--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Source Group. -- -- @author ruki -- @file xmake.lua -- -- define toolchain toolchain("llvm") -- set homepage set_homepage("https://llvm.org/") set_description("A collection of modular and reusable compiler and toolchain technologies") -- mark as standalone toolchain set_kind("standalone") -- set toolset set_toolset("cc", "clang") set_toolset("cxx", "clang", "clang++") set_toolset("cpp", "clang -E") set_toolset("as", "clang") set_toolset("ld", "clang++", "clang") set_toolset("sh", "clang++", "clang") set_toolset("ar", "llvm-ar") set_toolset("ex", "llvm-ar") set_toolset("ranlib", "llvm-ranlib") set_toolset("strip", "llvm-strip") -- check toolchain on_check("check") -- on load on_load(function (toolchain) -- add march flags local march if toolchain:is_plat("windows") and not is_host("windows") then -- cross-compilation for windows if toolchain:is_arch("i386", "x86") then march = "-target i386-pc-windows-msvc" else march = "-target x86_64-pc-windows-msvc" end toolchain:add("ldflags", "-fuse-ld=lld") toolchain:add("shflags", "-fuse-ld=lld") elseif toolchain:is_arch("x86_64", "x64") then march = "-m64" elseif toolchain:is_arch("i386", "x86") then march = "-m32" end if march then toolchain:add("cxflags", march) toolchain:add("mxflags", march) toolchain:add("asflags", march) toolchain:add("ldflags", march) toolchain:add("shflags", march) end -- init flags for macOS if toolchain:is_plat("macosx") then local xcode_dir = get_config("xcode") local xcode_sdkver = toolchain:config("xcode_sdkver") local xcode_sdkdir = nil if xcode_dir and xcode_sdkver then xcode_sdkdir = xcode_dir .. "/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX" .. xcode_sdkver .. ".sdk" toolchain:add("cxflags", "-isysroot " .. xcode_sdkdir) toolchain:add("mxflags", "-isysroot " .. xcode_sdkdir) toolchain:add("ldflags", "-isysroot " .. xcode_sdkdir) toolchain:add("shflags", "-isysroot " .. xcode_sdkdir) else -- @see https://github.com/xmake-io/xmake/issues/1179 local macsdk = "/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk" if os.exists(macsdk) then toolchain:add("cxflags", "-isysroot " .. macsdk) toolchain:add("mxflags", "-isysroot " .. macsdk) toolchain:add("ldflags", "-isysroot " .. macsdk) toolchain:add("shflags", "-isysroot " .. macsdk) end end toolchain:add("mxflags", "-fobjc-arc") end -- add bin search library for loading some dependent .dll files windows local bindir = toolchain:bindir() if bindir and is_host("windows") then toolchain:add("runenvs", "PATH", bindir) end end)