blob: 4bc00b3c3c80c0eaaa85b5972bc1576b24fcc004 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
|
/***************************************************************************
* Copyright (c) 2024 Microsoft Corporation
* Copyright (c) 2026-present Eclipse ThreadX contributors
*
* This program and the accompanying materials are made available under the
* terms of the MIT License which is available at
* https://opensource.org/licenses/MIT.
*
* SPDX-License-Identifier: MIT
**************************************************************************/
/**************************************************************************/
/**************************************************************************/
/** */
/** USBX Component */
/** */
/** Device Audio Class */
/** */
/**************************************************************************/
/**************************************************************************/
#define UX_SOURCE_CODE
/* Include necessary system files. */
#include "ux_api.h"
#include "ux_device_class_audio.h"
#include "ux_device_stack.h"
/**************************************************************************/
/* */
/* FUNCTION RELEASE */
/* */
/* _ux_device_class_audio_read_frame_free PORTABLE C */
/* 6.2.1 */
/* AUTHOR */
/* */
/* Chaoqiong Xiao, Microsoft Corporation */
/* */
/* DESCRIPTION */
/* */
/* This function free access buffer for transfer in the Audio class. */
/* */
/* INPUT */
/* */
/* stream Address of audio stream */
/* instance */
/* */
/* OUTPUT */
/* */
/* None */
/* */
/* CALLS */
/* */
/* */
/* CALLED BY */
/* */
/* Application */
/* */
/**************************************************************************/
UINT _ux_device_class_audio_read_frame_free(UX_DEVICE_CLASS_AUDIO_STREAM *stream)
{
UX_SLAVE_ENDPOINT *endpoint;
UX_SLAVE_DEVICE *device;
UCHAR *next_frame;
/* Get the pointer to the device. */
device = &_ux_system_slave -> ux_system_slave_device;
/* As long as the device is in the CONFIGURED state. */
if (device -> ux_slave_device_state != UX_DEVICE_CONFIGURED)
{
/* Cannot proceed with command, the interface is down. */
return(UX_CONFIGURATION_HANDLE_UNKNOWN);
}
/* Check if endpoint is available. */
endpoint = stream -> ux_device_class_audio_stream_endpoint;
if (endpoint == UX_NULL)
return(UX_ERROR);
/* Check if endpoint direction is OK. */
if ((endpoint -> ux_slave_endpoint_descriptor.bEndpointAddress & UX_ENDPOINT_DIRECTION) != UX_ENDPOINT_OUT)
return(UX_ERROR);
/* Underflow!! */
if (stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_length == 0)
{
return(UX_BUFFER_OVERFLOW);
}
/* Calculate next frame. */
if (stream -> ux_device_class_audio_stream_access_pos != stream -> ux_device_class_audio_stream_transfer_pos)
{
next_frame = (UCHAR *)stream -> ux_device_class_audio_stream_access_pos;
next_frame += stream -> ux_device_class_audio_stream_frame_buffer_size;
if (next_frame >= stream -> ux_device_class_audio_stream_buffer + stream -> ux_device_class_audio_stream_buffer_size)
next_frame = stream -> ux_device_class_audio_stream_buffer;
/* Re-free current frame. */
stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_length = 0;
/* Move to next frame. */
stream -> ux_device_class_audio_stream_access_pos = (UX_DEVICE_CLASS_AUDIO_FRAME *)next_frame;
stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_pos = 0;
}
else
/* Just re-free current frame. */
stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_length = 0;
return(UX_SUCCESS);
}
/**************************************************************************/
/* */
/* FUNCTION RELEASE */
/* */
/* _uxe_device_class_audio_read_frame_free PORTABLE C */
/* 6.2.1 */
/* AUTHOR */
/* */
/* Chaoqiong Xiao, Microsoft Corporation */
/* */
/* DESCRIPTION */
/* */
/* This function checks errors in freeing access buffer function call. */
/* */
/* INPUT */
/* */
/* stream Address of audio stream */
/* instance */
/* */
/* OUTPUT */
/* */
/* None */
/* */
/* CALLS */
/* */
/* _ux_device_class_audio_read_frame_free */
/* Free an item in FIFO */
/* */
/* CALLED BY */
/* */
/* Application */
/* */
/**************************************************************************/
UINT _uxe_device_class_audio_read_frame_free(UX_DEVICE_CLASS_AUDIO_STREAM *stream)
{
/* Sanity check. */
if (stream == UX_NULL)
return(UX_INVALID_PARAMETER);
/* Free frame buffer. */
return(_ux_device_class_audio_read_frame_free(stream));
}
|