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|
--!The Automatic Cross-platform Build Tool
--
-- XMake is free software; you can redistribute it and/or modify
-- it under the terms of the GNU Lesser General Public License as published by
-- the Free Software Foundation; either version 2.1 of the License, or
-- (at your option) any later version.
--
-- XMake is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Lesser General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public License
-- along with XMake;
-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
--
-- Copyright (C) 2009 - 2015, ruki All rights reserved.
--
-- @author ruki
-- @file main.lua
--
-- define module: main
local main = main or {}
-- load modules
local os = require("base/os")
local path = require("base/path")
local utils = require("base/utils")
local option = require("base/option")
local config = require("base/config")
local project = require("base/project")
local preprocessor = require("base/preprocessor")
local action = require("action/action")
local platform = require("platform/platform")
-- init the option menu
local menu =
{
-- title
title = xmake._VERSION .. ", The Automatic Cross-platform Build Tool"
-- copyright
, copyright = "Copyright (C) 2015-2016 Ruki Wang, tboox.org\nCopyright (C) 2005-2014 Mike Pall, luajit.org"
-- build project: xmake
, main =
{
-- usage
usage = "xmake [action] [options] [target]"
-- description
, description = "Build the project if no given action."
, -- actions
actions = {"create", "config", "install", "clean"}
-- options
, options =
{
{'b', "build", "k", nil, "Build project. This is default building mode and optional." }
, {'u', "update", "k", nil, "Only relink and update the binary files." }
, {'r', "rebuild", "k", nil, "Rebuild the project." }
, {}
, {'f', "file", "kv", "xmake.xproj","Read a given xmake.xproj file." }
, {'P', "project", "kv", nil, "Change to the given project directory."
, "Search priority:"
, " 1. the given command argument"
, " 2. the envirnoment variable: XMAKE_PROJECT_DIR"
, " 3. the current directory" }
, {}
, {'v', "verbose", "k", nil, "Print lots of verbose information." }
, {nil, "version", "k", nil, "Print the version number and exit." }
, {'h', "help", "k", nil, "Print this help message and exit." }
, {}
, {nil, "target", "v", "all", "Build the given target." }
}
}
-- create project: xmake create
, create =
{
-- xmake p
shortname = 'p'
-- usage
, usage = "xmake create|p [options] [target]"
-- description
, description = "Create a new project."
-- options
, options =
{
{'n', "name", "kv", nil, "The project name." }
, {'f', "file", "kv", "xmake.xproj","Create a given xmake.xproj file." }
, {'P', "project", "kv", nil, "Create from the given project directory."
, "Search priority:"
, " 1. the given command argument"
, " 2. the envirnoment variable: XMAKE_PROJECT_DIR"
, " 3. the current directory" }
, {'l', "language", "kv", "c", "The project language"
, " - c"
, " - c++"
, " - objc"
, " - objc++"
, " - lua" }
, {'t', "type", "kv", "console", "The project type"
, " - console"
, " - library_static"
, " - library_shared"
, " - application_empty"
, " - application_singleview"
, " - game" }
, {}
, {'v', "verbose", "k", nil, "Print lots of verbose information." }
, {nil, "version", "k", nil, "Print the version number and exit." }
, {'h', "help", "k", nil, "Print this help message and exit." }
, {}
, {nil, "target", "v", nil, "Create the given target"
, "Uses the project name as target if not exists." }
}
}
-- config project: xmake config
, config =
{
-- xmake f
shortname = 'f'
-- usage
, usage = "xmake config|f [options] [target]"
-- description
, description = "Configure the project."
-- options
, options =
{
{'p', "plat", "kv", "auto", "Compile for the given platform." }
, {'a', "arch", "kv", "auto", "Compile for the given architecture." }
, {'m', "mode", "kv", "release", "Compile for the given mode."
, " - debug"
, " - release"
, " - profile" }
, {'-', "host", "kv", "auto", "The current host environment." }
, {}
, {'o', "buildir", "kv", "build", "Set the build directory" }
, {'k', "packages", "kv", "pkg", "Set the packages directory" }
, {}
, {nil, "cc", "kv", nil, "The c compiler" }
, {nil, "cxx", "kv", nil, "The c++ compiler" }
, {nil, "mm", "kv", nil, "The objc compiler" }
, {nil, "mxx", "kv", nil, "The objc++ compiler" }
, {nil, "ld", "kv", nil, "The linker" }
, {nil, "as", "kv", nil, "The assembler" }
, {nil, "ar", "kv", nil, "The library creator" }
, {}
, {nil, "cflags", "kv", nil, "The c compiler flags" }
, {nil, "cxflags", "kv", nil, "The c/c++ compiler flags" }
, {nil, "cxxflags", "kv", nil, "The c++ compiler flags" }
, {nil, "mflags", "kv", nil, "The objc compiler flags" }
, {nil, "mxflags", "kv", nil, "The objc/c++ compiler flags" }
, {nil, "mxxflags", "kv", nil, "The objc++ compiler flags" }
, {nil, "asflags", "kv", nil, "The assembler flags" }
, {nil, "ldflags", "kv", nil, "The linker flags" }
, {nil, "arflags", "kv", nil, "The library creator flags" }
, {}
, {'f', "file", "kv", "xmake.xproj","Read a given xmake.xproj file." }
, {'P', "project", "kv", nil, "Change to the given project directory."
