blob: 071f57dd0cabdb69a72f63bdae9d79f3aed9556c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
|
/***************************************************************************
* Copyright (c) 2024 Microsoft Corporation
* Copyright (c) 2025-present Eclipse ThreadX Contributors
*
* This program and the accompanying materials are made available under the
* terms of the MIT License which is available at
* https://opensource.org/licenses/MIT.
*
* SPDX-License-Identifier: MIT
**************************************************************************/
/**************************************************************************/
/**************************************************************************/
/** */
/** NetX Component */
/** */
/** User Datagram Protocol (UDP) */
/** */
/**************************************************************************/
/**************************************************************************/
#define NX_SOURCE_CODE
/* Include necessary system files. */
#include "nx_api.h"
#include "tx_thread.h"
#include "nx_udp.h"
/**************************************************************************/
/* */
/* FUNCTION RELEASE */
/* */
/* _nx_udp_bind_cleanup PORTABLE C */
/* 6.4.3 */
/* AUTHOR */
/* */
/* Yuxin Zhou, Microsoft Corporation */
/* */
/* DESCRIPTION */
/* */
/* This function processes UDP bind timeout and thread terminate */
/* actions that require the UDP socket data structures to be cleaned */
/* up. */
/* */
/* INPUT */
/* */
/* thread_ptr Pointer to suspended thread's */
/* control block */
/* */
/* OUTPUT */
/* */
/* None */
/* */
/* CALLS */
/* */
/* _tx_thread_system_resume Resume thread service */
/* */
/* CALLED BY */
/* */
/* _nx_udp_socket_unbind Unbind processing */
/* _tx_thread_timeout Thread timeout processing */
/* _tx_thread_terminate Thread terminate processing */
/* */
/**************************************************************************/
VOID _nx_udp_bind_cleanup(TX_THREAD *thread_ptr NX_CLEANUP_PARAMETER)
{
TX_INTERRUPT_SAVE_AREA
NX_UDP_SOCKET *socket_ptr; /* Working socket pointer */
NX_UDP_SOCKET *owning_socket_ptr; /* Socket owning the port */
NX_CLEANUP_EXTENSION
/* Setup pointer to UDP socket control block. */
socket_ptr = (NX_UDP_SOCKET *)thread_ptr -> tx_thread_suspend_control_block;
/* Disable interrupts to remove the suspended thread from the UDP socket. */
TX_DISABLE
/* Determine if the cleanup is still required. */
if ((thread_ptr -> tx_thread_suspend_cleanup) && (socket_ptr) &&
(socket_ptr -> nx_udp_socket_id == NX_UDP_ID))
{
/* Yes, we still have thread suspension! */
/* Clear the socket bind in progress flag. */
socket_ptr -> nx_udp_socket_bind_in_progress = NX_NULL;
/* Clear the suspension cleanup flag. */
thread_ptr -> tx_thread_suspend_cleanup = TX_NULL;
/* Pickup the socket owning the port. This pointer was
saved in the bind processing prior to suspension. */
owning_socket_ptr = socket_ptr -> nx_udp_socket_bound_previous;
/* Remove the suspended thread from the list. */
/* See if this is the only suspended thread on the list. */
if (thread_ptr == thread_ptr -> tx_thread_suspended_next)
{
/* Yes, the only suspended thread. */
/* Update the head pointer. */
owning_socket_ptr -> nx_udp_socket_bind_suspension_list = NX_NULL;
}
else
{
/* At least one more thread is on the same suspension list. */
/* Update the list head pointer. */
owning_socket_ptr -> nx_udp_socket_bind_suspension_list = thread_ptr -> tx_thread_suspended_next;
/* Update the links of the adjacent threads. */
(thread_ptr -> tx_thread_suspended_next) -> tx_thread_suspended_previous =
thread_ptr -> tx_thread_suspended_previous;
(thread_ptr -> tx_thread_suspended_previous) -> tx_thread_suspended_next =
thread_ptr -> tx_thread_suspended_next;
}
/* Decrement the suspension count. */
owning_socket_ptr -> nx_udp_socket_bind_suspended_count--;
/* Now we need to determine if this cleanup is from a terminate, timeout,
or from a wait abort. */
if (thread_ptr -> tx_thread_state == TX_TCP_IP)
{
/* Thread still suspended on the UDP socket. Setup return error status and
resume the thread. */
/* Setup return status. */
thread_ptr -> tx_thread_suspend_status = NX_PORT_UNAVAILABLE;
/* Temporarily disable preemption. */
_tx_thread_preempt_disable++;
/* Restore interrupts. */
TX_RESTORE
/* Resume the thread! Check for preemption even though we are executing
from the system timer thread right now which normally executes at the
highest priority. */
_tx_thread_system_resume(thread_ptr);
/* Finished, just return. */
return;
}
}
/* Restore interrupts. */
TX_RESTORE
}
|