option") import("core.project.config") import("csproj_generator", {rootdir = os.scriptdir(), alias = "generate_csproj"}) function _is_csharp_target(target) if target:rule("csharp") then return true end for _, sourcefile in ipairs(target:sourcefiles()) do local ext = path.extension(sourcefile):lower() if ext == ".cs" or ext == ".csproj" then return true end end return false end function _generated_csproj_path(target) local targetkey = target:fullname():replace("::", path.sep()) local csprojdir = path.join(config.directory(), "rules", "csharp", targetkey, target:plat(), target:arch()) local csprojname = target:name() .. ".csproj" return path.join(csprojdir, csprojname) end function _map_rid_arch(arch) arch = (arch or ""):lower() if arch == "x64" or arch == "x86_64" or arch == "amd64" then return "x64" elseif arch == "x86" or arch == "i386" then return "x86" elseif arch == "arm64" then return "arm64" elseif arch == "arm" or arch == "armv7" then return "arm" elseif arch == "riscv64" then return "riscv64" end return nil end function find_csproj(target) local csproj = target:data("csharp.csproj") if csproj then return csproj end for _, sourcefile in ipairs(target:sourcefiles()) do if path.extension(sourcefile):lower() == ".csproj" then local csprojabs = path.is_absolute(sourcefile) and sourcefile or path.absolute(sourcefile, os.projectdir()) if os.isfile(csprojabs) then return csprojabs end end end return nil end function find_or_generate_csproj(target, opt) opt = opt or {} local csproj = find_csproj(target) local generated = target:data("csharp.csproj.generated") local generated_with_deps = target:data("csharp.csproj.generated.with_deps") -- prefer existing source .csproj directly if csproj and not generated then return csproj end -- generated .csproj in memory cache if csproj and generated then if opt.skip_deps or generated_with_deps then return csproj end end if not _is_csharp_target(target) then return nil end local csprojfile = csproj or _generated_csproj_path(target) local generated_now = false -- in load phase (skip_deps), reuse existing generated file to avoid -- touching mtime and causing unnecessary rebuilds. if not (opt.skip_deps and os.isfile(csprojfile)) then generate_csproj(target, csprojfile, table.join(opt, { is_csharp_target = _is_csharp_target, find_or_generate_csproj = find_or_generate_csproj })) generated_now = true end target:data_set("csharp.csproj", csprojfile) target:data_set("csharp.csproj.generated", true) if opt.skip_deps then -- keep this conservative in load phase: build/install phase will -- generate a deps-enabled project if needed, and content checks avoid -- unnecessary rewrites. if generated_now or generated_with_deps == nil then target:data_set("csharp.csproj.generated.with_deps", false) end else target:data_set("csharp.csproj.generated.with_deps", true) end return csprojfile end function build_mode_to_configuration() local mode if type(get_config) == "function" then mode = get_config("mode") end if not mode and type(is_mode) == "function" then if is_mode("debug") then mode = "debug" elseif is_mode("release") then mode = "release" end end mode = mode or "release" local mode_lower = mode:lower() if mode_lower == "debug" then return "Debug" elseif mode_lower == "release" then return "Release" end return mode:sub(1, 1):upper() .. mode:sub(2) end function get_runtime_identifier(target) local rid = target:values("csharp.runtime_identifier") if type(rid) == "table" then rid = rid[1] end if rid and #rid > 0 then return rid end local arch = _map_rid_arch(target:arch()) if not arch then return nil end local plat = target:plat() if plat == "windows" or plat == "mingw" or plat == "msys" or plat == "cygwin" then return "win-" .. arch elseif plat == "linux" then return "linux-" .. arch elseif plat == "macosx" then return "osx-" .. arch end return nil end