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authorSimon Glass <[email protected]>2023-09-26 08:14:51 -0600
committerTom Rini <[email protected]>2023-10-06 14:38:13 -0400
commit3d6531803e1cdc4c6976dae3c92220daba57f148 (patch)
tree5eda2604e5936879cd502bace98e92730143e3ba /include
parentff6c708b999aa8b713e7951b9195c8e743495d8b (diff)
bloblist: Support initing from multiple places
Typically the bloblist is set up after the devicetree is present. This makes sense because bloblist may use malloc() to allocate the space it needs. However sometimes the devicetree itself may be present in the bloblist. In that case it is at a known location in memory so we can init the bloblist very early, before devicetree. Add a flag to indicate whether the bloblist has been inited. Add a function to init it only if needed. Use that in the init sequence. Signed-off-by: Simon Glass <[email protected]>
Diffstat (limited to 'include')
-rw-r--r--include/asm-generic/global_data.h4
-rw-r--r--include/bloblist.h18
2 files changed, 22 insertions, 0 deletions
diff --git a/include/asm-generic/global_data.h b/include/asm-generic/global_data.h
index 937fb12516c..e8c6412e3f8 100644
--- a/include/asm-generic/global_data.h
+++ b/include/asm-generic/global_data.h
@@ -693,6 +693,10 @@ enum gd_flags {
* the memory used to holds its tables has been mapped out.
*/
GD_FLG_DM_DEAD = 0x400000,
+ /**
+ * @GD_FLG_BLOBLIST_READY: bloblist is ready for use
+ */
+ GD_FLG_BLOBLIST_READY = 0x800000,
};
#endif /* __ASSEMBLY__ */
diff --git a/include/bloblist.h b/include/bloblist.h
index 7ea72c6bd46..080cc46a126 100644
--- a/include/bloblist.h
+++ b/include/bloblist.h
@@ -413,8 +413,26 @@ void bloblist_reloc(void *to, uint to_size, void *from, uint from_size);
* standard passage. The size is detected automatically so CONFIG_BLOBLIST_SIZE
* can be 0.
*
+ * Sets GD_FLG_BLOBLIST_READY in global_data flags on success
+ *
* Return: 0 if OK, -ve on error
*/
int bloblist_init(void);
+#if CONFIG_IS_ENABLED(BLOBLIST)
+/**
+ * bloblist_maybe_init() - Init the bloblist system if not already done
+ *
+ * Calls bloblist_init() if the GD_FLG_BLOBLIST_READY flag is not et
+ *
+ * Return: 0 if OK, -ve on error
+ */
+int bloblist_maybe_init(void);
+#else
+static inline int bloblist_maybe_init(void)
+{
+ return 0;
+}
+#endif /* BLOBLIST */
+
#endif /* __BLOBLIST_H */