--!The Automatic Cross-platform Build Tool -- -- XMake is free software; you can redistribute it and/or modify -- it under the terms of the GNU Lesser General Public License as published by -- the Free Software Foundation; either version 2.1 of the License, or -- (at your option) any later version. -- -- XMake is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU Lesser General Public License for more details. -- -- You should have received a copy of the GNU Lesser General Public License -- along with XMake; -- If not, see http://www.gnu.org/licenses/ -- -- Copyright (C) 2009 - 2015, ruki All rights reserved. -- -- @author ruki -- @file main.lua -- -- define module: main local main = main or {} -- load modules local os = require("base/os") local path = require("base/path") local utils = require("base/utils") local option = require("base/option") local config = require("base/config") local project = require("base/project") local preprocessor = require("base/preprocessor") local action = require("action/action") local platform = require("platform/platform") -- init the option menu local menu = { -- title title = xmake._VERSION .. ", The Automatic Cross-platform Build Tool" -- copyright , copyright = "Copyright (C) 2015-2016 Ruki Wang, tboox.org\nCopyright (C) 2005-2014 Mike Pall, luajit.org" -- build project: xmake , main = { -- usage usage = "xmake [action] [options] [target]" -- description , description = "Build the project if no given action." , -- actions actions = {"create", "config", "install", "clean"} -- options , options = { {'b', "build", "k", nil, "Build project. This is default building mode and optional." } , {'u', "update", "k", nil, "Only relink and update the binary files." } , {'r', "rebuild", "k", nil, "Rebuild the project." } , {} , {'f', "file", "kv", "xmake.xproj","Read a given xmake.xproj file." } , {'P', "project", "kv", nil, "Change to the given project directory." , "Search priority:" , " 1. the given command argument" , " 2. the envirnoment variable: XMAKE_PROJECT_DIR" , " 3. the current directory" } , {} , {'v', "verbose", "k", nil, "Print lots of verbose information." } , {nil, "version", "k", nil, "Print the version number and exit." } , {'h', "help", "k", nil, "Print this help message and exit." } , {} , {nil, "target", "v", "all", "Build the given target." } } } -- create project: xmake create , create = { -- xmake p shortname = 'p' -- usage , usage = "xmake create|p [options] [target]" -- description , description = "Create a new project." -- options , options = { {'n', "name", "kv", nil, "The project name." } , {'f', "file", "kv", "xmake.xproj","Create a given xmake.xproj file." } , {'P', "project", "kv", nil, "Create from the given project directory." , "Search priority:" , " 1. the given command argument" , " 2. the envirnoment variable: XMAKE_PROJECT_DIR" , " 3. the current directory" } , {'l', "language", "kv", "c", "The project language" , " - c" , " - c++" , " - objc" , " - objc++" , " - lua" } , {'t', "type", "kv", "console", "The project type" , " - console" , " - library_static" , " - library_shared" , " - application_empty" , " - application_singleview" , " - game" } , {} , {'v', "verbose", "k", nil, "Print lots of verbose information." } , {nil, "version", "k", nil, "Print the version number and exit." } , {'h', "help", "k", nil, "Print this help message and exit." } , {} , {nil, "target", "v", nil, "Create the given target" , "Uses the project name as target if not exists." } } } -- config project: xmake config , config = { -- xmake f shortname = 'f' -- usage , usage = "xmake config|f [options] [target]" -- description , description = "Configure the project." -- options , options = { {'p', "plat", "kv", "auto", "Compile for the given platform." } , {'a', "arch", "kv", "auto", "Compile for the given architecture." } , {'m', "mode", "kv", "release", "Compile for the given mode." , " - debug" , " - release" , " - profile" } , {'-', "host", "kv", "auto", "The current host environment." } , {} , {'o', "buildir", "kv", "build", "Set the build directory" } , {'k', "packages", "kv", "pkg", "Set the packages directory" } , {} , {nil, "cc", "kv", nil, "The c compiler" } , {nil, "cxx", "kv", nil, "The c++ compiler" } , {nil, "mm", "kv", nil, "The objc compiler" } , {nil, "mxx", "kv", nil, "The objc++ compiler" } , {nil, "ld", "kv", nil, "The linker" } , {nil, "as", "kv", nil, "The assembler" } , {nil, "ar", "kv", nil, "The library creator" } , {} , {nil, "cflags", "kv", nil, "The c compiler flags" } , {nil, "cxflags", "kv", nil, "The c/c++ compiler