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|
/**************************************************************************
A/V Stream Camera Sample
Copyright (c) 2014, Microsoft Corporation.
File:
Sensor.cpp
Abstract:
Base Sensor class implementation.
This class also controls access to the pin simulations. Most cameras
have a limited set of ISP resources and can only instantiate a fixed
number of pins. This class grants access to those resources.
History:
created 5/5/2014
**************************************************************************/
#include "Common.h"
/**************************************************************************
PAGEABLE CODE
**************************************************************************/
#ifdef ALLOC_PRAGMA
#pragma code_seg("PAGE")
#endif // ALLOC_PRAGMA
CSensor::CSensor(
_In_ CCaptureDevice *Device,
_In_ ULONG PinCount
)
: m_Device(Device)
, m_PinCount(PinCount)
, m_HardwareSimulation(nullptr)
, m_Synthesizer(nullptr)
, m_CapturePin(nullptr)
, m_VideoInfoHeader(nullptr)
, m_InterruptTime(nullptr)
, m_LastMappingsCompleted(nullptr)
, m_PreviewMask(INVALID_PIN_MASK)
, m_StillMask(INVALID_PIN_MASK)
, m_VideoMask(INVALID_PIN_MASK)
, m_FilterInstanceCount(0)
, m_pIspSettings(nullptr)
, m_PfsFrameLimit(0)
, m_PfsLoopLimit(0)
, m_MountingOrientation(AcpiPldRotation0)
{
PAGED_CODE();
NT_ASSERT(Device);
NT_ASSERT(PinCount);
}
CSensor::~CSensor()
{
PAGED_CODE();
for(ULONG i=0; i < m_PinCount; i++)
{
if( m_HardwareSimulation)
{
SAFE_DELETE( m_HardwareSimulation[i] );
}
if( m_Synthesizer )
{
SAFE_DELETE( m_Synthesizer[i] );
}
if( m_CapturePin )
{
m_CapturePin[i] = nullptr;
}
if( m_VideoInfoHeader )
{
SAFE_DELETE( m_VideoInfoHeader[i] );
}
}
SAFE_DELETE_ARRAY( m_pIspSettings );
SAFE_DELETE_ARRAY( m_HardwareSimulation );
SAFE_DELETE_ARRAY( m_Synthesizer );
SAFE_DELETE_ARRAY( m_CapturePin );
SAFE_DELETE_ARRAY( m_VideoInfoHeader );
SAFE_DELETE_ARRAY( m_InterruptTime );
SAFE_DELETE_ARRAY( m_LastMappingsCompleted);
}
NTSTATUS
CSensor::
AddFilter(PKSFILTER pFilter)
{
PAGED_CODE();
// If your sensor object needs to keep track of the Filters that are
// attached to it, you would do that here. We only want to keep an
// outstanding filter count so we know when to reset our defaults.
UNREFERENCED_PARAMETER(pFilter);
LONG Count = IncrementFilterCount();
NTSTATUS Status= STATUS_SUCCESS;
// If this is the first filter, reprogram the sensor.
if( Count==1 )
{
Status = ProgramDefaults();
if( !NT_SUCCESS(Status) )
{
Count = DecrementFilterCount();
}
}
DBG_LEAVE("(Count=%d)=0x%08X", Count, Status);
return Status;
}
NTSTATUS
CSensor::
RemoveFilter(PKSFILTER pFilter)
{
PAGED_CODE();
// If your sensor object needs to keep track of the Filters that are
// attached to it, you would clean up here. We only want to keep an
// outstanding filter count so we know when to reset our defaults.
