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-rw-r--r--tests/unity/src/unity.c1141
1 files changed, 0 insertions, 1141 deletions
diff --git a/tests/unity/src/unity.c b/tests/unity/src/unity.c
deleted file mode 100644
index b6ec3d119..000000000
--- a/tests/unity/src/unity.c
+++ /dev/null
@@ -1,1141 +0,0 @@
-/* ==========================================
- Unity Project - A Test Framework for C
- Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
- [Released under MIT License. Please refer to license.txt for details]
-========================================== */
-
-#include "unity.h"
-#include <stdio.h>
-#include <string.h>
-
-#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_CHAR('\n'); longjmp(Unity.AbortFrame, 1); }
-#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_CHAR('\n'); longjmp(Unity.AbortFrame, 1); }
-/// return prematurely if we are already in failure or ignore state
-#define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }
-#define UNITY_PRINT_EOL { UNITY_OUTPUT_CHAR('\n'); }
-
-struct _Unity Unity = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , { 0 } };
-
-const char* UnityStrNull = "NULL";
-const char* UnityStrSpacer = ". ";
-const char* UnityStrExpected = " Expected ";
-const char* UnityStrWas = " Was ";
-const char* UnityStrTo = " To ";
-const char* UnityStrElement = " Element ";
-const char* UnityStrByte = " Byte ";
-const char* UnityStrMemory = " Memory Mismatch.";
-const char* UnityStrDelta = " Values Not Within Delta ";
-const char* UnityStrPointless= " You Asked Me To Compare Nothing, Which Was Pointless.";
-const char* UnityStrNullPointerForExpected= " Expected pointer to be NULL";
-const char* UnityStrNullPointerForActual = " Actual pointer was NULL";
-const char* UnityStrInf = "Infinity";
-const char* UnityStrNegInf = "Negative Infinity";
-const char* UnityStrNaN = "NaN";
-
-// Dividing by these constants produces +/- infinity.
-// The rationale is given in UnityAssertFloatIsInf's body.
-static const _UF f_zero = 0.0f;
-#ifndef UNITY_EXCLUDE_DOUBLE
-static const _UD d_zero = 0.0;
-#endif
-
-// compiler-generic print formatting masks
-const _U_UINT UnitySizeMask[] =
-{
- 255u, // 0xFF
- 65535u, // 0xFFFF
- 65535u,
- 4294967295u, // 0xFFFFFFFF
- 4294967295u,
- 4294967295u,
- 4294967295u
-#ifdef UNITY_SUPPORT_64
- ,0xFFFFFFFFFFFFFFFF
-#endif
-};
-
-void UnityPrintFail(void);
-void UnityPrintOk(void);
-
-//-----------------------------------------------
-// Pretty Printers & Test Result Output Handlers
-//-----------------------------------------------
-
-void UnityPrint(const char* string)
-{
- const char* pch = string;
-
- if (pch != NULL)
- {
- while (*pch)
- {
- // printable characters plus CR & LF are printed
- if ((*pch <= 126) && (*pch >= 32))
- {
- UNITY_OUTPUT_CHAR(*pch);
- }
- //write escaped carriage returns
- else if (*pch == 13)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('r');
- }
- //write escaped line feeds
- else if (*pch == 10)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('n');
- }
- // unprintable characters are shown as codes
- else
- {
- UNITY_OUTPUT_CHAR('\\');
- UnityPrintNumberHex((_U_SINT)*pch, 2);
- }
- pch++;
- }
- }
-}
-
-//-----------------------------------------------
-void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style)
-{
- if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
- {
- UnityPrintNumber(number);
- }
- else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
- {
- UnityPrintNumberUnsigned( (_U_UINT)number & UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1] );
- }
- else
- {
- UnityPrintNumberHex((_U_UINT)number, (style & 0x000F) << 1);
- }
-}
-
-//-----------------------------------------------
-/// basically do an itoa using as little ram as possible
-void UnityPrintNumber(const _U_SINT number_to_print)
-{
- _U_SINT divisor = 1;
- _U_SINT next_divisor;
- _U_SINT number = number_to_print;
-
- if (number < 0)
- {
- UNITY_OUTPUT_CHAR('-');
- number = -number;
- }
-
- // figure out initial divisor
- while (number / divisor > 9)
- {
- next_divisor = divisor * 10;
- if (next_divisor > divisor)
- divisor = next_divisor;
- else
- break;
- }
-
- // now mod and print, then divide divisor
- do
- {
- UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
- divisor /= 10;
- }
- while (divisor > 0);
-}
-
-//-----------------------------------------------
-/// basically do an itoa using as little ram as possible
