blob: c658ec710c039a797e4f8164593ce770cde38e63 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
|
/*++
Copyright (c) Microsoft Corporation All Rights Reserved
Module Name:
savedata.h
Abstract:
Declaration of Simple Audio Sample data saving class. This class supplies services
to save data to disk.
--*/
#ifndef _SIMPLEAUDIOSAMPLE_SAVEDATA_H
#define _SIMPLEAUDIOSAMPLE_SAVEDATA_H
//-----------------------------------------------------------------------------
// Forward declaration
//-----------------------------------------------------------------------------
class CSaveData;
typedef CSaveData *PCSaveData;
//-----------------------------------------------------------------------------
// Structs
//-----------------------------------------------------------------------------
// Parameter to workitem.
#include <pshpack1.h>
typedef struct _SAVEWORKER_PARAM {
PIO_WORKITEM WorkItem;
ULONG ulFrameNo;
ULONG ulDataSize;
PBYTE pData;
PCSaveData pSaveData;
KEVENT EventDone;
} SAVEWORKER_PARAM;
typedef SAVEWORKER_PARAM *PSAVEWORKER_PARAM;
#include <poppack.h>
// wave file header.
#include <pshpack1.h>
typedef struct _OUTPUT_FILE_HEADER
{
DWORD dwRiff;
DWORD dwFileSize;
DWORD dwWave;
DWORD dwFormat;
DWORD dwFormatLength;
} OUTPUT_FILE_HEADER;
typedef OUTPUT_FILE_HEADER *POUTPUT_FILE_HEADER;
typedef struct _OUTPUT_DATA_HEADER
{
DWORD dwData;
DWORD dwDataLength;
} OUTPUT_DATA_HEADER;
typedef OUTPUT_DATA_HEADER *POUTPUT_DATA_HEADER;
#include <poppack.h>
//-----------------------------------------------------------------------------
// Classes
//-----------------------------------------------------------------------------
///////////////////////////////////////////////////////////////////////////////
// CSaveData
// Saves the wave data to disk.
//
IO_WORKITEM_ROUTINE SaveFrameWorkerCallback;
class CSaveData
{
protected:
UNICODE_STRING m_FileName; // DataFile name.
HANDLE m_FileHandle; // DataFile handle.
PBYTE m_pDataBuffer; // Data buffer.
ULONG m_ulBufferSize; // Total buffer size.
ULONG m_ulFrameIndex; // Current Frame.
ULONG m_ulFrameCount; // Frame count.
ULONG m_ulFrameSize;
ULONG m_ulBufferOffset; // index in buffer.
PBOOL m_fFrameUsed; // Frame usage table.
KSPIN_LOCK m_FrameInUseSpinLock; // Spinlock for synch.
KMUTEX m_FileSync; // Synchronizes file access
OBJECT_ATTRIBUTES m_objectAttributes; // Used for opening file.
OUTPUT_FILE_HEADER m_FileHeader;
PWAVEFORMATEX m_waveFormat;
OUTPUT_DATA_HEADER m_DataHeader;
PLARGE_INTEGER m_pFilePtr;
static PDEVICE_OBJECT m_pDeviceObject;
static ULONG m_ulStreamId;
static PSAVEWORKER_PARAM m_pWorkItems;
BOOL m_fWriteDisabled;
BOOL m_bInitialized;
public:
CSaveData();
~CSaveData();
static NTSTATUS InitializeWorkItems
(
_In_ PDEVICE_OBJECT DeviceObject
);
static void DestroyWorkItems
(
void
);
void Disable
(
_In_ BOOL fDisable
);
static PSAVEWORKER_PARAM GetNewWorkItem
(
void
);
NTSTATUS Initialize
(
);
static NTSTATUS SetDeviceObject
(
_In_ PDEVICE_OBJECT DeviceObject
);
static PDEVICE_OBJECT GetDeviceObject
(
void
);
void ReadData
(
_Inout_updates_bytes_all_(ulByteCount) PBYTE pBuffer,
_In_ ULONG ulByteCount
);
NTSTATUS SetDataFormat
(
_In_ PKSDATAFORMAT pDataFormat
);
NTSTATUS SetMaxWriteSize
(
_In_ ULONG ulMaxWriteSize
);
void WaitAllWorkItems
(
void
);
void WriteData
(
_In_reads_bytes_(ulByteCount) PBYTE pBuffer,
_In_ ULONG ulByteCount
);
private:
NTSTATUS FileClose
(
void
);
NTSTATUS FileOpen
(
_In_ BOOL fOverWrite
);
NTSTATUS FileWrite
(
_In_reads_bytes_(ulDataSize) PBYTE pData,
_In_ ULONG ulDataSize
);
NTSTATUS FileWriteHeader
(
void
);
void SaveFrame
(
_In_ ULONG ulFrameNo,
_In_ ULONG ulDataSize
);
friend
IO_WORKITEM_ROUTINE SaveFrameWorkerCallback;
};
typedef CSaveData *PCSaveData;
#endif
|