--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-2020, TBOOX Open Source Group. -- -- @author ruki -- @file build.lua -- -- imports import("core.base.option") import("core.theme.theme") import("core.project.depend") import("private.tools.codesign") -- main entry function main (target, opt) -- get app and resources directory local bundledir = path.absolute(target:data("xcode.bundle.rootdir")) local contentsdir = path.absolute(target:data("xcode.bundle.contentsdir")) local resourcesdir = path.absolute(target:data("xcode.bundle.resourcesdir")) -- need re-compile it? local dependfile = target:dependfile(bundledir) local dependinfo = option.get("rebuild") and {} or (depend.load(dependfile) or {}) if not depend.is_changed(dependinfo, {lastmtime = os.mtime(dependfile)}) then return end -- trace progress info cprintf("${color.build.progress}" .. theme.get("text.build.progress_format") .. ":${clear} ", opt.progress) if option.get("verbose") then cprint("${dim color.build.target}generating.xcode.$(mode) %s", path.filename(bundledir)) else cprint("${color.build.target}generating.xcode.$(mode) %s", path.filename(bundledir)) end -- copy target file if is_plat("macosx") then os.vcp(target:targetfile(), path.join(contentsdir, "MacOS", path.filename(target:targetfile()))) else os.vcp(target:targetfile(), path.join(contentsdir, path.filename(target:targetfile()))) end -- copy PkgInfo to the contents directory os.cp(path.join(os.programdir(), "scripts", "PkgInfo"), resourcesdir) -- copy resource files to the resources directory local srcfiles, dstfiles = target:installfiles(resourcesdir) if srcfiles and dstfiles then local i = 1 for _, srcfile in ipairs(srcfiles) do local dstfile = dstfiles[i] if dstfile then os.vcp(srcfile, dstfile) end i = i + 1 end end -- generate embedded.mobileprovision to *.app/embedded.mobileprovision local mobile_provision_embedded = path.join(bundledir, "embedded.mobileprovision") local mobile_provision = target:values("xcode.mobile_provision") or get_config("xcode_mobile_provision") if mobile_provision and is_plat("iphoneos") then os.tryrm(mobile_provision_embedded) local provisions = codesign.mobile_provisions() if provisions then local mobile_provision_data = provisions[mobile_provision] if mobile_provision_data then io.writefile(mobile_provision_embedded, mobile_provision_data) end end end -- do codesign codesign(bundledir, target:values("xcode.codesign_identity") or get_config("xcode_codesign_identity"), mobile_provision) -- update files and values to the dependent file dependinfo.files = {bundledir} depend.save(dependinfo, dependfile) end