-void UnityPrintNumberUnsigned(const _U_UINT number)
-{
- _U_UINT divisor = 1;
- _U_UINT next_divisor;
-
- // figure out initial divisor
- while (number / divisor > 9)
- {
- next_divisor = divisor * 10;
- if (next_divisor > divisor)
- divisor = next_divisor;
- else
- break;
- }
-
- // now mod and print, then divide divisor
- do
- {
- UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
- divisor /= 10;
- }
- while (divisor > 0);
-}
-
-//-----------------------------------------------
-void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print)
-{
- _U_UINT nibble;
- char nibbles = nibbles_to_print;
- UNITY_OUTPUT_CHAR('0');
- UNITY_OUTPUT_CHAR('x');
-
- while (nibbles > 0)
- {
- nibble = (number >> (--nibbles << 2)) & 0x0000000F;
- if (nibble <= 9)
- {
- UNITY_OUTPUT_CHAR((char)('0' + nibble));
- }
- else
- {
- UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
- }
- }
-}
-
-//-----------------------------------------------
-void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
-{
- _U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1);
- _US32 i;
-
- for (i = 0; i < UNITY_INT_WIDTH; i++)
- {
- if (current_bit & mask)
- {
- if (current_bit & number)
- {
- UNITY_OUTPUT_CHAR('1');
- }
- else
- {
- UNITY_OUTPUT_CHAR('0');
- }
- }
- else
- {
- UNITY_OUTPUT_CHAR('X');
- }
- current_bit = current_bit >> 1;
- }
-}
-
-//-----------------------------------------------
-#ifdef UNITY_FLOAT_VERBOSE
-void UnityPrintFloat(_UF number)
-{
- char TempBuffer[32];
- sprintf(TempBuffer, "%.6f", number);
- UnityPrint(TempBuffer);
-}
-#endif
-
-//-----------------------------------------------
-
-void UnityPrintFail(void)
-{
- UnityPrint("FAIL");
-}
-
-void UnityPrintOk(void)
-{
- UnityPrint("OK");
-}
-
-//-----------------------------------------------
-void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
-{
- UnityPrint(file);
- UNITY_OUTPUT_CHAR(':');
- UnityPrintNumber(line);
- UNITY_OUTPUT_CHAR(':');
- UnityPrint(Unity.CurrentTestName);
- UNITY_OUTPUT_CHAR(':');
-}
-
-//-----------------------------------------------
-void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
-{
- UnityTestResultsBegin(Unity.TestFile, line);
- UnityPrint("FAIL:");
-}
-
-//-----------------------------------------------
-void UnityConcludeTest(void)
-{
- if (Unity.CurrentTestIgnored)
- {
- Unity.TestIgnores++;
- }
- else if (!Unity.CurrentTestFailed)
- {
- UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
- UnityPrint("PASS");
- UNITY_PRINT_EOL;
- }
- else
- {
- Unity.TestFailures++;
- }
-
- Unity.CurrentTestFailed = 0;
- Unity.CurrentTestIgnored = 0;
-}
-
-//-----------------------------------------------
-void UnityAddMsgIfSpecified(const char* msg)
-{
- if (msg)
- {
- UnityPrint(UnityStrSpacer);
- UnityPrint(msg);
- }
-}
-
-//-----------------------------------------------
-void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
-{
- UnityPrint(UnityStrExpected);
- if (expected != NULL)
- {
- UNITY_OUTPUT_CHAR('\'');
- UnityPrint(expected);
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrint(UnityStrNull);
- }
- UnityPrint(UnityStrWas);
- if (actual != NULL)
- {
- UNITY_OUTPUT_CHAR('\'');
- UnityPrint(actual);
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrint(UnityStrNull);
- }
-}
-
-//-----------------------------------------------
-// Assertion & Control Helpers
-//-----------------------------------------------
-
-int UnityCheckArraysForNull(const void* expected, const void* actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
-{
- //return true if they are both NULL
- if ((expected == NULL) && (actual == NULL))
- return 1;
-
- //throw error if just expected is NULL
- if (expected == NULL)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrNullPointerForExpected);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-
- //throw error if just actual is NULL
- if (actual == NULL)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrNullPointerForActual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-
- //return false if neither is NULL
- return 0;
-}
-
-//-----------------------------------------------
-// Assertion Functions
-//-----------------------------------------------
-
-void UnityAssertBits(const _U_SINT mask,
- const _U_SINT expected,
- const _U_SINT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- UNITY_SKIP_EXECUTION;
-
- if ((mask & expected) != (mask & actual))