UNREFERENCED_PARAMETER(pFilter);
LONG Count = DecrementFilterCount();
NT_ASSERT( Count>=0 );
NTSTATUS Status = Count>=0 ? STATUS_SUCCESS : STATUS_INVALID_DEVICE_STATE;
DBG_LEAVE("(Count=%d)=0x%08X", Count, Status);
return Status;
}
NTSTATUS
CSensor::
ProgramDefaults()
{
PAGED_CODE();
return STATUS_SUCCESS;
}
NTSTATUS
CSensor::
Initialize()
{
PAGED_CODE();
m_HardwareSimulation = new (NonPagedPoolNx, 'sneS') CHardwareSimulation *[m_PinCount];
m_Synthesizer = new (NonPagedPoolNx, 'sneS') CSynthesizer *[m_PinCount];
m_CapturePin = new (NonPagedPoolNx, 'sneS') ICapturePin *[m_PinCount];
m_VideoInfoHeader = new (NonPagedPoolNx, 'sneS') PKS_VIDEOINFOHEADER[m_PinCount];
m_InterruptTime = new (NonPagedPoolNx, 'sneS') LONGLONG[m_PinCount];
m_LastMappingsCompleted = new (NonPagedPoolNx, 'sneS') ULONG[m_PinCount];
if( !m_HardwareSimulation ||
!m_Synthesizer ||
!m_CapturePin ||
!m_VideoInfoHeader ||
!m_InterruptTime ||
!m_LastMappingsCompleted )
{
SAFE_DELETE_ARRAY( m_HardwareSimulation );
SAFE_DELETE_ARRAY( m_Synthesizer );
SAFE_DELETE_ARRAY( m_CapturePin );
SAFE_DELETE_ARRAY( m_VideoInfoHeader );
SAFE_DELETE_ARRAY( m_InterruptTime );
SAFE_DELETE_ARRAY( m_LastMappingsCompleted);
return STATUS_INSUFFICIENT_RESOURCES;
}
for(ULONG i=0; i<m_PinCount; i++)
{
m_HardwareSimulation[i] = nullptr;
m_Synthesizer[i] = nullptr;
m_CapturePin[i] = nullptr;
m_VideoInfoHeader[i] = nullptr;
m_InterruptTime[i] = 0;
m_LastMappingsCompleted[i] = 0;
}
return m_Device ? STATUS_SUCCESS : STATUS_INVALID_PARAMETER;
}
void
CSensor::
Interrupt(
_In_ LONG PinIndex
)
/*++
Routine Description:
This is the "faked" interrupt service routine for this device. It
is called at dispatch level by the hardware simulation.
Arguments:
PinIndex -
Return Value:
None
--*/
{
PAGED_CODE();
if( IsValidIndex((ULONG)PinIndex) )
{
DBG_ENTER("(PinIndex=%d): m_LastMappingsCompleted[%d]=%d", PinIndex,
PinIndex, m_LastMappingsCompleted[PinIndex]);
m_InterruptTime[PinIndex]++;
//
// Realistically, we'd do some hardware manipulation here and then queue
// a DPC. Since this is fake hardware, we do what's necessary here. This
// is pretty much what the DPC would look like short of the access
// of hardware registers (ReadNumberOfMappingsCompleted) which would likely
// be done in the ISR.
//
ULONG LastMappingCompleted = m_LastMappingsCompleted[PinIndex];
if( !IsStillIndex(PinIndex) )
{
while( LastMappingCompleted <
m_HardwareSimulation[PinIndex]->ReadNumberOfMappingsCompleted() )
{
// Complete a frame.
if( !NT_SUCCESS(m_CapturePin[PinIndex]->CompleteMapping()) )
{
break;
}
LastMappingCompleted++;
}
}
else
{
CImageHardwareSimulation *pImageHw = (CImageHardwareSimulation *) m_HardwareSimulation[PinIndex];
PKSSTREAM_POINTER pClone = pImageHw->m_pClone;
// Just make sure the image pin actually generate a frame.
if( pClone )
{
// Emit a photo confirmation image (we don't send off a copy of this image),
// but only if we need one for this photo and if the timestamp is valid.
if( pImageHw->m_PhotoConfirmationInfo.isRequired() &&
(pClone->StreamHeader->OptionsFlags & KSSTREAM_HEADER_OPTIONSF_TIMEVALID) )
{
// Generate a photo confirmation on any running preview pins.
for( ULONG Index=0; IsValidIndex(Index); Index++ )
{
if( IsPreviewIndex(Index) )
{
m_HardwareSimulation[Index]->
GeneratePhotoConfirmation(
pImageHw->m_PhotoConfirmationInfo.getIndex(),
pImageHw->m_PhotoConfirmationInfo.getTime()
);
}
}
}
//
// Inform the capture pin that a given number of scatter / gather
// mappings have completed.
