blob: 13835b8f2b10eea779163b659d1175a1bb69a1eb (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
|
--!The Automatic Cross-platform Build Tool
--
-- XMake is free software; you can redistribute it and/or modify
-- it under the terms of the GNU Lesser General Public License as published by
-- the Free Software Foundation; either version 2.1 of the License, or
-- (at your option) any later version.
--
-- XMake is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Lesser General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public License
-- along with XMake;
-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
--
-- Copyright (C) 2009 - 2015, ruki All rights reserved.
--
-- @author ruki
-- @file _xmake_main.lua
--
-- init namespace: xmake
xmake = xmake or {}
-- init some global variables for xmake
xmake._ARGV = _ARGV
xmake._VERBOSE = _VERBOSE
xmake._PROGRAM_DIR = _PROGRAM_DIR
xmake._PROJECT_DIR = _PROJECT_DIR
xmake._SCRIPTS_DIR = _PROGRAM_DIR .. "/scripts/"
-- init namespace: xmake.main
xmake.main = {}
local main = xmake.main
-- load built-in scripts
local scripts = dofile(xmake._SCRIPTS_DIR .. "_scripts.lua")
for i = 1, #scripts do
dofile(xmake._SCRIPTS_DIR .. scripts[i])
end
-- the main entry function
function _xmake_main()
xmake.trace("hello world!");
return 0
end
|