--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, Xmake Open Source Community. -- -- @author ruki -- @file xmake.lua -- -- define rule: *.mc rule("wdk.mc") -- add rule: wdk environment add_deps("wdk.env") -- set extensions set_extensions(".mc") -- before load on_load(function (target) -- imports import("core.project.config") -- get arch local arch = assert(config.arch(), "arch not found!") -- get wdk local wdk = target:data("wdk") -- get mc local mc = path.join(wdk.bindir, arch, is_host("windows") and "mc.exe" or "mc") if not os.isexec(mc) then mc = path.join(wdk.bindir, wdk.sdkver, arch, is_host("windows") and "mc.exe" or "mc") end -- save mc target:data_set("wdk.mc", mc) end) -- before build file before_build_file(function (target, sourcefile, opt) -- imports import("core.base.option") import("core.theme.theme") import("core.project.depend") import("utils.progress") -- get mc local mc = target:data("wdk.mc") assert(mc and os.isexec(mc), "mc not found!") -- get output directory local outputdir = path.join(target:autogendir(), "rules", "wdk", "mc") -- init args local args = {} local flags = target:values("wdk.mc.flags", sourcefile) if flags then table.join2(args, flags) end table.insert(args, "-h") table.insert(args, outputdir) table.insert(args, "-r") table.insert(args, outputdir) table.insert(args, sourcefile) -- add includedirs target:add("includedirs", outputdir) -- add header file local header = target:values("wdk.mc.header", sourcefile) local headerfile = header and path.join(outputdir, header) or nil if headerfile then table.insert(args, "-z") table.insert(args, path.basename(headerfile)) else headerfile = path.join(outputdir, path.basename(sourcefile) .. ".h") end -- need build this object? local dependfile = target:dependfile(headerfile) local dependinfo = target:is_rebuilt() and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(headerfile), values = args}) then return end -- trace progress info progress.show(opt.progress, "${color.build.object}compiling.wdk.mc %s", sourcefile) -- do message compile if not os.isdir(outputdir) then os.mkdir(outputdir) end os.vrunv(mc, args) -- update files and values to the dependent file dependinfo.files = {sourcefile} dependinfo.values = args depend.save(dependinfo, dependfile) end)