, "Search priority:"
, " 1. the given command argument"
, " 2. the envirnoment variable: XMAKE_PROJECT_DIR"
, " 3. the current directory" }
, {}
, {'v', "verbose", "k", nil, "Print lots of verbose information." }
, {nil, "version", "k", nil, "Print the version number and exit." }
, {'h', "help", "k", nil, "Print this help message and exit." }
, {}
, {nil, "target", "v", "all", "Configure for the given target." }
}
}
-- install project: xmake install
, install =
{
-- xmake i
shortname = 'i'
-- usage
, usage = "xmake install|i [options] [target]"
-- description
, description = "Package and install the project binary files."
-- options
, options =
{
{'f', "file", "kv", "xmake.xproj","Read a given xmake.xproj file." }
, {'P', "project", "kv", nil, "Change to the given project directory."
, "Search priority:"
, " 1. the given command argument"
, " 2. the envirnoment variable: XMAKE_PROJECT_DIR"
, " 3. the current directory" }
, {}
, {'v', "verbose", "k", nil, "Print lots of verbose information." }
, {nil, "version", "k", nil, "Print the version number and exit." }
, {'h', "help", "k", nil, "Print this help message and exit." }
, {}
, {nil, "target", "v", "all", "Install the given target." }
}
}
-- clean project: xmake clean
, clean =
{
-- xmake c
shortname = 'c'
-- usage
, usage = "xmake clean|c [options] [target]"
-- description
, description = "Remove all binary and temporary files."
-- options
, options =
{
{'f', "file", "kv", "xmake.xproj","Read a given xmake.xproj file." }
, {'P', "project", "kv", nil, "Change to the given project directory."
, "Search priority:"
, " 1. the given command argument"
, " 2. the envirnoment variable: XMAKE_PROJECT_DIR"
, " 3. the current directory" }
, {}
, {'v', "verbose", "k", nil, "Print lots of verbose information." }
, {nil, "version", "k", nil, "Print the version number and exit." }
, {'h', "help", "k", nil, "Print this help message and exit." }
, {}
, {nil, "target", "v", "all", "Clean for the given target." }
}
}
}
-- done option
function main._done_option()
-- the options
local options = xmake._OPTIONS
assert(options)
-- init the project directory
options.project = options.project or options._DEFAULTS.project or xmake._PROJECT_DIR
options.project = path.absolute(options.project)
assert(options.project)
-- save the project directory
xmake._PROJECT_DIR = options.project
-- init the xmake.xproj file path
options.file = options.file or options._DEFAULTS.file or "xmake.xproj"
if not path.is_absolute(options.file) then
options.file = path.absolute(options.file, options.project)
end
assert(options.file)
-- load xmake.xconf file first
local errors = config.loadxconf()
if not errors then
-- load xmake.xproj file
errors = project.loadxproj(options.file)
end
assert(config._CONFIGS)
-- init the build directory
if config._CONFIGS.buildir and path.is_absolute(config._CONFIGS.buildir) then
config._CONFIGS.buildir = path.relative(config._CONFIGS.buildir, xmake._PROJECT_DIR)
end
assert(config._CONFIGS.buildir)
-- done help
if options.help then
-- print menu
option.print_menu(options._ACTION)
-- ok
return true
-- done version
elseif options.version then
-- print title
if option._MENU.title then
print(option._MENU.title)
end
-- print copyright
if option._MENU.copyright then
print(option._MENU.copyright)
end
-- ok
return true
elseif errors then
-- error
utils.error(errors)
return false
end
-- init platform
if not platform.init() then
-- error
utils.error("init platform: %s failed!", config.target().plat)
return false
end
-- dump project
project.dump()
-- dump config
config.dump()
-- dump platform
platform.dump()
-- enter the project directory
if not os.cd(xmake._PROJECT_DIR) then
-- error
utils.error("not found project: %s!", xmake._PROJECT_DIR)
return false
end
-- done action
return action.done(options._ACTION or "build")
end
-- the main function
function main.done()
-- init option first
if not option.init(xmake._ARGV, menu) then
return -1
end
-- done option
if not main._done_option() then
return -1
end
-- ok
return 0
end
-- return module: main
return main
|