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Microsoft's Azure RTOS ThreadX for ARMv7-M
(Cortex-M3, Cortex-M4, Cortex-M7)
Using IAR EWARM Tools
1. Building the ThreadX run-time Library
Building the ThreadX library is easy. First, open the Azure RTOS workspace
azure_rtos.eww. Next, make the TX project the "active project" in the
IAR Embedded Workbench and select the "Make" button. You should observe
assembly and compilation of a series of ThreadX source files. This
results in the ThreadX run-time library file tx.a, which is needed by
the application.
2. Demonstration System
The ThreadX demonstration is designed to execute under the IAR debugger under
simulation.
Building the demonstration is easy; simply open the threadx.www workspace file,
make the sample_threadx.ewp project the "active project" in the IAR Embedded
Workbench, and select the "Make" button.
You should observe the compilation of sample_threadx.c (which is the demonstration
application) and linking with tx.a. The resulting file sample_threadx.out is a
binary ELF file that can be downloaded and executed on the IAR Windows-based
Cortex-M simulator.
3. System Initialization
The entry point in ThreadX for the Cortex-M using IAR tools is at label
__iar_program_start. This is defined within the IAR compiler's startup code.
In addition, this is where all static and global preset C variable
initialization processing takes place.
The ThreadX tx_initialize_low_level.s file is responsible for setting up
various system data structures, and a periodic timer interrupt source.
By default, the vector area is defined at the top of cstartup_M.s, which is
a slightly modified from the base IAR file.
The _tx_initialize_low_level function inside of tx_initialize_low_level.s
also determines the first available address for use by the application, which
is supplied as the sole input parameter to your application definition function,
tx_application_define. To accomplish this, a section is created in
tx_initialize_low_level.s called FREE_MEM, which must be located after all
other RAM sections in memory.
4. Register Usage and Stack Frames
The following defines the saved context stack frames for context switches
that occur as a result of interrupt handling or from thread-level API calls.
All suspended threads have the same stack frame in the Cortex-M version of
ThreadX. The top of the suspended thread's stack is pointed to by
tx_thread_stack_ptr in the associated thread control block TX_THREAD.
Non-FPU Stack Frame:
Stack Offset Stack Contents
0x00 lr Interrupted lr (lr at time of PENDSV)
0x04 r4 Software stacked GP registers
0x08 r5
0x0C r6
0x10 r7
0x14 r8
0x18 r9
0x1C r10
0x20 r11
0x24 r0 Hardware stacked registers
0x28 r1
0x2C r2
0x30 r3
0x34 r12
0x38 lr
0x3C pc
0x40 xPSR
FPU Stack Frame (only interrupted thread with FPU enabled):
Stack Offset Stack Contents
0x00 lr Interrupted lr (lr at time of PENDSV)
0x04 s16 Software stacked FPU registers
0x08 s17
0x0C s18
0x10 s19
0x14 s20
0x18 s21
0x1C s22
0x20 s23
0x24 s24
0x28 s25
0x2C s26
0x30 s27
0x34 s28
0x38 s29
0x3C s30
0x40 s31
0x44 r4 Software stacked registers
0x48 r5
0x4C r6
0x50 r7
0x54 r8
0x58 r9
0x5C r10
0x60 r11
0x64 r0 Hardware stacked registers
0x68 r1
0x6C r2
0x70 r3
0x74 r12
0x78 lr
0x7C pc
0x80 xPSR
0x84 s0 Hardware stacked FPU registers
0x88 s1
0x8C s2
0x90 s3
0x94 s4
0x98 s5
0x9C s6
0xA0 s7
0xA4 s8
0xA8 s9
0xAC s10
0xB0 s11
0xB4 s12
0xB8 s13
0xBC s14
0xC0 s15
0xC4 fpscr
5. Improving Performance
The distribution version of ThreadX is built without any compiler
optimizations. This makes it easy to debug because you can trace or set
breakpoints inside of ThreadX itself. Of course, this costs some
performance. To make it run faster, you can change the ThreadX library
project to enable various compiler optimizations.
In addition, you can eliminate the ThreadX basic API error checking by
compiling your application code with the symbol TX_DISABLE_ERROR_CHECKING
defined.
6. Interrupt Handling
The Cortex-M vectors start at the label __vector_table and is defined in cstartup_M.s.
The application may modify the vector area according to its needs.
6.1 Managed Interrupts
ISRs for Cortex-M using the IAR tools can be written completely in C (or assembly
language) without any calls to _tx_thread_context_save or _tx_thread_context_restore.
These ISRs are allowed access to the ThreadX API that is available to ISRs.
ISRs written in C will take the form (where "your_C_isr" is an entry in the vector table):
void your_C_isr(void)
{
/* ISR processing goes here, including any needed function calls. */
}
ISRs written in assembly language will take the form:
PUBLIC your_assembly_isr
your_assembly_isr:
PUSH {r0, lr}
; ISR processing goes here, including any needed function calls.
POP {r0, lr}
BX lr
7. IAR Thread-safe Library Support
Thread-safe support for the IAR tools is easily enabled by building the ThreadX library
and the application with TX_ENABLE_IAR_LIBRARY_SUPPORT. Also, the linker control file
should have the following line added (if not already in place):
initialize by copy with packing = none { section __DLIB_PERTHREAD }; // Required in a multi-threaded application
The project options "General Options -> Library Configuration" should also have the
"Enable thread support in library" box selected.
8. VFP Support
ThreadX for Cortex-M supports automatic ("lazy") VFP support, which means that applications threads
can simply use the VFP and ThreadX automatically maintains the VFP registers as part of the thread
context - no additional setup by the application.
9. Revision History
For generic code revision information, please refer to the readme_threadx_generic.txt
file, which is included in your distribution. The following details the revision
information associated with this specific port of ThreadX:
06-02-2021 Initial ThreadX version 6.1.7 for Cortex-M using IAR's ARM tools.
Copyright(c) 1996-2021 Microsoft Corporation
https://azure.com/rtos
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