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- UnityPrintMask(mask, expected);
- UnityPrint(UnityStrWas);
- UnityPrintMask(mask, actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-//-----------------------------------------------
-void UnityAssertEqualNumber(const _U_SINT expected,
- const _U_SINT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style)
-{
- UNITY_SKIP_EXECUTION;
-
- if (expected != actual)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(expected, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(actual, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-//-----------------------------------------------
-void UnityAssertEqualIntArray(const _U_SINT* expected,
- const _U_SINT* actual,
- const _UU32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style)
-{
- _UU32 elements = num_elements;
- const _US8* ptr_exp = (_US8*)expected;
- const _US8* ptr_act = (_US8*)actual;
-
- UNITY_SKIP_EXECUTION;
-
- if (elements == 0)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrPointless);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-
- if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
- return;
-
- switch(style)
- {
- case UNITY_DISPLAY_STYLE_HEX8:
- case UNITY_DISPLAY_STYLE_INT8:
- case UNITY_DISPLAY_STYLE_UINT8:
- while (elements--)
- {
- if (*ptr_exp != *ptr_act)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(*ptr_exp, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(*ptr_act, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_exp += 1;
- ptr_act += 1;
- }
- break;
- case UNITY_DISPLAY_STYLE_HEX16:
- case UNITY_DISPLAY_STYLE_INT16:
- case UNITY_DISPLAY_STYLE_UINT16:
- while (elements--)
- {
- if (*(_US16*)ptr_exp != *(_US16*)ptr_act)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(*(_US16*)ptr_exp, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(*(_US16*)ptr_act, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_exp += 2;
- ptr_act += 2;
- }
- break;
-#ifdef UNITY_SUPPORT_64
- case UNITY_DISPLAY_STYLE_HEX64:
- case UNITY_DISPLAY_STYLE_INT64:
- case UNITY_DISPLAY_STYLE_UINT64:
- while (elements--)
- {
- if (*(_US64*)ptr_exp != *(_US64*)ptr_act)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(*(_US64*)ptr_exp, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(*(_US64*)ptr_act, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_exp += 8;
- ptr_act += 8;
- }
- break;
-#endif
- default:
- while (elements--)
- {
- if (*(_US32*)ptr_exp != *(_US32*)ptr_act)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(*(_US32*)ptr_exp, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(*(_US32*)ptr_act, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_exp += 4;
- ptr_act += 4;
- }
- break;
- }
-}
-
-//-----------------------------------------------
-#ifndef UNITY_EXCLUDE_FLOAT
-void UnityAssertEqualFloatArray(const _UF* expected,
- const _UF* actual,
- const _UU32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- _UU32 elements = num_elements;
- const _UF* ptr_expected = expected;
- const _UF* ptr_actual = actual;
- _UF diff, tol;
-
- UNITY_SKIP_EXECUTION;
-
- if (elements == 0)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrPointless);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-
- if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
- return;
-
- while (elements--)
- {
- diff = *ptr_expected - *ptr_actual;
- if (diff < 0.0f)
- diff = 0.0f - diff;
- tol = UNITY_FLOAT_PRECISION * *ptr_expected;
- if (tol < 0.0f)
- tol = 0.0f - tol;
-
- //This first part of this condition will catch any NaN or Infinite values
- if ((diff * 0.0f != 0.0f) || (diff > tol))
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
-#ifdef UNITY_FLOAT_VERBOSE
- UnityPrint(UnityStrExpected);
- UnityPrintFloat(*ptr_expected);
- UnityPrint(UnityStrWas);
- UnityPrintFloat(*ptr_actual);
-#else
- UnityPrint(UnityStrDelta);
-#endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_expected++;
- ptr_actual++;
- }
-}
-
-//-----------------------------------------------
-void UnityAssertFloatsWithin(const _UF delta,
- const _UF expected,
- const _UF actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- _UF diff = actual - expected;
- _UF pos_delta = delta;
-
- UNITY_SKIP_EXECUTION;
-
- if (diff < 0.0f)
- {
- diff = 0.0f - diff;
- }
- if (pos_delta < 0.0f)
- {
- pos_delta = 0.0f - pos_delta;
- }
-
- //This first part of this condition will catch any NaN or Infinite values