//
if( NT_SUCCESS(m_CapturePin[PinIndex]->CompleteMapping(pClone)) )
{
LastMappingCompleted++;
}
pImageHw->m_pClone = NULL;
}
pImageHw->m_PhotoConfirmationInfo = PHOTOCONFIRMATION_INFO();
}
m_LastMappingsCompleted[PinIndex] = LastMappingCompleted;
DBG_LEAVE("(PinIndex=%d): LastMappingCompleted=%d", PinIndex, LastMappingCompleted);
}
}
NTSTATUS
CSensor::
CreateSynthesizer(
_In_ PKSPIN Pin,
_In_ PKS_VIDEOINFOHEADER VideoInfoHeader
)
//
// Create the necessary type of image synthesizer.
//
{
PAGED_CODE();
NTSTATUS Status = STATUS_SUCCESS;
LONG Width = VideoInfoHeader->bmiHeader.biWidth;
LONG Height = VideoInfoHeader->bmiHeader.biHeight;
if( VideoInfoHeader->bmiHeader.biBitCount == 24 &&
VideoInfoHeader->bmiHeader.biCompression == KS_BI_RGB )
{
//
// If we're RGB24, create a new RGB24 synth. RGB24 surfaces
// can be in either orientation. The origin is lower left if
// height < 0. Otherwise, it's upper left.
//
m_Synthesizer[ Pin->Id ] = new (NonPagedPoolNx, 'RysI')
CRGB24Synthesizer( Width, Height );
DBG_TRACE( "Creating CRGB24Synthesizer..." );
}
else if( VideoInfoHeader->bmiHeader.biBitCount == 32 &&
VideoInfoHeader->bmiHeader.biCompression == KS_BI_RGB )
{
//
// If we're RGB32, create a new RGB32 synth. RGB32 surfaces
// can be in either orientation. The origin is lower left if
// height < 0. Otherwise, it's upper left.
//
m_Synthesizer[ Pin->Id ] = new (NonPagedPoolNx, '23RI')
CXRGBSynthesizer( Width, Height );
DBG_TRACE( "Creating CXRGBSynthesizer..." );
}
else if( VideoInfoHeader->bmiHeader.biBitCount == 16 &&
(VideoInfoHeader->bmiHeader.biCompression == FOURCC_YUY2) )
{
//
// If we're YUY2, create the YUY2 synth.
//
m_Synthesizer[ Pin->Id ] = new(NonPagedPoolNx, 'YysI') CYUY2Synthesizer( Width, Height );
DBG_TRACE( "Creating CYUY2Synthesizer..." );
}
else if( VideoInfoHeader->bmiHeader.biBitCount == 12 &&
(VideoInfoHeader->bmiHeader.biCompression == FOURCC_NV12) )
{
m_Synthesizer[ Pin->Id ] = new(NonPagedPoolNx, 'Nv12') CNV12Synthesizer( Width, Height );
DBG_TRACE( "Creating CNV12Synthesizer..." );
}
else
{
Status = STATUS_INVALID_PARAMETER;
}
if( NT_SUCCESS( Status ) )
{
DBG_TRACE( "Setting Mounting Orientation to %d°", DbgRotation2Degrees(m_MountingOrientation) )
m_Synthesizer[ Pin->Id ]->SetRotation( m_MountingOrientation );
}
return Status;
}
NTSTATUS
CSensor::
AcquireHardwareResources(
_In_ PKSPIN Pin,
_In_ ICapturePin *CapturePin,
_In_ PKS_VIDEOINFOHEADER VideoInfoHeader,
_Out_ CHardwareSimulation **pSim
)
/*++
Routine Description:
Acquire hardware resources for the capture hardware. If the
resources are already acquired, this will return an error.
The hardware configuration must be passed as a VideoInfoHeader.
