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authorSimon Glass <[email protected]>2025-01-15 18:27:20 -0700
committerTom Rini <[email protected]>2025-01-22 09:47:50 -0600
commitca055155f4179e92caae47ff21ee858884b47b21 (patch)
treeed50e57837732ba83c300ed8e8d0befbc61a9a9f /include
parent20ad3fa0e1af3982ddfe824aae1b8221c1f1fa0c (diff)
spl: Plumb in the relocating loader
This is fairly easy to use. The SPL loader sets up some fields in the spl_image_info struct and calls spl_reloc_prepare(). When SPL is ready to do the jump it must call spl_reloc_jump() instead of jump_to_image(). Add this logic. Signed-off-by: Simon Glass <[email protected]>
Diffstat (limited to 'include')
-rw-r--r--include/spl.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/spl.h b/include/spl.h
index 9cfba98db55..7155e9c67aa 100644
--- a/include/spl.h
+++ b/include/spl.h
@@ -414,6 +414,7 @@ static inline void spl_load_init(struct spl_load_info *load,
load->read = h_read;
load->priv = priv;
spl_set_bl_len(load, bl_len);
+ xpl_set_phase(load, IH_PHASE_NONE);
}
/*