--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, TBOOX Open Sousce Group. -- -- @author ruki -- @file xmake.lua -- -- define toolchain toolchain("swift") -- set homepage set_homepage("https://swift.org/") set_description("Swift Programming Language Compiler") -- set toolset set_toolset("sc", "$(env SC)", "swift-frontend", "swiftc") set_toolset("scsh", "$(env SC)", "swiftc") set_toolset("scar", "$(env SC)", "swiftc") set_toolset("scld", "$(env SC)", "swiftc") -- on load on_load(function (toolchain) if toolchain:is_plat("macosx") then if not toolchain:config("xcode_sysroot") then local xcode_dir = get_config("xcode") local xcode_sdkver = toolchain:config("xcode_sdkver") local xcode_sdkdir = path.join(xcode_dir, "Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX" .. xcode_sdkver .. ".sdk") if os.isdir(xcode_sdkdir) then toolchain:config_set("xcode_sysroot", xcode_sdkdir) end end -- load configurations import(".xcode.load")(toolchain) end end)