Arguments:
Pin -
The pin to acquire.
CapturePin -
The capture pin attempting to acquire resources. When scatter /
gather mappings are completed, the capture pin specified here is
what is notified of the completions.
VideoInfoHeader -
Information about the capture stream. This **MUST** remain
stable until the caller releases hardware resources. Note
that this could also be guaranteed by bagging it in the device
object bag as well.
pSim -
A location to store a pointer to the simulation object for this pin.
Return Value:
Success / Failure
--*/
{
PAGED_CODE();
DBG_ENTER( "(Pin=%d, CapturePin=%p, VideoInfoHeader=%p)", Pin->Id, CapturePin, VideoInfoHeader );
NTSTATUS Status = STATUS_SUCCESS;
LONG lPindex = Pin->Id;
// Hold off all image generation while we manipulate the capture pin and synthensizer arrays.
KScopedMutex Lock(m_SensorMutex);
//
// If we're the first pin to go into acquire (remember we can have
// a filter in another graph going simultaneously), grab the resources for Preview
//
if (m_CapturePin[lPindex] == nullptr)
{
m_CapturePin[lPindex] = CapturePin;
m_VideoInfoHeader[lPindex] = VideoInfoHeader;
//
// If there's an old hardware simulation sitting around for some
// reason, blow it away.
//
SAFE_DELETE( m_Synthesizer[lPindex] );
DBG_TRACE( "biBitCount =%d", VideoInfoHeader->bmiHeader.biBitCount );
DBG_TRACE( "biWidth =%d", VideoInfoHeader->bmiHeader.biWidth );
DBG_TRACE( "biHeight =%d", VideoInfoHeader->bmiHeader.biHeight );
DBG_TRACE( "biCompression=0x%08X", VideoInfoHeader->bmiHeader.biCompression );
DBG_TRACE( "biCompression='%04s'", (PSTR) &VideoInfoHeader->bmiHeader.biCompression );
DBG_TRACE( "AvgTimePerFrame=%lld", VideoInfoHeader->AvgTimePerFrame );
Status = CreateSynthesizer( Pin,
VideoInfoHeader );
if (NT_SUCCESS(Status) && !m_Synthesizer[lPindex])
{
Status = STATUS_INSUFFICIENT_RESOURCES;
}
if (NT_SUCCESS (Status))
{
//
// If everything has succeeded thus far, set the capture pin.
//
*pSim = m_HardwareSimulation[lPindex];
}
else
{
//
// If anything failed in here, we release the resources we've
// acquired.
//
ReleaseHardwareResources(Pin);
*pSim = nullptr;
m_CapturePin[lPindex] = nullptr;
}
}
else
{
Status = STATUS_INSUFFICIENT_RESOURCES;
}
DBG_LEAVE( "(Pin=%d, CapturePin=%p, VideoInfoHeader=%p) = 0x%08X", Pin->Id, CapturePin, VideoInfoHeader, Status );
return Status;
}
/*************************************************/
NTSTATUS
CSensor::
Start (
_In_ PKSPIN Pin
)
/*++
Routine Description:
Start the capture device based on the video info header we were told
about when resources were acquired.
Arguments:
Pin -
The pin to start
Return Value:
Success / Failure
--*/
{
PAGED_CODE();
DBG_ENTER( "( Pin=%d )\n", Pin->Id ) ;
LONG lPindex = Pin->Id;
m_LastMappingsCompleted[lPindex] = 0;
m_InterruptTime[lPindex] = 0;
NT_ASSERT( m_VideoInfoHeader[lPindex] != nullptr );
if( !m_VideoInfoHeader[lPindex] )
{
return STATUS_INVALID_DEVICE_STATE;
}
// Ideally we'd do this when the filter is constructed; but the
// simulation is constructed first and these values aren't used until
// we call start.
