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--!The Automatic Cross-platform Build Tool
--
-- XMake is free software; you can redistribute it and/or modify
-- it under the terms of the GNU Lesser General Public License as published by
-- the Free Software Foundation; either version 2.1 of the License, or
-- (at your option) any later version.
--
-- XMake is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU Lesser General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public License
-- along with XMake;
-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
--
-- Copyright (C) 2009 - 2015, ruki All rights reserved.
--
-- @author ruki
-- @file tools.lua
--
-- define module: tools
local tools = tools or {}
-- load modules
local os = require("base/os")
local path = require("base/path")
local utils = require("base/utils")
local string = require("base/string")
local platform = require("platform/platform")
-- match the tool name
function tools._match(name, toolname)
-- match full? ok
if name == toolname then return true end
-- match the full word? ok
if name:find("^" .. toolname .. "$") then return true end
-- contains it? ok
if name:find(toolname, true) then return true end
-- not matched
return false
end
-- find tool from the given root directory and name
function tools._find_from(root, name)
-- attempt to get it directly first
local filepath = string.format("%s/%s.lua", root, name)
if os.isfile(filepath) then
return filepath
end
-- make the lower name
name = name:lower()
-- get all tool files
local files = os.match(string.format("%s/*.lua", root))
for _, file in ipairs(files) do
-- the tool name
local toolname = path.basename(file)
-- found it?
if toolname and toolname ~= "tools" and tools._match(name, toolname:lower()) then
return file
end
end
end
-- find tool from the given name and directory (optional)
function tools.find(name, root)
-- check
assert(name)
-- init filename
local filepath = nil
-- only find it from this directory if the given directory exists
if root then return tools._find_from(root, name) end
-- attempt to find it from the current platform directory first
if not filepath then filepath = tools._find_from(platform.directory() .. "/tools", name) end
-- attempt to find it from the script directory
if not filepath then filepath = tools._find_from(xmake._SCRIPTS_DIR .. "/tools", name) end
-- ok?
return filepath
end
-- load tool from the given name and directory (optional)
function tools.load(name, root)
-- check
assert(name)
-- get it directly from cache dirst
tools._TOOLS = tools._TOOLS or {}
if tools._TOOLS[name] then
return tools._TOOLS[name]
end
-- find the tool file path
local toolpath = tools.find(name, root)
-- not exists?
if not toolpath or not os.isfile(toolpath) then
return
end
-- load script
local script = loadfile(toolpath)
if script then
-- load tool
local tool = script()
-- init tool
if tool and tool.init then
tool.init(name)
end
-- save tool to the cache
tools._TOOLS[name] = tool
-- ok?
return tool
end
end
-- get the given tool from the current platform
function tools.get(name)
return tools.load(platform.tool(name))
end
-- return module: tools
return tools
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