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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, TBOOX Open Source Group.
--
-- @author ruki
-- @file socket_stream.lua
--
-- imports
import("core.base.object")
import("core.base.socket")
import("core.base.bytes")
import("private.service.message")
-- define module
local socket_stream = socket_stream or object()
-- init socket_stream
function socket_stream:init(sock)
self._SOCK = sock
self._BUFF = bytes(65536)
self._RCACHE = bytes(8192)
self._RCACHE_SIZE = 0
self._WCACHE = bytes(8192)
self._WCACHE_SIZE = 0
end
-- flush data
function socket_stream:flush()
local cache = self._WCACHE
local cache_size = self._WCACHE_SIZE
if cache_size > 0 then
local sock = self._SOCK
local real = sock:send(cache, {block = true, last = cache_size})
if real > 0 then
self._WCACHE_SIZE = 0
return true
end
else
return true
end
end
-- send the given bytes
function socket_stream:send(data, start, last)
start = start or 1
last = last or data:size()
local size = last + 1 - start
assert(size <= data:size())
-- write data to cache first
local cache = self._WCACHE
local cache_size = self._WCACHE_SIZE
local cache_maxn = cache:size()
local cache_left = cache_maxn - cache_size
if size <= cache_left then
cache:copy2(cache_size + 1, data, start, last)
cache_size = cache_size + size
self._WCACHE_SIZE = cache_size
return true
elseif cache_left > 0 then
cache:copy2(cache_size + 1, data, start, start + cache_left - 1)
cache_size = cache_size + cache_left
start = start + cache_left
size = last + 1 - start
end
assert(cache_size == cache_maxn)
-- send data to socket
local sock = self._SOCK
local real = sock:send(cache, {block = true})
if real > 0 then
-- copy left data to cache
assert(size <= cache_maxn)
cache:copy2(1, data, start, last)
self._WCACHE_SIZE = size
return true
end
end
-- send message
function socket_stream:send_msg(msg)
return self:send_object(msg:body())
end
-- send object
function socket_stream:send_object(obj)
local str, errors = string.serialize(obj, {strip = true, indent = false})
if errors then
raise(errors)
end
if str then
return self:send_string(str)
end
end
-- send string
function socket_stream:send_string(str)
local buff = self._BUFF
local size = #str
buff:u16be_set(1, size)
if self:send(buff, 1, 2) then
return self:send(bytes(str), 1, size)
end
end
-- recv the given bytes
function socket_stream:recv(buff, size)
assert(size <= buff:size())
-- read data from cache first
local buffsize = 0
local cache = self._RCACHE
local cache_size = self._RCACHE_SIZE
local cache_maxn = cache:size()
if size <= cache_size then
buff:copy(cache, 1, size)
cache_size = cache_size - size
self._RCACHE_SIZE = cache_size
return buff:slice(1, size)
elseif cache_size > 0 then
buff:copy(cache, 1, cache_size)
buffsize = cache_size
cache_size = 0
end
assert(cache_size == 0)
-- recv data from socket
local real = 0
local data = nil
local wait = false
local sock = self._SOCK
while buffsize < size do
real, data = sock:recv(cache)
if real > 0 then
-- append data to buffer
local leftsize = size - buffsize
if real < leftsize then
buff:copy2(buffsize + 1, data)
buffsize = buffsize + real
else
buff:copy2(buffsize + 1, data, 1, leftsize)
buffsize = buffsize + leftsize
-- move left cache to head
cache_size = real - leftsize
if cache_size > 0 then
cache:move(leftsize + 1, real)
end
self._RCACHE_SIZE = cache_size
return buff:slice(1, buffsize)
end
wait = false
elseif real == 0 and not wait then
if sock:wait(socket.EV_RECV, -1) == socket.EV_RECV then
wait = true
else
break
end
else
break
end
end
end
-- recv u16be
function socket_stream:recv_u16be()
local data = self:recv(self._BUFF, 2)
if data then
return data:u16be(1)
end
end
-- recv message
function socket_stream:recv_msg()
local body = self:recv_object()
if body then
return message(body)
end
end
-- recv object
function socket_stream:recv_object()
local str = self:recv_string()
if str then
local obj, errors = str:deserialize()
if errors then
raise(errors)
end
return obj
end
end
-- recv string
function socket_stream:recv_string()
local size = self:recv_u16be()
if size then
local data = self:recv(self._BUFF, size)
if data then
return data:str()
end
end
end
function main(sock)
local instance = socket_stream()
instance:init(sock)
return instance
end
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