if( !IsStillIndex(lPindex) )
{
return
m_HardwareSimulation[lPindex] -> Start (
m_Synthesizer[lPindex],
m_VideoInfoHeader[lPindex] -> AvgTimePerFrame,
m_VideoInfoHeader[lPindex] -> bmiHeader.biWidth,
ABS (m_VideoInfoHeader[lPindex] -> bmiHeader.biHeight),
m_VideoInfoHeader[lPindex] -> bmiHeader.biSizeImage
);
}
else
{
CImageHardwareSimulation *pHwSim = (CImageHardwareSimulation *) m_HardwareSimulation[lPindex] ;
// The following is necessary if Per-Frame Settings are active.
if( IsVPSActive() )
{
// Program the simulation with our settings
pHwSim->SetPFS( m_pIspSettings, m_PfsFrameLimit, m_PfsLoopLimit );
}
else
{
// Clear out any previous settings, if they still exist.
pHwSim->SetPFS(nullptr, 0, 0);
}
// Init to the default frame rate.
LONGLONG TimePerFrame = m_VideoInfoHeader[lPindex]->AvgTimePerFrame;
DBG_TRACE("Image Pin's AvgTimePerFrame=%lld", TimePerFrame);
// Query our control for the max frame rate and convert it into a "PERFORMACE TIME".
CExtendedProperty MaxFrameRate;
GetPhotoMaxFrameRate( &MaxFrameRate );
LARGE_INTEGER PerformanceTime = { MaxFrameRate.m_Value.Value.ratio.LowPart };
LONGLONG Frequency = MaxFrameRate.m_Value.Value.ratio.HighPart;
// Handle an user-specified frame-rate override.
if( Frequency != 0 )
{
DBG_TRACE( "MaxFrameRate = %lld/%lld", PerformanceTime.QuadPart, Frequency );
SetPhotoFrameRate(
lPindex,
KSCONVERT_PERFORMANCE_TIME( Frequency, PerformanceTime )
);
}
CExtendedPhotoMode Mode;
GetPhotoMode( &Mode );
NTSTATUS status = pHwSim -> Start (
m_Synthesizer[lPindex],
m_VideoInfoHeader[lPindex] -> bmiHeader.biWidth,
ABS (m_VideoInfoHeader[lPindex] -> bmiHeader.biHeight),
m_VideoInfoHeader[lPindex] -> bmiHeader.biSizeImage,
(Mode.Flags == 0 ? PinNormalMode : PinBurstMode)
);
if(NT_SUCCESS(status))
{
status = pHwSim -> SetClock(Pin);
}
DBG_LEAVE( "( Pin=%d )=0x%08X\n", Pin->Id, status );
return status;
}
}
/*************************************************/
NTSTATUS
CSensor::
Pause (
_In_ PKSPIN Pin,
_In_ BOOLEAN Pausing
)
/*++
Routine Description:
Pause or unpause the hardware simulation. This is an effective start
or stop without resetting counters and formats. Note that this can
only be called to transition from started -> paused -> started. Calling
this without starting the hardware with Start() does nothing.
Arguments:
Pin -
The pin to pause.
Pausing -
An indicatation of whether we are pausing or unpausing
TRUE -
Pause the hardware simulation
FALSE -
Unpause the hardware simulation
Return Value:
Success / Failure
--*/
{
PAGED_CODE();
return
m_HardwareSimulation[Pin->Id]->Pause(Pausing);
}
/*************************************************/
NTSTATUS
CSensor::
Stop (
_In_ PKSPIN Pin
)
/*++
Routine Description:
Stop the capture device.
Arguments:
None
Return Value:
Success / Failure
--*/
{
PAGED_CODE();
LONG lPindex = Pin->Id;
CHardwareSimulation *pHwSim = m_HardwareSimulation[lPindex];
if( !pHwSim )
{
return STATUS_INVALID_DEVICE_STATE;
}
NTSTATUS Status = pHwSim->Stop();
if( IsStillIndex(lPindex) )
{
// Clear out any previous Per Frame Settings, if they still exist.
