--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-2020, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: environment rule("qt.env") -- before load before_load(function (target) -- imports import("detect.sdks.find_qt") -- find qt sdk local qt = target:data("qt") if not qt then qt = assert(find_qt(nil, {verbose = true}), "Qt SDK not found!") target:data_set("qt", qt) end if is_plat("windows") or (is_plat("mingw") and is_host("windows")) then target:add("runenvs", "PATH", qt.bindir) target:set("runenv", "QML2_IMPORT_PATH", path.join(qt.sdkdir, "qml")) target:set("runenv", "QML_IMPORT_TRACE", "1") end end)