--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-2020, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define toolchain toolchain("gnu-rm") -- set homepage set_homepage("https://developer.arm.com/tools-and-software/open-source-software/developer-tools/gnu-toolchain/gnu-rm") set_description("GNU Arm Embedded Toolchain") -- mark as standalone toolchain set_kind("standalone") -- check toolchain on_check("check") -- on load on_load(function (toolchain) -- imports import("core.project.config") -- get cross prefix local cross = config.get("cross") or "" -- set toolset toolchain:set("toolset", "cc", cross .. "gcc", cross .. "clang") toolchain:set("toolset", "cxx", cross .. "gcc", cross .. "clang", cross .. "g++", cross .. "clang++") toolchain:set("toolset", "cpp", cross .. "gcc -E", cross .. "clang -E") toolchain:set("toolset", "as", cross .. "gcc", cross .. "clang") toolchain:set("toolset", "ld", cross .. "g++", cross .. "gcc", cross .. "clang++", cross .. "clang") toolchain:set("toolset", "sh", cross .. "g++", cross .. "gcc", cross .. "clang++", cross .. "clang") toolchain:set("toolset", "ar", cross .. "ar") toolchain:set("toolset", "ex", cross .. "ar") toolchain:set("toolset", "ranlib", cross .. "ranlib") toolchain:set("toolset", "strip", cross .. "strip") -- init linkdirs and includedirs local sdkdir = toolchain:sdkdir() if sdkdir then local includedir = path.join(sdkdir, "include") if os.isdir(includedir) then toolchain:add("includedirs", includedir) end local linkdir = path.join(sdkdir, "lib") if os.isdir(linkdir) then toolchain:add("linkdirs", linkdir) end end -- add bin search library for loading some dependent .dll files windows local bindir = toolchain:bindir() if bindir and is_host("windows") then toolchain:add("runenvs", "PATH", bindir) end -- add basic flags toolchain:add("ldflags", "--specs=nosys.specs", "--specs=nano.specs", {force = true}) toolchain:add("shflags", "--specs=nosys.specs", "--specs=nano.specs", {force = true}) toolchain:add("syslinks", "c", "m") end)