((CImageHardwareSimulation *)pHwSim)->SetPFS(nullptr, 0, 0) ;
}
return Status;
}
NTSTATUS
CSensor::
Reset(
_In_ PKSPIN Pin
)
{
PAGED_CODE();
if( !IsValidIndex( Pin->Id ) )
{
return STATUS_INVALID_PARAMETER;
}
if( !IsStillIndex(Pin->Id) )
{
return STATUS_SUCCESS;
}
if( !m_HardwareSimulation[Pin->Id] )
{
return STATUS_INVALID_DEVICE_STATE;
}
CHardwareSimulation *pHwSim = m_HardwareSimulation[Pin->Id];
NTSTATUS Status = pHwSim->Reset();
m_LastMappingsCompleted[Pin->Id] = pHwSim->ReadNumberOfMappingsCompleted();
return Status;
}
//Resets both filter's first PIN
NTSTATUS
CSensor::
Reset(
)
{
PAGED_CODE();
NTSTATUS Status=STATUS_SUCCESS;
for( ULONG Index=GetNextStillIndex(); IsValidIndex(Index) && NT_SUCCESS( Status ); Index=GetNextStillIndex(Index) )
{
if( !m_HardwareSimulation[Index] )
{
Status = STATUS_INVALID_DEVICE_STATE;
}
else
{
CHardwareSimulation *pHwSim = m_HardwareSimulation[Index];
Status = pHwSim->Reset();
m_LastMappingsCompleted[Index] = pHwSim->ReadNumberOfMappingsCompleted();
}
}
for( ULONG i=0; i<m_PinCount; i++ )
{
DBG_TRACE("m_LastMappingsCompleted[%d] = %d", i, m_LastMappingsCompleted[i] );
}
return Status;
}
NTSTATUS
CSensor::
Trigger (
_In_ ULONG PinId,
_In_ LONG mode
)
/*++
Routine Description:
For a photo pin, take a picture or begin or end a photo sequence.
Arguments:
PinId -
This must be a photo pin.
mode -
The trigger mode, ie: normal or start/stop sequence.
Return Value:
Success / Failure
--*/
{
PAGED_CODE();
if( !IsStillIndex(PinId) ||
!m_HardwareSimulation[PinId] ||
m_HardwareSimulation[PinId]->GetState() != PinRunning )
{
return STATUS_INVALID_DEVICE_STATE;
}
return
((CImageHardwareSimulation *)m_HardwareSimulation[PinId])->Trigger(mode);
}
LONG
CSensor::
GetTriggerMode(
_In_ ULONG PinId
)
/*++
Routine Description:
For a photo pin, take a picture or begin or end a photo sequence.
Arguments:
PinId -
This must be a photo pin.
mode -
The trigger mode, ie: normal or start/stop sequence.
Return Value:
Success / Failure
--*/
{
PAGED_CODE();
if( !IsStillIndex(PinId) ||
!m_HardwareSimulation[PinId] ||
m_HardwareSimulation[PinId]->GetState() != PinRunning )
{
return 0;
}
return
((CImageHardwareSimulation *)m_HardwareSimulation[PinId])->GetTriggerMode();
}
NTSTATUS
CSensor::
SetPhotoFrameRate(
_In_ ULONG StillIndex,
_In_ ULONGLONG TimePerFrame
)
/*++
Routine Description:
For a photo pin, set the desired frame rate.
Arguments:
TimePerFrame -
Time in 100ns between each frame.
Return Value:
Success / Failure
--*/
{
PAGED_CODE();
// For now, we only handle 1 photo pin.
if( !IsValidIndex(StillIndex) ||
!m_VideoInfoHeader[StillIndex] ||
!m_HardwareSimulation[StillIndex] )
{
return STATUS_INVALID_DEVICE_STATE;
}
ULONGLONG AvgTimePerFrame =
(ULONGLONG) m_VideoInfoHeader[StillIndex]->AvgTimePerFrame;
DBG_TRACE( "TimePerFrame=%lld, AvgTimePerFrame=%lld", TimePerFrame, AvgTimePerFrame );
// Handle a reset back to the standard frame rate.
if( TimePerFrame == 0 )
{
TimePerFrame = AvgTimePerFrame;
}
// Handle an user-specified frame-rate override.
else
{
// It is unrealistic to allow a frame rate faster than the rate specified for this format.
