summaryrefslogtreecommitdiff
path: root/boot/scene_textline.c
AgeCommit message (Collapse)Author
2025-05-30expo: Create a struct for generic text attributesSimon Glass
In preparation for adding more text types, refactor the common fields into a new structure. This will allow common code to be used. Signed-off-by: Simon Glass <[email protected]>
2025-05-30expo: Separate dimensions from the bounding boxSimon Glass
At present each object has a width and height and the bounding box is implicit in that. This is not flexible enough to handle objects which are larger than their contents might need. For example, when centring a text object we might want to have it stretch across the whole width of the display even if the text itself does not need that much space. Create a new 'dimensions' field and convert the existing width/height into x1/y1 coordinates. Signed-off-by: Simon Glass <[email protected]>
2025-05-30expo: Rename x and y in struct scene_obj_bboxSimon Glass
These coordinates are the top left values, so rename them to x0 and y0 in preparation for changing the width and height to x1 and y1 Signed-off-by: Simon Glass <[email protected]>
2025-05-30expo: Rename scene_dim to scene_obj_bboxSimon Glass
At present we assume that each object is a simple box and that it fills the whole box. This is quite limiting for text objects, which we may want to centre within the box. We need a position within the box where drawing starts. Rename the scene_dim struct to indicate that it is a bounding box. Signed-off-by: Simon Glass <[email protected]>
2025-05-30abuf: Add a helper for initing and allocating a bufferSimon Glass
This construct appears in various places. Reduce code size by adding a function for it. It inits the abuf, then allocates it to the requested size. Signed-off-by: Simon Glass <[email protected]>
2024-10-18expo: Place menu items to the right of all labelsSimon Glass
At present a fixed position is used for menu items, 200 pixels to the right of the left side of the labels. This means that a menu item with a very long label may overlap the items. It seems better to calculate the maximum label width and then place the items to the right of all of them. To implement this, add a new struct to containing arrangement information. Calculate it before doing the actual arrangement. Add a new style item which sets the amount of space from the right side of the labels to left side of the items. Signed-off-by: Simon Glass <[email protected]>
2024-05-20Restore patch series "arm: dts: am62-beagleplay: Fix Beagleplay Ethernet"Tom Rini
As part of bringing the master branch back in to next, we need to allow for all of these changes to exist here. Reported-by: Jonas Karlman <[email protected]> Signed-off-by: Tom Rini <[email protected]>
2024-05-19Revert "Merge patch series "arm: dts: am62-beagleplay: Fix Beagleplay Ethernet""Tom Rini
When bringing in the series 'arm: dts: am62-beagleplay: Fix Beagleplay Ethernet"' I failed to notice that b4 noticed it was based on next and so took that as the base commit and merged that part of next to master. This reverts commit c8ffd1356d42223cbb8c86280a083cc3c93e6426, reversing changes made to 2ee6f3a5f7550de3599faef9704e166e5dcace35. Reported-by: Jonas Karlman <[email protected]> Signed-off-by: Tom Rini <[email protected]>
2024-05-06boot: Remove <common.h> and add needed includesTom Rini
Remove <common.h> from all "boot/" files and when needed add missing include files directly. Signed-off-by: Tom Rini <[email protected]>
2023-10-11expo: Support opening a textlineSimon Glass
This object needs special handling when it is opened, to set up the CLI and the vidconsole context. Add special support for this. Signed-off-by: Simon Glass <[email protected]>
2023-10-11expo: Add basic support for textline objectsSimon Glass
A textline is a line of text which can be edited by the user. It has a maximum length (in chracters) but otherwise there are no restrictions. Signed-off-by: Simon Glass <[email protected]>