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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author ruki
-- @file dotnet.lua
--
-- imports
import("core.base.option")
import("core.project.config")
import("core.project.project")
import("core.language.language")
-- init it
function init(self)
end
-- make the define flag
function nf_define(self, macro)
return {"-p:DefineConstants=" .. macro}
end
-- make the optimize flag
function nf_optimize(self, level)
local maps = {
none = "-p:Optimize=false"
, fast = "-p:Optimize=true"
, faster = "-p:Optimize=true"
, fastest = "-p:Optimize=true"
, smallest = "-p:Optimize=true"
, aggressive = "-p:Optimize=true"
}
return maps[level]
end
-- make the symbol flag
function nf_symbol(self, level)
local maps = {
debug = {"-p:DebugType=full", "-p:DebugSymbols=true"}
}
return maps[level]
end
-- make the warning flag
function nf_warning(self, level)
local maps = {
none = "-p:WarningLevel=0"
, less = "-p:WarningLevel=1"
, more = "-p:WarningLevel=3"
, all = "-p:WarningLevel=5"
, allextra = "-p:WarningLevel=9999"
, error = {"-p:WarningLevel=5", "-p:TreatWarningsAsErrors=true"}
}
return maps[level]
end
-- get the .csproj file from source files
function _get_csprojfile(opt)
local target = opt and opt.target
if target then
local csprojfile = target:data("csharp.csproj")
if csprojfile then
return csprojfile
end
end
end
-- get dotnet verbosity level
function _get_verbosity()
if option.get("diagnosis") then
return "diagnostic"
end
return "quiet"
end
-- get build configuration from mode
function _get_configuration()
local mode = config.mode() or "release"
if mode:lower() == "debug" then
return "Debug"
end
return "Release"
end
-- make the build arguments list
function buildargv(self, sourcefiles, targetkind, targetfile, flags, opt)
-- use `dotnet publish` for NativeAOT, otherwise `dotnet build`
local target = opt and opt.target
local publish_aot = target and target:values("csharp.publish_aot")
local argv = {publish_aot and "publish" or "build"}
-- add .csproj file
local csprojfile = _get_csprojfile(opt)
if csprojfile then
table.insert(argv, csprojfile)
end
-- add common options
table.join2(argv, {"--nologo", "--configuration", _get_configuration(), "--verbosity", _get_verbosity()})
-- add output directory
table.join2(argv, {"--output", path.directory(targetfile)})
-- add flags
if flags then
table.join2(argv, flags)
end
return self:program(), argv
end
-- build the target file
function build(self, sourcefiles, targetkind, targetfile, flags, opt)
os.mkdir(path.directory(targetfile))
local program, argv = buildargv(self, sourcefiles, targetkind, targetfile, flags, opt)
os.runv(program, argv, {envs = self:runenvs()})
-- fix install_name for NativeAOT shared library on macOS
local target = opt and opt.target
local publish_aot = target and target:values("csharp.publish_aot")
if publish_aot and targetkind == "shared" and self:is_plat("macosx", "iphoneos", "watchos") then
os.runv("install_name_tool", {"-id", "@rpath/" .. path.filename(targetfile), targetfile})
end
end
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