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/***************************************************************************
* Copyright (c) 2024 Microsoft Corporation
* Copyright (c) 2026-present Eclipse ThreadX contributors
*
* This program and the accompanying materials are made available under the
* terms of the MIT License which is available at
* https://opensource.org/licenses/MIT.
*
* SPDX-License-Identifier: MIT
**************************************************************************/
/**************************************************************************/
/**************************************************************************/
/** */
/** USBX Component */
/** */
/** Device Audio Class */
/** */
/**************************************************************************/
/**************************************************************************/
#define UX_SOURCE_CODE
/* Include necessary system files. */
#include "ux_api.h"
#include "ux_device_class_audio.h"
#include "ux_device_stack.h"
/**************************************************************************/
/* */
/* FUNCTION RELEASE */
/* */
/* _ux_device_class_audio_entry PORTABLE C */
/* 6.x */
/* AUTHOR */
/* */
/* Chaoqiong Xiao, Microsoft Corporation */
/* */
/* DESCRIPTION */
/* */
/* This function is the entry point of the audio class. It */
/* will be called by the device stack enumeration module when the */
/* host has sent a SET_CONFIGURATION command and the audio interface */
/* needs to be mounted. */
/* */
/* INPUT */
/* */
/* command Pointer to class command */
/* */
/* OUTPUT */
/* */
/* Completion Status */
/* */
/* CALLS */
/* */
/* _ux_device_class_audio_initialize Initialize audio class */
/* _ux_device_class_audio_uninitialize Uninitialize audio class */
/* _ux_device_class_audio_activate Activate audio class */
/* _ux_device_class_audio_change Change audio interface */
/* _ux_device_class_audio_deactivate Deactivate audio class */
/* _ux_device_class_audio_control_request Request control */
/* */
/* CALLED BY */
/* */
/* Device Stack */
/* */
/**************************************************************************/
UINT _ux_device_class_audio_entry(UX_SLAVE_CLASS_COMMAND *command)
{
UINT status;
/* The command request will tell us we need to do here, either a enumeration
query, an activation or a deactivation. */
switch (command -> ux_slave_class_command_request)
{
case UX_SLAVE_CLASS_COMMAND_INITIALIZE:
/* Call the init function of the Audio class. */
#if defined(UX_DEVICE_CLASS_AUDIO_ENABLE_ERROR_CHECKING)
status = _uxe_device_class_audio_initialize(command);
#else
status = _ux_device_class_audio_initialize(command);
#endif
/* Return the completion status. */
return(status);
case UX_SLAVE_CLASS_COMMAND_UNINITIALIZE:
/* Call the uninit function of the Audio class. */
status = _ux_device_class_audio_uninitialize(command);
/* Return the completion status. */
return(status);
case UX_SLAVE_CLASS_COMMAND_QUERY:
/* Check the CLASS definition in the interface descriptor. */
if (command -> ux_slave_class_command_class == UX_DEVICE_CLASS_AUDIO_CLASS)
{
if (command -> ux_slave_class_command_subclass == UX_DEVICE_CLASS_AUDIO_SUBCLASS_CONTROL)
return(UX_SUCCESS);
if (command -> ux_slave_class_command_subclass == UX_DEVICE_CLASS_AUDIO_SUBCLASS_AUDIOSTREAMING)
return(UX_SUCCESS);
}
return(UX_NO_CLASS_MATCH);
case UX_SLAVE_CLASS_COMMAND_ACTIVATE:
/* The activate command is used when the host has sent a SET_CONFIGURATION command
and this interface has to be mounted. Both Bulk endpoints have to be mounted
and the audio thread needs to be activated. */
status = _ux_device_class_audio_activate(command);
/* Return the completion status. */
return(status);
case UX_SLAVE_CLASS_COMMAND_CHANGE:
/* The change command is used when the host has sent a SET_INTERFACE command
to go from Alternate Setting 0 to 1 or revert to the default mode. */
status = _ux_device_class_audio_change(command);
/* Return the completion status. */
return(status);
case UX_SLAVE_CLASS_COMMAND_DEACTIVATE:
/* The deactivate command is used when the device has been extracted.
The device endpoints have to be dismounted and the audio thread canceled. */
status = _ux_device_class_audio_deactivate(command);
/* Return the completion status. */
return(status);
case UX_SLAVE_CLASS_COMMAND_REQUEST:
/* The request command is used when the host sends a command on the control endpoint. */
return _ux_device_class_audio_control_request(command);
default:
/* Return an error. */
return(UX_FUNCTION_NOT_SUPPORTED);
}
}
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