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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
--     http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- Copyright (C) 2015-present, Xmake Open Source Community.
--
-- @author      ruki
-- @file        xmake.lua
--

rule("csharp.build")
    set_sourcekinds("cs")
    on_load(function (target)
        -- set target extension and prefix
        if target:is_shared() then
            if not target:get("extension") then
                target:set("extension", ".dll")
            end
            if target:get("prefixname") == nil then
                target:set("prefixname", "")
            end
        end
    end)
    on_build("build.target")

rule("csharp")
    add_deps("csharp.build")
    add_deps("utils.inherit.links")