TimePerFrame = max( TimePerFrame, AvgTimePerFrame );
}
DBG_TRACE( "Setting new TimePerFrame=%lld", TimePerFrame );
return
((CImageHardwareSimulation *) m_HardwareSimulation[StillIndex])->SetPhotoFrameRate( TimePerFrame );
}
ULONGLONG
CSensor::
GetPhotoFrameRate(
_In_ ULONG StillIndex
)
/*++
Routine Description:
Get the desired frame rate for a photo pin.
Arguments:
None
Return Value:
Time in 100ns between each frame.
--*/
{
PAGED_CODE();
if( !IsStillIndex(StillIndex) ||
!m_HardwareSimulation[StillIndex] )
{
NT_ASSERT(FALSE);
return 0;
}
CImageHardwareSimulation *pSim = (CImageHardwareSimulation *) (m_HardwareSimulation[StillIndex]);
return pSim->GetPhotoFrameRate( );
}
NTSTATUS
CSensor::
SetFlashStatus(
_In_ ULONGLONG ulFlashStatus
)
{
PAGED_CODE();
NTSTATUS Status = STATUS_SUCCESS;
for( ULONG StillIndex = GetNextStillIndex();
IsValidIndex( StillIndex ) && NT_SUCCESS(Status);
StillIndex = GetNextStillIndex( StillIndex ) )
{
if( !m_HardwareSimulation[ StillIndex ] )
{
NT_ASSERT(FALSE);
return STATUS_INVALID_DEVICE_STATE;
}
Status = ((CImageHardwareSimulation *) m_HardwareSimulation[StillIndex])->SetFlashStatus (ulFlashStatus);
}
return Status;
}
/*************************************************/
NTSTATUS
CSensor::
SetPinMode(
_In_ ULONG StillIndex,
_In_ ULONGLONG Flags,
_In_ ULONG PastBuffers
)
{
PAGED_CODE();
if( !IsStillIndex(StillIndex) ||
!m_HardwareSimulation[StillIndex] )
{
return STATUS_INVALID_DEVICE_STATE;
}
return
((CImageHardwareSimulation *) m_HardwareSimulation[StillIndex])->
SetMode( Flags, PastBuffers );
}
NTSTATUS
CSensor::
GetQPC(
_In_ ULONG StillIndex,
_Out_ PULONGLONG TriggerTime
)
{
PAGED_CODE();
if( !IsStillIndex(StillIndex) ||
!m_HardwareSimulation[StillIndex] )
{
return STATUS_INVALID_DEVICE_STATE;
}
*TriggerTime =
((CImageHardwareSimulation *) m_HardwareSimulation[StillIndex])->
GetTriggerTime();
return STATUS_SUCCESS;
}
NTSTATUS
CSensor::
SetQPC(
_In_ ULONG StillIndex,
_In_ ULONGLONG TriggerTime
)
{
PAGED_CODE();
if( !IsStillIndex(StillIndex) ||
!m_HardwareSimulation[StillIndex] )
{
return STATUS_INVALID_DEVICE_STATE;
}
((CImageHardwareSimulation *) m_HardwareSimulation[StillIndex])->
SetTriggerTime( TriggerTime );
return STATUS_SUCCESS;
}
//
// Program the Per Frame Settings for simulation
// We do it before calling start so we can be ready
// to program our simulation's hardware.
//
// Note: We make a local copy.
//
NTSTATUS
CSensor::
SetPFS(
_In_opt_ ISP_FRAME_SETTINGS *pIspSettings,
_In_ ULONG FrameLimit,
_In_ ULONG LoopLimit
)
/*++
Routine Description:
Program the Per Frame Settings for simulation
We do it before calling start so we can be ready
to program our simulation's hardware.
Note: We make a local copy.
Arguments:
pIspSettings -
The Per-Frame Settings to use.
FrameLimit -
The number of frames to capture.
LoopLimit -
The number of times to loop over the sequence.
Return Value:
Success / Failure.
--*/
{
PAGED_CODE();
KScopedMutex Lock(m_SensorMutex);
// Set the current ISP settings and free any prior.
