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--!The Automatic Cross-platform Build Tool
--
-- XMake is free software; you can redistribute it and/or modify
-- it under the terms of the GNU Lesser General Public License as published by
-- the Free Software Foundation; either version 2.1 of the License, or
-- (at your option) any later version.
--
-- XMake is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Lesser General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public License
-- along with XMake;
-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
--
-- Copyright (C) 2009 - 2015, ruki All rights reserved.
--
-- @author ruki
-- @file rule.lua
--
-- define module: rule
local rule = rule or {}
-- load modules
local os = require("base/os")
local path = require("base/path")
local utils = require("base/utils")
local config = require("base/config")
local project = require("base/project")
local platform = require("platform/platform")
-- get target file for the given target
function rule.targetfile(target_name, target, buildir)
-- check
assert(target_name and target and target.kind)
-- the target directory
local targetdir = target.targetdir or buildir or config.get("buildir")
assert(targetdir and type(targetdir) == "string")
-- the target file name
local filename = platform.filename(target_name, target.kind)
assert(filename)
-- make the target file path
return targetdir .. "/" .. filename
end
-- get object files for the given source files
function rule.objectdir(target_name, target, buildir)
-- check
assert(target_name and target)
-- the object directory
local objectdir = target.objectdir
if not objectdir then
-- the build directory
if not buildir then
buildir = config.get("buildir")
end
assert(buildir)
-- make the default object directory
objectdir = buildir .. "/.objs"
end
-- ok?
return objectdir
end
-- get object files for the given source files
function rule.objectfiles(target_name, target, sourcefiles, buildir)
-- check
assert(target_name and target and sourcefiles)
-- the object directory
local objectdir = rule.objectdir(target_name, target, buildir)
assert(objectdir and type(objectdir) == "string")
-- make object files
local i = 1
local objectfiles = {}
for _, sourcefile in ipairs(sourcefiles) do
-- make object file
local objectfile = string.format("%s/%s/%s/%s", objectdir, target_name, path.directory(sourcefile), platform.filename(path.basename(sourcefile), "object"))
-- save it
objectfiles[i] = path.translate(objectfile)
i = i + 1
end
-- ok?
return objectfiles
end
-- get the source files from the given target
function rule.sourcefiles(target)
-- check
assert(target)
-- no files?
if not target.files then
return {}
end
-- wrap files first
local targetfiles = utils.wrap(target.files)
-- match files
local i = 1
local sourcefiles = {}
for _, targetfile in ipairs(targetfiles) do
-- match source files
local files = os.match(targetfile)
-- process source files
for _, file in ipairs(files) do
-- convert to the relative path
if path.is_absolute(file) then
file = path.relative(file, xmake._PROJECT_DIR)
end
-- save it
sourcefiles[i] = file
i = i + 1
end
end
-- remove repeat files
sourcefiles = utils.unique(sourcefiles)
-- ok?
return sourcefiles
end
-- return module: rule
return rule
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