--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, Xmake Open Source Community. -- -- @author ruki -- @file xmake.lua -- toolchain("mingw") set_kind("standalone") set_homepage("http://www.mingw.org/") set_description("Minimalist GNU for Windows") set_runtimes("stdc++_static", "stdc++_shared") on_check("check") on_load(function (toolchain) -- use clang for llvm-mingw? local use_clang = toolchain:config("clang") -- get cross local cross if toolchain:is_arch("x86_64", "x64") then cross = "x86_64-w64-mingw32-" elseif toolchain:is_arch("i386", "x86", "i686") then cross = "i686-w64-mingw32-" elseif toolchain:is_arch("arm64", "aarch64") then cross = "aarch64-w64-mingw32-" elseif toolchain:is_arch("armv7", "arm.*") then cross = "armv7-w64-mingw32-" else cross = toolchain:cross() or "" end -- add bin search library for loading some dependent .dll files windows local bindir = toolchain:bindir() if bindir and is_host("windows") then toolchain:add("runenvs", "PATH", bindir) end -- set toolset local cc = use_clang and "clang" or "gcc" local cxx = use_clang and "clang++" or "g++" local ar = use_clang and "llvm-ar" or "ar" local ranlib = use_clang and "llvm-ranlib" or "ranlib" if is_host("windows") and bindir then -- @note we uses bin/ar.exe instead of bin/cross-gcc-ar.exe, @see https://github.com/xmake-io/xmake/issues/807#issuecomment-635779210 toolchain:add("toolset", "ar", path.join(bindir, ar)) toolchain:add("toolset", "strip", path.join(bindir, "strip")) toolchain:add("toolset", "ranlib", path.join(bindir, ranlib)) toolchain:add("toolset", "objcopy", path.join(bindir, "objcopy")) end toolchain:add("toolset", "cc", cross .. cc) toolchain:add("toolset", "cxx", cross .. cxx, cross .. cc) toolchain:add("toolset", "cpp", cross .. cc .. " -E") toolchain:add("toolset", "as", cross .. cc) toolchain:add("toolset", "ld", cross .. cxx, cross .. cc) toolchain:add("toolset", "sh", cross .. cxx, cross .. cc) toolchain:add("toolset", "ar", cross .. ar) toolchain:add("toolset", "strip", cross .. "strip") toolchain:add("toolset", "ranlib", cross .. ranlib) toolchain:add("toolset", "objcopy", cross .. "objcopy") toolchain:add("toolset", "mrc", cross .. "windres") toolchain:add("toolset", "dlltool", cross .. "dlltool") if is_host("windows") and bindir then -- we use bin/gcc.exe if cross not found -- @see https://github.com/xmake-io/xmake/issues/977#issuecomment-704863677 toolchain:add("toolset", "cc", path.join(bindir, cc)) toolchain:add("toolset", "cxx", path.join(bindir, cxx), path.join(bindir, cc)) toolchain:add("toolset", "cpp", path.join(bindir, cc .. " -E")) toolchain:add("toolset", "as", path.join(bindir, cc)) toolchain:add("toolset", "ld", path.join(bindir, cxx), path.join(bindir, cc)) toolchain:add("toolset", "sh", path.join(bindir, cxx), path.join(bindir, cc)) toolchain:add("toolset", "mrc", path.join(bindir, "windres")) toolchain:add("toolset", "dlltool", path.join(bindir, "dlltool")) end -- init flags for architecture local archflags = nil local arch = toolchain:arch() if arch == "x86_64" then archflags = "-m64" elseif arch == "i386" then archflags = "-m32" end if archflags then toolchain:add("cxflags", archflags) toolchain:add("asflags", archflags) toolchain:add("ldflags", archflags) toolchain:add("shflags", archflags) end end)