--!A cross-platform build utility based on Lua -- -- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apache License, Version 2.0 (the -- "License"); you may not use this file except in compliance -- with the License. You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015 - 2018, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: *.mc rule("wdk.mc") -- add rule: wdk environment add_deps("wdk.env") -- set extensions set_extensions(".mc") -- before load before_load(function (target) -- imports import("core.project.config") -- get arch local arch = assert(config.arch(), "arch not found!") -- get wdk local wdk = target:data("wdk") -- get mc local mc = path.join(wdk.bindir, arch, is_host("windows") and "mc.exe" or "mc") if not os.isexec(mc) then mc = path.join(wdk.bindir, wdk.sdkver, arch, is_host("windows") and "mc.exe" or "mc") end assert(os.isexec(mc), "mc not found!") -- save mc target:data_set("wdk.mc", mc) -- save output directory target:data_set("wdk.mc.outputdir", path.join(config.buildir(), ".wdk", "mc", config.get("mode") or "generic", config.get("arch") or os.arch(), target:name())) end) -- before build file before_build_file(function (target, sourcefile, opt) -- imports import("core.base.option") import("core.project.depend") -- get mc local mc = target:data("wdk.mc") -- get output directory local outputdir = target:data("wdk.mc.outputdir") -- init args local args = {} local flags = target:values("wdk.mc.flags", sourcefile) if flags then table.join2(args, flags) end table.insert(args, "-h") table.insert(args, outputdir) table.insert(args, "-r") table.insert(args, outputdir) table.insert(args, sourcefile) -- add includedirs target:add("includedirs", outputdir) -- add header file local header = target:values("wdk.mc.header", sourcefile) local headerfile = header and path.join(outputdir, header) or nil if headerfile then table.insert(args, "-z") table.insert(args, path.basename(headerfile)) target:data_add("wdk.cleanfiles", headerfile) else headerfile = path.join(outputdir, path.basename(sourcefile) .. ".h") end -- need build this object? local dependfile = target:dependfile(headerfile) local dependinfo = option.get("rebuild") and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(headerfile), values = args}) then return end -- trace progress info if option.get("verbose") then cprint("${green}[%02d%%]:${dim} compiling.wdk.mc %s", opt.progress, sourcefile) else cprint("${green}[%02d%%]:${clear} compiling.wdk.mc %s", opt.progress, sourcefile) end -- do message compile if not os.isdir(outputdir) then os.mkdir(outputdir) end os.vrunv(mc, args) -- update files and values to the dependent file dependinfo.files = {sourcefile} dependinfo.values = args depend.save(dependinfo, dependfile) end)