--!A cross-platform build utility based on Lua -- -- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apache License, Version 2.0 (the -- "License"); you may not use this file except in compliance -- with the License. You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015 - 2018, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define rule: application rule("win.sdk.application") -- add deps add_deps("win.sdk.dotnet") -- after load after_load(function (target) -- set kind: binary target:set("kind", "binary") -- set subsystem: windows local subsystem = false for _, ldflag in ipairs(target:get("ldflags")) do ldflag = ldflag:lower() if ldflag:find("[/%-]subsystem:") then subsystem = true break end end if not subsystem then target:add("ldflags", "-subsystem:windows", {force = true}) end -- add links target:add("links", "kernel32", "user32", "gdi32", "winspool", "comdlg32", "advapi32") target:add("links", "shell32", "ole32", "oleaut32", "uuid", "odbc32", "odbccp32", "comctl32") target:add("links", "cfgmgr32", "comdlg32", "setupapi", "strsafe", "shlwapi") end)