flags" } , {nil, "cxxflags", "kv", nil, "The c++ compiler flags" } , {nil, "mflags", "kv", nil, "The objc compiler flags" } , {nil, "mxflags", "kv", nil, "The objc/c++ compiler flags" } , {nil, "mxxflags", "kv", nil, "The objc++ compiler flags" } , {nil, "asflags", "kv", nil, "The assembler flags" } , {nil, "ldflags", "kv", nil, "The linker flags" } , {nil, "arflags", "kv", nil, "The library creator flags" } , {} , {'f', "file", "kv", "xmake.xproj","Read a given xmake.xproj file." } , {'P', "project", "kv", nil, "Change to the given project directory." , "Search priority:" , " 1. the given command argument" , " 2. the envirnoment variable: XMAKE_PROJECT_DIR" , " 3. the current directory" } , {} , {'v', "verbose", "k", nil, "Print lots of verbose information." } , {nil, "version", "k", nil, "Print the version number and exit." } , {'h', "help", "k", nil, "Print this help message and exit." } , {} , {nil, "target", "v", "all", "Configure for the given target." } } } -- install project: xmake install , install = { -- xmake i shortname = 'i' -- usage , usage = "xmake install|i [options] [target]" -- description , description = "Package and install the project binary files." -- options , options = { {'f', "file", "kv", "xmake.xproj","Read a given xmake.xproj file." } , {'P', "project", "kv", nil, "Change to the given project directory." , "Search priority:" , " 1. the given command argument" , " 2. the envirnoment variable: XMAKE_PROJECT_DIR" , " 3. the current directory" } , {} , {'v', "verbose", "k", nil, "Print lots of verbose information." } , {nil, "version", "k", nil, "Print the version number and exit." } , {'h', "help", "k", nil, "Print this help message and exit." } , {} , {nil, "target", "v", "all", "Install the given target." } } } -- clean project: xmake clean , clean = { -- xmake c shortname = 'c' -- usage , usage = "xmake clean|c [options] [target]" -- description , description = "Remove all binary and temporary files." -- options , options = { {'f', "file", "kv", "xmake.xproj","Read a given xmake.xproj file." } , {'P', "project", "kv", nil, "Change to the given project directory." , "Search priority:" , " 1. the given command argument" , " 2. the envirnoment variable: XMAKE_PROJECT_DIR" , " 3. the current directory" } , {} , {'v', "verbose", "k", nil, "Print lots of verbose information." } , {nil, "version", "k", nil, "Print the version number and exit." } , {'h', "help", "k", nil, "Print this help message and exit." } , {} , {nil, "target", "v", "all", "Clean for the given target." } } } } -- done option function main._done_option() -- the options local options = xmake._OPTIONS assert(options) -- init the project directory options.project = options.project or options._DEFAULTS.project or xmake._PROJECT_DIR options.project = path.absolute(options.project) assert(options.project) -- save the project directory xmake._PROJECT_DIR = options.project -- init the xmake.xproj file path options.file = options.file or options._DEFAULTS.file or "xmake.xproj" if not path.is_absolute(options.file) then options.file = path.absolute(options.file, options.project) end assert(options.file) -- load xmake.xconf file first local errors = config.loadxconf() if not errors then -- load xmake.xproj file errors = project.loadxproj(options.file) end assert(config._CONFIGS) -- init the build directory if config._CONFIGS.buildir and path.is_absolute(config._CONFIGS.buildir) then config._CONFIGS.buildir = path.relative(config._CONFIGS.buildir, xmake._PROJECT_DIR) end assert(config._CONFIGS.buildir) -- done help if options.help then -- print menu option.print_menu(options._ACTION) -- ok return true -- done version elseif options.version then -- print title if option._MENU.title then print(option._MENU.title) end -- print copyright if option._MENU.copyright then print(option._MENU.copyright) end -- ok return true elseif errors then -- error utils.error(errors) return false end -- init platform if not platform.init() then -- error utils.error("init platform: %s failed!", config.target().plat) return false end -- dump project project.dump() -- dump config config.dump() -- dump platform platform.dump() -- enter the project directory if not os.cd(xmake._PROJECT_DIR) then -- error utils.error("not found project: %s!", xmake._PROJECT_DIR) return false end -- done action return action.done(options._ACTION or "build") end -- the main function function main.done() -- init option first if not option.init(xmake._ARGV, menu) then return -1 end -- done option if not main._done_option() then return -1 end -- ok return 0 end -- return module: main return main