- if ((diff * 0.0f != 0.0f) || (pos_delta < diff))
- {
- UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_FLOAT_VERBOSE
- UnityPrint(UnityStrExpected);
- UnityPrintFloat(expected);
- UnityPrint(UnityStrWas);
- UnityPrintFloat(actual);
-#else
- UnityPrint(UnityStrDelta);
-#endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-//-----------------------------------------------
-void UnityAssertFloatIsInf(const _UF actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- UNITY_SKIP_EXECUTION;
-
- // In Microsoft Visual C++ Express Edition 2008,
- // if ((1.0f / f_zero) != actual)
- // produces
- // error C2124: divide or mod by zero
- // As a workaround, place 0 into a variable.
- if ((1.0f / f_zero) != actual)
- {
- UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_FLOAT_VERBOSE
- UnityPrint(UnityStrExpected);
- UnityPrint(UnityStrInf);
- UnityPrint(UnityStrWas);
- UnityPrintFloat(actual);
-#else
- UnityPrint(UnityStrDelta);
-#endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-//-----------------------------------------------
-void UnityAssertFloatIsNegInf(const _UF actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- UNITY_SKIP_EXECUTION;
-
- // The rationale for not using 1.0f/0.0f is given in UnityAssertFloatIsInf's body.
- if ((-1.0f / f_zero) != actual)
- {
- UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_FLOAT_VERBOSE
- UnityPrint(UnityStrExpected);
- UnityPrint(UnityStrNegInf);
- UnityPrint(UnityStrWas);
- UnityPrintFloat(actual);
-#else
- UnityPrint(UnityStrDelta);
-#endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-//-----------------------------------------------
-void UnityAssertFloatIsNaN(const _UF actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- UNITY_SKIP_EXECUTION;
-
- if (actual == actual)
- {
- UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_FLOAT_VERBOSE
- UnityPrint(UnityStrExpected);
- UnityPrint(UnityStrNaN);
- UnityPrint(UnityStrWas);
- UnityPrintFloat(actual);
-#else
- UnityPrint(UnityStrDelta);
-#endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-#endif //not UNITY_EXCLUDE_FLOAT
-
-//-----------------------------------------------
-#ifndef UNITY_EXCLUDE_DOUBLE
-void UnityAssertEqualDoubleArray(const _UD* expected,
- const _UD* actual,
- const _UU32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- _UU32 elements = num_elements;
- const _UD* ptr_expected = expected;
- const _UD* ptr_actual = actual;
- _UD diff, tol;
-
- UNITY_SKIP_EXECUTION;
-
- if (elements == 0)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrPointless);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-
- if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
- return;
-
- while (elements--)
- {
- diff = *ptr_expected - *ptr_actual;
- if (diff < 0.0)
- diff = 0.0 - diff;
- tol = UNITY_DOUBLE_PRECISION * *ptr_expected;
- if (tol < 0.0)
- tol = 0.0 - tol;
-
- //This first part of this condition will catch any NaN or Infinite values
- if ((diff * 0.0 != 0.0) || (diff > tol))
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
-#ifdef UNITY_DOUBLE_VERBOSE
- UnityPrint(UnityStrExpected);
- UnityPrintFloat((float)(*ptr_expected));
- UnityPrint(UnityStrWas);
- UnityPrintFloat((float)(*ptr_actual));
-#else
- UnityPrint(UnityStrDelta);
-#endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_expected++;
- ptr_actual++;
- }
-}
-
-//-----------------------------------------------
-void UnityAssertDoublesWithin(const _UD delta,
- const _UD expected,
- const _UD actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- _UD diff = actual - expected;
- _UD pos_delta = delta;
-
- UNITY_SKIP_EXECUTION;
-
- if (diff < 0.0)
- {
- diff = 0.0 - diff;
- }
- if (pos_delta < 0.0)
- {
- pos_delta = 0.0 - pos_delta;
- }
-
- //This first part of this condition will catch any NaN or Infinite values
- if ((diff * 0.0 != 0.0) || (pos_delta < diff))
- {
- UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_DOUBLE_VERBOSE
- UnityPrint(UnityStrExpected);
- UnityPrintFloat((float)expected);
- UnityPrint(UnityStrWas);
- UnityPrintFloat((float)actual);
-#else
- UnityPrint(UnityStrDelta);
-#endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-//-----------------------------------------------
-void UnityAssertDoubleIsInf(const _UD actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- UNITY_SKIP_EXECUTION;
-
- // The rationale for not using 1.0/0.0 is given in UnityAssertFloatIsInf's body.
