--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-2020, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: *.ui rule("qt.ui") -- add rule: qt environment add_deps("qt.env") -- set extensions set_extensions(".ui") -- before load before_load(function (target) -- get uic local uic = path.join(target:data("qt").bindir, is_host("windows") and "uic.exe" or "uic") assert(uic and os.isexec(uic), "uic not found!") -- save uic target:data_set("qt.uic", uic) end) -- before build file before_build_file(function (target, sourcefile_ui, opt) -- imports import("core.base.option") import("core.theme.theme") import("core.project.config") import("core.project.depend") -- get uic local uic = target:data("qt.uic") -- get c++ header file for ui local headerfile_ui = path.join(target:autogendir(), "rules", "qt", "ui", "ui_" .. path.basename(sourcefile_ui) .. ".h") local headerfile_dir = path.directory(headerfile_ui) -- add includedirs target:add("includedirs", path.absolute(headerfile_dir, os.projectdir())) -- need build this object? local dependfile = target:dependfile(headerfile_ui) local dependinfo = option.get("rebuild") and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(headerfile_ui)}) then return end -- trace progress info cprintf("${color.build.progress}" .. theme.get("text.build.progress_format") .. ":${clear} ", opt.progress) if option.get("verbose") then cprint("${dim color.build.object}compiling.qt.ui %s", sourcefile_ui) else cprint("${color.build.object}compiling.qt.ui %s", sourcefile_ui) end -- ensure ui header file directory if not os.isdir(headerfile_dir) then os.mkdir(headerfile_dir) end -- compile ui os.vrunv(uic, {sourcefile_ui, "-o", headerfile_ui}) -- update files and values to the dependent file dependinfo.files = {sourcefile_ui} depend.save(dependinfo, dependfile) end)