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There was for long time no activity in the 8xx area.
We need to go further and convert to Kconfig, but it
turned out, nobody is interested anymore in 8xx,
so remove it (with a heavy heart, knowing that I remove
here the root of U-Boot).
Signed-off-by: Heiko Schocher <[email protected]>
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Sometimes, for example if the display is mounted in portrait mode or even if it
is mounted landscape but rotated by 180 degrees, we need to rotate our content
of the display respectively the framebuffer, so that user can read the messages
which are printed out.
For this we introduce the feature called "CONFIG_LCD_ROTATION", this may be
defined in the board-configuration if needed. After this the lcd_console will
be initialized with a given rotation from "vl_rot" out of "vidinfo_t" which is
provided by the board specific code.
If CONFIG_LCD_ROTATION is not defined, the console will be initialized with
0 degrees rotation.
Signed-off-by: Hannes Petermaier <[email protected]>
Signed-off-by: Hannes Petermaier <[email protected]>
Acked-by: Nikita Kiryanov <[email protected]>
[agust: fixed 'struct vidinfo' has no member named 'vl_rot' errors]
Signed-off-by: Anatolij Gustschin <[email protected]>
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common/lcd code is full of platform-specific code and definitions, which
ideally should reside with the respective driver code. Take a step towards that
goal by moving platform-specific structs from lcd.h to their own header files.
The structs for the generic case (the #else for all the platform-specific
cases) is retained in lcd.h as the default case.
Signed-off-by: Nikita Kiryanov <[email protected]>
Reviewed-by: Simon Glass <[email protected]>
Tested-by: Bo Shen <[email protected]>
Tested-by: Josh Wu <[email protected]>
Cc: Bo Shen <[email protected]>
Cc: Simon Glass <[email protected]>
Cc: Anatolij Gustschin <[email protected]>
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