--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-2020, TBOOX Open Source Group. -- -- @author ruki -- @file install.lua -- -- imports import("lib.detect.find_tool") -- install for ios function _install_for_ios(target) -- get app directory local appdir = target:data("xcode.bundle.rootdir") -- get *.ipa file local ipafile = path.join(path.directory(appdir), path.basename(appdir) .. ".ipa") assert(ipafile, "please run `xmake package` first!") -- find ideviceinstaller local ideviceinstaller = assert(find_tool("ideviceinstaller"), "ideviceinstaller not found!") -- do install os.vrunv(ideviceinstaller.program, {"-i", ipafile}) -- trace cprint("${color.success}install ok!") end -- main entry function main (target) if is_plat("iphoneos") then _install_for_ios(target) end end