diff options
| author | Luke <[email protected]> | 2017-11-28 00:22:11 -0800 |
|---|---|---|
| committer | GitHub <[email protected]> | 2017-11-28 00:22:11 -0800 |
| commit | 79bbbca2f6e37d94fbbbd60d12c5c1e7dde650da (patch) | |
| tree | 793ff943b8b641f95d05401156badd42da4a0f12 /general/WinHEC 2017 Lab/Toaster Support App/SharedContent/cpp/App.xaml.cpp | |
| parent | ed1df9a8b80b154b71b79635e40af75f4f19001c (diff) | |
| parent | 2817004092cee784d4aaf36c045fdb5b0bc09f7e (diff) | |
Merge pull request #1 from Microsoft/master
Updating Local
Diffstat (limited to 'general/WinHEC 2017 Lab/Toaster Support App/SharedContent/cpp/App.xaml.cpp')
| -rw-r--r-- | general/WinHEC 2017 Lab/Toaster Support App/SharedContent/cpp/App.xaml.cpp | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/general/WinHEC 2017 Lab/Toaster Support App/SharedContent/cpp/App.xaml.cpp b/general/WinHEC 2017 Lab/Toaster Support App/SharedContent/cpp/App.xaml.cpp new file mode 100644 index 00000000..1abebcb3 --- /dev/null +++ b/general/WinHEC 2017 Lab/Toaster Support App/SharedContent/cpp/App.xaml.cpp @@ -0,0 +1,134 @@ +//********************************************************* +// +// Copyright (c) Microsoft. All rights reserved. +// This code is licensed under the MIT License (MIT). +// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF +// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY +// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR +// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT. +// +//********************************************************* + +#include "pch.h" +#include "MainPage.xaml.h" + +using namespace SDKTemplate; + +using namespace Platform; +using namespace Windows::ApplicationModel; +using namespace Windows::ApplicationModel::Activation; +using namespace Windows::Foundation; +using namespace Windows::Foundation::Collections; +using namespace Windows::UI::Xaml; +using namespace Windows::UI::Xaml::Controls; +using namespace Windows::UI::Xaml::Controls::Primitives; +using namespace Windows::UI::Xaml::Data; +using namespace Windows::UI::Xaml::Input; +using namespace Windows::UI::Xaml::Interop; +using namespace Windows::UI::Xaml::Media; +using namespace Windows::UI::Xaml::Navigation; + +// The Blank Application template is documented at http://go.microsoft.com/fwlink/?LinkId=402347&clcid=0x409 + +// These placeholder functions are used if the sample does not +// implement the corresponding methods. This allows us to simulate +// C# partial methods in C++. + +static void Partial_Construct() { } + +/// <summary> +/// Initializes the singleton application object. This is the first line of authored code +/// executed, and as such is the logical equivalent of main() or WinMain(). +/// </summary> +App::App() +{ + InitializeComponent(); + Partial_Construct(); + Suspending += ref new Windows::UI::Xaml::SuspendingEventHandler(this, &SDKTemplate::App::OnSuspending); +} + +/// <summary> +/// Invoked when the application is launched normally by the end user. Other entry points +/// will be used such as when the application is launched to open a specific file. +/// </summary> +/// <param name="e">Details about the launch request and process.</param> +void App::OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e) +{ +#if _DEBUG + // Show graphics profiling information while debugging. + if (IsDebuggerPresent()) + { + // Display the current frame rate counters + DebugSettings->EnableFrameRateCounter = false; + } +#endif + + auto rootFrame = dynamic_cast<Frame^>(Window::Current->Content); + + // Do not repeat app initialization when the Window already has content, + // just ensure that the window is active + if (rootFrame == nullptr) + { + // Create a Frame to act as the navigation context and associate it with + // a SuspensionManager key + rootFrame = ref new Frame(); + + // Set the default language + rootFrame->Language = Windows::Globalization::ApplicationLanguages::Languages->GetAt(0); + + rootFrame->NavigationFailed += ref new Windows::UI::Xaml::Navigation::NavigationFailedEventHandler(this, &App::OnNavigationFailed); + + if (e->PreviousExecutionState == ApplicationExecutionState::Terminated) + { + // TODO: Restore the saved session state only when appropriate, scheduling the + // final launch steps after the restore is complete + } + + if (rootFrame->Content == nullptr) + { + // When the navigation stack isn't restored navigate to the first page, + // configuring the new page by passing required information as a navigation + // parameter + rootFrame->Navigate(TypeName(MainPage::typeid), e->Arguments); + } + // Place the frame in the current Window + Window::Current->Content = rootFrame; + // Ensure the current window is active + Window::Current->Activate(); + } + else + { + if (rootFrame->Content == nullptr) + { + // When the navigation stack isn't restored navigate to the first page, + // configuring the new page by passing required information as a navigation + // parameter + rootFrame->Navigate(TypeName(MainPage::typeid), e->Arguments); + } + // Ensure the current window is active + Window::Current->Activate(); + } +} + +/// <summary> +/// Invoked when application execution is being suspended. Application state is saved +/// without knowing whether the application will be terminated or resumed with the contents +/// of memory still intact. +/// </summary> +/// <param name="sender">The source of the suspend request.</param> +/// <param name="e">Details about the suspend request.</param> +void App::OnSuspending(Object^ /* sender */, SuspendingEventArgs^ /* e */) +{ + //TODO: Save application state and stop any background activity +} + + +/// <summary> +/// Invoked when Navigation to a certain page fails +/// </summary> +/// <param name="sender">The Frame which failed navigation</param> +/// <param name="e">Details about the navigation failure</param> +void App::OnNavigationFailed(Platform::Object ^sender, Windows::UI::Xaml::Navigation::NavigationFailedEventArgs ^e) +{ + throw ref new FailureException("Failed to load Page " + e->SourcePageType.Name); +}
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