--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, Xmake Open Source Community. -- -- @author ruki -- @file xmake.lua -- -- define rule: win.sdk.resource rule("win.sdk.resource") set_sourcekinds("mrc") on_build_files("private.action.build.object", {jobgraph = true, batch = true}) -- define rule: application rule("win.sdk.application") on_load(function (target) target:set("kind", "binary") end) after_load(function (target) -- set windows subsystem if not target:values("windows.subsystem") then target:values_set("windows.subsystem", "windows") end -- add links target:add("syslinks", "kernel32", "user32", "gdi32", "winspool", "comdlg32", "advapi32") target:add("syslinks", "shell32", "ole32", "oleaut32", "uuid", "odbc32", "odbccp32", "comctl32") target:add("syslinks", "comdlg32", "setupapi", "shlwapi") if not target:is_plat("mingw") then target:add("syslinks", "strsafe") end end)