- if ((1.0 / d_zero) != actual)
- {
- UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_DOUBLE_VERBOSE
- UnityPrint(UnityStrExpected);
- UnityPrint(UnityStrInf);
- UnityPrint(UnityStrWas);
- UnityPrintFloat((float)actual);
-#else
- UnityPrint(UnityStrDelta);
-#endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-//-----------------------------------------------
-void UnityAssertDoubleIsNegInf(const _UD actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- UNITY_SKIP_EXECUTION;
-
- // The rationale for not using 1.0/0.0 is given in UnityAssertFloatIsInf's body.
- if ((-1.0 / d_zero) != actual)
- {
- UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_DOUBLE_VERBOSE
- UnityPrint(UnityStrExpected);
- UnityPrint(UnityStrNegInf);
- UnityPrint(UnityStrWas);
- UnityPrintFloat((float)actual);
-#else
- UnityPrint(UnityStrDelta);
-#endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-//-----------------------------------------------
-void UnityAssertDoubleIsNaN(const _UD actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- UNITY_SKIP_EXECUTION;
-
- if (actual == actual)
- {
- UnityTestResultsFailBegin(lineNumber);
-#ifdef UNITY_DOUBLE_VERBOSE
- UnityPrint(UnityStrExpected);
- UnityPrint(UnityStrNaN);
- UnityPrint(UnityStrWas);
- UnityPrintFloat((float)actual);
-#else
- UnityPrint(UnityStrDelta);
-#endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-#endif // not UNITY_EXCLUDE_DOUBLE
-
-//-----------------------------------------------
-void UnityAssertNumbersWithin( const _U_SINT delta,
- const _U_SINT expected,
- const _U_SINT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style)
-{
- UNITY_SKIP_EXECUTION;
-
- if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
- {
- if (actual > expected)
- Unity.CurrentTestFailed = ((actual - expected) > delta);
- else
- Unity.CurrentTestFailed = ((expected - actual) > delta);
- }
- else
- {
- if ((_U_UINT)actual > (_U_UINT)expected)
- Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > (_U_UINT)delta);
- else
- Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > (_U_UINT)delta);
- }
-
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrDelta);
- UnityPrintNumberByStyle(delta, style);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(expected, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(actual, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-//-----------------------------------------------
-void UnityAssertEqualString(const char* expected,
- const char* actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- _UU32 i;
-
- UNITY_SKIP_EXECUTION;
-
- // if both pointers not null compare the strings
- if (expected && actual)
- {
- for (i = 0; expected[i] || actual[i]; i++)
- {
- if (expected[i] != actual[i])
- {
- Unity.CurrentTestFailed = 1;
- break;
- }
- }
- }
- else
- { // handle case of one pointers being null (if both null, test should pass)
- if (expected != actual)
- {
- Unity.CurrentTestFailed = 1;
- }
- }
-
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrintExpectedAndActualStrings(expected, actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-//-----------------------------------------------
-void UnityAssertEqualStringArray( const char** expected,
- const char** actual,
- const _UU32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- _UU32 i, j = 0;
-
- UNITY_SKIP_EXECUTION;
-
- // if no elements, it's an error
- if (num_elements == 0)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrPointless);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-
- if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
- return;
-
- do
- {
- // if both pointers not null compare the strings
- if (expected[j] && actual[j])
- {
