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path: root/xmake/rules/xcode/application/install.lua
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--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
--     http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
-- 
-- Copyright (C) 2015-2020, TBOOX Open Source Group.
--
-- @author      ruki
-- @file        install.lua
--

-- imports
import("lib.detect.find_tool")

-- install for ios
function _install_for_ios(target)

    -- get app directory
    local appdir = target:data("xcode.bundle.rootdir")

    -- get *.ipa file
    local ipafile = path.join(path.directory(appdir), path.basename(appdir) .. ".ipa")
    assert(ipafile, "please run `xmake package` first!")

    -- find ideviceinstaller
    local ideviceinstaller = assert(find_tool("ideviceinstaller"), "ideviceinstaller not found!")

    -- do install
    os.vrunv(ideviceinstaller.program, {"-i", ipafile})

    -- trace
    cprint("${color.success}install ok!")
end

-- main entry
function main (target)
    if is_plat("iphoneos") then
        _install_for_ios(target)
    end
end