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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author JassJam
-- @file csharp_common.lua
--
import("core.base.option")
import("core.project.config")
import("csproj_generator", {rootdir = os.scriptdir(), alias = "generate_csproj"})
function _is_csharp_target(target)
if target:rule("csharp") then
return true
end
for _, sourcefile in ipairs(target:sourcefiles()) do
local ext = path.extension(sourcefile):lower()
if ext == ".cs" or ext == ".csproj" then
return true
end
end
return false
end
function _generated_csproj_path(target)
local targetkey = target:fullname():replace("::", path.sep())
local csprojdir = path.join(config.directory(), "rules", "csharp", targetkey, target:plat(), target:arch())
local csprojname = target:name() .. ".csproj"
return path.join(csprojdir, csprojname)
end
function _map_rid_arch(arch)
arch = (arch or ""):lower()
if arch == "x64" or arch == "x86_64" or arch == "amd64" then
return "x64"
elseif arch == "x86" or arch == "i386" then
return "x86"
elseif arch == "arm64" then
return "arm64"
elseif arch == "arm" or arch == "armv7" then
return "arm"
elseif arch == "riscv64" then
return "riscv64"
end
return nil
end
function find_csproj(target)
local csproj = target:data("csharp.csproj")
if csproj then
return csproj
end
for _, sourcefile in ipairs(target:sourcefiles()) do
if path.extension(sourcefile):lower() == ".csproj" then
local csprojabs = path.is_absolute(sourcefile) and sourcefile or path.absolute(sourcefile, os.projectdir())
if os.isfile(csprojabs) then
return csprojabs
end
end
end
return nil
end
function find_or_generate_csproj(target, opt)
opt = opt or {}
local csproj = find_csproj(target)
local generated = target:data("csharp.csproj.generated")
local generated_with_deps = target:data("csharp.csproj.generated.with_deps")
-- prefer existing source .csproj directly
if csproj and not generated then
return csproj
end
-- generated .csproj in memory cache
if csproj and generated then
if opt.skip_deps or generated_with_deps then
return csproj
end
end
if not _is_csharp_target(target) then
return nil
end
local csprojfile = csproj or _generated_csproj_path(target)
local generated_now = false
-- in load phase (skip_deps), reuse existing generated file to avoid
-- touching mtime and causing unnecessary rebuilds.
if not (opt.skip_deps and os.isfile(csprojfile)) then
generate_csproj(target, csprojfile, table.join(opt, {
is_csharp_target = _is_csharp_target,
find_or_generate_csproj = find_or_generate_csproj
}))
generated_now = true
end
target:data_set("csharp.csproj", csprojfile)
target:data_set("csharp.csproj.generated", true)
if opt.skip_deps then
-- keep this conservative in load phase: build/install phase will
-- generate a deps-enabled project if needed, and content checks avoid
-- unnecessary rewrites.
if generated_now or generated_with_deps == nil then
target:data_set("csharp.csproj.generated.with_deps", false)
end
else
target:data_set("csharp.csproj.generated.with_deps", true)
end
return csprojfile
end
function build_mode_to_configuration()
local mode
if type(get_config) == "function" then
mode = get_config("mode")
end
if not mode and type(is_mode) == "function" then
if is_mode("debug") then
mode = "debug"
elseif is_mode("release") then
mode = "release"
end
end
mode = mode or "release"
local mode_lower = mode:lower()
if mode_lower == "debug" then
return "Debug"
elseif mode_lower == "release" then
return "Release"
end
return mode:sub(1, 1):upper() .. mode:sub(2)
end
function get_runtime_identifier(target)
local rid = target:values("csharp.runtime_identifier")
if type(rid) == "table" then
rid = rid[1]
end
if rid and #rid > 0 then
return rid
end
local arch = _map_rid_arch(target:arch())
if not arch then
return nil
end
local plat = target:plat()
if plat == "windows" or plat == "mingw" or plat == "msys" or plat == "cygwin" then
return "win-" .. arch
elseif plat == "linux" then
return "linux-" .. arch
elseif plat == "macosx" then
return "osx-" .. arch
end
return nil
end
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