- for (i = 0; expected[j][i] || actual[j][i]; i++)
- {
- if (expected[j][i] != actual[j][i])
- {
- Unity.CurrentTestFailed = 1;
- break;
- }
- }
- }
- else
- { // handle case of one pointers being null (if both null, test should pass)
- if (expected[j] != actual[j])
- {
- Unity.CurrentTestFailed = 1;
- }
- }
-
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- if (num_elements > 1)
- {
- UnityPrint(UnityStrElement);
- UnityPrintNumberByStyle((num_elements - j - 1), UNITY_DISPLAY_STYLE_UINT);
- }
- UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- } while (++j < num_elements);
-}
-
-//-----------------------------------------------
-void UnityAssertEqualMemory( const void* expected,
- const void* actual,
- const _UU32 length,
- const _UU32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- unsigned char* ptr_exp = (unsigned char*)expected;
- unsigned char* ptr_act = (unsigned char*)actual;
- _UU32 elements = num_elements;
- _UU32 bytes;
-
- UNITY_SKIP_EXECUTION;
-
- if ((elements == 0) || (length == 0))
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrPointless);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-
- if (UnityCheckArraysForNull((void*)expected, (void*)actual, lineNumber, msg) == 1)
- return;
-
- while (elements--)
- {
- /////////////////////////////////////
- bytes = length;
- while (bytes--)
- {
- if (*ptr_exp != *ptr_act)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrMemory);
- if (num_elements > 1)
- {
- UnityPrint(UnityStrElement);
- UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
- }
- UnityPrint(UnityStrByte);
- UnityPrintNumberByStyle((length - bytes - 1), UNITY_DISPLAY_STYLE_UINT);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_exp += 1;
- ptr_act += 1;
- }
- /////////////////////////////////////
-
- }
-}
-
-//-----------------------------------------------
-// Control Functions
-//-----------------------------------------------
-
-void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
-{
- UNITY_SKIP_EXECUTION;
-
- UnityTestResultsBegin(Unity.TestFile, line);
- UnityPrintFail();
- if (msg != NULL)
- {
- UNITY_OUTPUT_CHAR(':');
- if (msg[0] != ' ')
- {
- UNITY_OUTPUT_CHAR(' ');
- }
- UnityPrint(msg);
- }
- UNITY_FAIL_AND_BAIL;
-}
-
-//-----------------------------------------------
-void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
-{
- UNITY_SKIP_EXECUTION;
-
- UnityTestResultsBegin(Unity.TestFile, line);
- UnityPrint("IGNORE");
- if (msg != NULL)
- {
- UNITY_OUTPUT_CHAR(':');
- UNITY_OUTPUT_CHAR(' ');
- UnityPrint(msg);
- }
- UNITY_IGNORE_AND_BAIL;
-}
-
-//-----------------------------------------------
-void setUp(void);
-void tearDown(void);
-void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
-{
- Unity.CurrentTestName = FuncName;
- Unity.CurrentTestLineNumber = FuncLineNum;
- Unity.NumberOfTests++;
- if (TEST_PROTECT())
- {
- setUp();
- Func();
- }
- if (TEST_PROTECT() && !(Unity.CurrentTestIgnored))
- {
- tearDown();
- }
- UnityConcludeTest();
-}
-
-//-----------------------------------------------
-void UnityBegin(void)
-{
- Unity.NumberOfTests = 0;
- Unity.TestFailures = 0;
- Unity.TestIgnores = 0;
- Unity.CurrentTestFailed = 0;
- Unity.CurrentTestIgnored = 0;
-}
-
-//-----------------------------------------------
-int UnityEnd(void)
-{
- UnityPrint("-----------------------");
- UNITY_PRINT_EOL;
- UnityPrintNumber(Unity.NumberOfTests);
- UnityPrint(" Tests ");
- UnityPrintNumber(Unity.TestFailures);
- UnityPrint(" Failures ");
- UnityPrintNumber(Unity.TestIgnores);
- UnityPrint(" Ignored");
- UNITY_PRINT_EOL;
- if (Unity.TestFailures == 0U)
- {
- UnityPrintOk();
- }
- else
- {
- UnityPrintFail();
- }
- UNITY_PRINT_EOL;
- return Unity.TestFailures;
-}