diff options
Diffstat (limited to 'boot')
| -rw-r--r-- | boot/scene.c | 8 | ||||
| -rw-r--r-- | boot/scene_menu.c | 12 |
2 files changed, 10 insertions, 10 deletions
diff --git a/boot/scene.c b/boot/scene.c index 2ac9bfcdbd5..8033d77fb26 100644 --- a/boot/scene.c +++ b/boot/scene.c @@ -201,8 +201,8 @@ int scene_obj_set_pos(struct scene *scn, uint id, int x, int y) obj = scene_obj_find(scn, id, SCENEOBJT_NONE); if (!obj) return log_msg_ret("find", -ENOENT); - obj->x = x; - obj->y = y; + obj->dim.x = x; + obj->dim.y = y; return 0; } @@ -272,8 +272,8 @@ static int scene_obj_render(struct scene_obj *obj, bool text_mode) struct udevice *cons = text_mode ? NULL : exp->cons; int x, y, ret; - x = obj->x; - y = obj->y; + x = obj->dim.x; + y = obj->dim.y; switch (obj->type) { case SCENEOBJT_NONE: diff --git a/boot/scene_menu.c b/boot/scene_menu.c index 8b04d440313..eed7565f6a6 100644 --- a/boot/scene_menu.c +++ b/boot/scene_menu.c @@ -49,9 +49,9 @@ int scene_menu_arrange(struct scene *scn, struct scene_obj_menu *menu) int y, cur_y; int ret; - y = menu->obj.y; + y = menu->obj.dim.y; if (menu->title_id) { - ret = scene_obj_set_pos(scn, menu->title_id, menu->obj.x, y); + ret = scene_obj_set_pos(scn, menu->title_id, menu->obj.dim.x, y); if (ret < 0) return log_msg_ret("tit", ret); @@ -89,18 +89,18 @@ int scene_menu_arrange(struct scene *scn, struct scene_obj_menu *menu) * pointer, then the key and the description */ if (item->label_id) { - ret = scene_obj_set_pos(scn, item->label_id, menu->obj.x, + ret = scene_obj_set_pos(scn, item->label_id, menu->obj.dim.x, y); if (ret < 0) return log_msg_ret("nam", ret); } - ret = scene_obj_set_pos(scn, item->key_id, menu->obj.x + 230, + ret = scene_obj_set_pos(scn, item->key_id, menu->obj.dim.x + 230, y); if (ret < 0) return log_msg_ret("key", ret); - ret = scene_obj_set_pos(scn, item->desc_id, menu->obj.x + 280, + ret = scene_obj_set_pos(scn, item->desc_id, menu->obj.dim.x + 280, y); if (ret < 0) return log_msg_ret("des", ret); @@ -134,7 +134,7 @@ int scene_menu_arrange(struct scene *scn, struct scene_obj_menu *menu) * points to */ ret = scene_obj_set_pos(scn, menu->pointer_id, - menu->obj.x + 200, cur_y); + menu->obj.dim.x + 200, cur_y); if (ret < 0) return log_msg_ret("ptr", ret); } |
