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authorSimon Glass <[email protected]>2016-01-14 18:10:37 -0700
committerAnatolij Gustschin <[email protected]>2016-01-30 10:53:26 +0100
commitf266178698307608ee23741e69b9626196e66481 (patch)
treecee098f37679faf65c38592bb1e8f212fa78885f /scripts/basic
parent6e42e251964d79117f4b3d16a2352083037a251c (diff)
video: Use fractional units for X coordinates
With anti-aliased fonts we need a more fine-grained horizontal position than a single pixel. Characters can be positioned to start part-way through a pixel, with anti-aliasing (greyscale edges) taking care of the visual effect. To cope with this, use fractional units (1/256 pixel) for horizontal positions in the text console. Signed-off-by: Simon Glass <[email protected]> [agust: rebased] Signed-off-by: Anatolij Gustschin <[email protected]>
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