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|
;/***************************************************************************
; * Copyright (c) 2024 Microsoft Corporation
; *
; * This program and the accompanying materials are made available under the
; * terms of the MIT License which is available at
; * https://opensource.org/licenses/MIT.
; *
; * SPDX-License-Identifier: MIT
; **************************************************************************/
;
;
;/**************************************************************************/
;/**************************************************************************/
;/** */
;/** ThreadX Component */
;/** */
;/** Thread */
;/** */
;/**************************************************************************/
;/**************************************************************************/
;
;
;#define TX_SOURCE_CODE
;
;
;/* Include necessary system files. */
;
;#include "tx_api.h"
;#include "tx_thread.h"
;#include "tx_timer.h"
;
;
.global __tx_thread_execute_ptr
.global __tx_thread_current_ptr
.global __tx_timer_time_slice
#if (TX_LOW_POWER == 1)
.global _tx_low_power_enter
.global _tx_low_power_exit
.global __tx_thread_preempt_disable
#endif
;
.text
;/**************************************************************************/
;/* */
;/* FUNCTION RELEASE */
;/* */
;/* _tx_thread_schedule RXv2/GNURX */
;/* 6.1.11 */
;/* AUTHOR */
;/* */
;/* William E. Lamie, Microsoft Corporation */
;/* */
;/* DESCRIPTION */
;/* */
;/* This function waits for a thread control block pointer to appear in */
;/* the _tx_thread_execute_ptr variable. Once a thread pointer appears */
;/* in the variable, the corresponding thread is resumed. */
;/* */
;/* INPUT */
;/* */
;/* None */
;/* */
;/* OUTPUT */
;/* */
;/* None */
;/* */
;/* CALLS */
;/* */
;/* None */
;/* */
;/* CALLED BY */
;/* */
;/* _tx_initialize_kernel_enter ThreadX entry function */
;/* _tx_thread_system_return Return to system from thread */
;/* _tx_thread_context_restore Restore thread's context */
;/* */
;/**************************************************************************/
;VOID _tx_thread_schedule(VOID)
;{
.global __tx_thread_schedule
__tx_thread_schedule:
;
;
; /* Wait for a thread to execute. */
; do
; {
MOV.L #__tx_thread_execute_ptr, R1 ; Address of thread to executer ptr
__tx_thread_schedule_loop:
SETPSW I ; Enable interrupts
CLRPSW I ; Disable interrupts
MOV.L [R1],R2 ; Pickup next thread to execute
CMP #0,R2 ; Is it NULL?
BNE __tx_thread_thread_ready ; Not NULL, schedule the thread
; Idle system - no thread is ready
#if (TX_LOW_POWER == 1)
MOV.L #__tx_thread_preempt_disable, R1 ; Load prempt disable flag.
MOV.L [R1], R2
ADD #1, R2 ; Disable preemption while enter/exit
MOV.L R2, [R1]
BSR _tx_low_power_enter ; Possibly enter low power mode
#endif
#if (TX_ENABLE_WAIT == 1)
WAIT ; Wait for interrupt
#endif
#if (TX_LOW_POWER == 1)
CLRPSW I ; Disable interrupts (because WAIT enables interrupts)
BSR _tx_low_power_exit ; Possibly exit low power mode
MOV.L #__tx_thread_preempt_disable, R1 ; Load prempt disable flag.
MOV.L [R1], R2
SUB #1, R2 ; Enable preemption
MOV.L R2, [R1]
MOV.L #__tx_thread_execute_ptr, R1 ; Address of thread to executer ptr
#endif
BRA __tx_thread_schedule_loop ; Idle system, keep checking
__tx_thread_thread_ready:
;
; }
; while(_tx_thread_execute_ptr == TX_NULL);
;
; /* Yes! We have a thread to execute. Note that interrupts are locked out at this point. */
;
; /* Setup the current thread pointer. */
; _tx_thread_current_ptr = _tx_thread_execute_ptr;
;
MOV.L #__tx_thread_current_ptr, R3
MOV.L R2,[R3] ; Setup current thread pointer
;
; /* Increment the run count for this thread. */
; _tx_thread_current_ptr -> tx_thread_run_count++;
;
MOV.L 4[R2],R3 ; Pickup run count
ADD #1,R3 ; Increment run counter
MOV.L R3,4[R2] ; Store it back in control block
;
; /* Setup time-slice, if present. */
; _tx_timer_time_slice = _tx_thread_current_ptr -> tx_thread_time_slice;
;
MOV.L 24[R2],R3 ; Pickup thread time-slice
MOV.L #__tx_timer_time_slice,R4 ; Pickup pointer to time-slice
MOV.L R3, [R4] ; Setup time-slice
;
; /* Switch to the thread's stack. */
; SP = _tx_thread_execute_ptr -> tx_thread_stack_ptr;
SETPSW U ; User stack mode
MOV.L 8[R2],R0 ; Pickup stack pointer
POPM R1-R3 ; Restore accumulators.
MVTACLO R3, A0
MVTACHI R2, A0
MVTACGU R1, A0
POPM R1-R3
MVTACLO R3, A1
MVTACHI R2, A1
MVTACGU R1, A1
POPM R6-R13 ; Recover interrupt stack frame
POPC FPSW
POPM R14-R15
POPM R3-R5
POPM R1-R2
RTE ; Return to point of interrupt, this restores PC and PSW
;}
.global __tx_thread_context_save
.global __tx_thread_context_restore
; Software triggered interrupt used to perform context switches.
; The priority of this interrupt is set to the lowest priority within
; tx_initialize_low_level() and triggered by ThreadX when calling
; _tx_thread_system_return().
.global $tableentry$27$.rvectors
$tableentry$27$.rvectors:
PUSHM R1-R2
BSR __tx_thread_context_save
BRA __tx_thread_context_restore
.end
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