// This has to be done at simulation start or stop or we have
// a synchronization problem.
SAFE_DELETE_ARRAY( m_pIspSettings );
if( pIspSettings )
{
m_pIspSettings = new (NonPagedPoolNx) ISP_FRAME_SETTINGS[FrameLimit];
if( !m_pIspSettings )
{
m_PfsFrameLimit = 0;
m_PfsLoopLimit = 0;
return STATUS_INSUFFICIENT_RESOURCES;
}
RtlCopyMemory( m_pIspSettings, pIspSettings, FrameLimit*sizeof(ISP_FRAME_SETTINGS) );
m_PfsLoopLimit = LoopLimit;
m_PfsFrameLimit = FrameLimit;
}
else
{
m_PfsFrameLimit = 0;
m_PfsLoopLimit = 0;
}
return STATUS_SUCCESS;
}
void
CSensor::
SetSynthesizerAttributeList(
_In_ size_t Count,
_In_ SynthesizerAttributeEntry AttributeList[]
)
{
PAGED_CODE();
// Syncrhonize access to sensor.
KScopedMutex Lock(m_SensorMutex);
for (size_t item = 0; item < Count; item++)
{
for (ULONG Pin = 0; IsValidIndex(Pin); Pin++)
{
if ((Pin == (ULONG)AttributeList[item].PinId || IsStillIndex(Pin)) &&
m_Synthesizer[Pin])
{
m_Synthesizer[Pin]->Set(AttributeList[item].Attrib, AttributeList[item].Info);
}
}
}
}
/*************************************************/
void
CSensor::
ReleaseHardwareResources (
_In_ PKSPIN Pin
)
/*++
Routine Description:
Release hardware resources. This should only be called by
an object which has acquired them.
Arguments:
Pin -
The pin to acquire.
Return Value:
None
--*/
{
PAGED_CODE();
DBG_ENTER( "( Pin=%d )\n", Pin->Id ) ;
LONG lPindex = Pin->Id;
//
// Blow away the image synth.
//
m_HardwareSimulation[lPindex]->Reset();
// Hold off all image generation while we free the capture pin and synthensizer arrays.
KScopedMutex Lock(m_SensorMutex);
SAFE_DELETE( m_Synthesizer[lPindex] );
m_VideoInfoHeader[lPindex] = NULL;
//
// Release our "lock" on hardware resources. This will allow another
// pin (perhaps in another graph) to acquire them.
//
m_CapturePin[lPindex] = nullptr;
DBG_LEAVE( "( Pin=%d )\n", Pin->Id ) ;
}
ULONG
CSensor::
ProgramScatterGatherMappings (
_In_ PKSPIN Pin,
_In_ PKSSTREAM_POINTER *Clone,
_In_ PUCHAR *Buffer,
_In_ PKSMAPPING Mappings,
_In_ ULONG MappingsCount
)
/*++
Routine Description:
Program the scatter / gather mappings for the "fake" hardware.
Punts the request to the H/W simulation (CHardwareSimulation) object for
that pin.
Arguments:
Pin -
The pin to program.
Clone -
A stream pointer.
Buffer -
Points to a pointer to the virtual address of the topmost
scatter / gather chunk. The pointer will be updated as the
device "programs" mappings. Reason for this is that we get
the physical addresses and sizes, but must calculate the virtual
addresses... This is used as scratch space for that.
Mappings -
An array of mappings to program
MappingsCount -
The count of mappings in the array
Return Value:
The number of mappings successfully programmed
--*/
{
PAGED_CODE();
return
m_HardwareSimulation[Pin->Id]->ProgramScatterGatherMappings (
Clone,
Buffer,
Mappings,
MappingsCount,
sizeof (KSMAPPING)
);
}
// Expose a pointer to the global ISP_FRAME_SETTINGS
ISP_FRAME_SETTINGS *
CSensor::
GetGlobalIspSettings()
{
PAGED_CODE();
return &m_GlobalIspSettings;
}
void
CSensor::
UpdateZoom(void)
{
PAGED_CODE();
}
//
// This "Null" definition fails the request as if it doesn't exist in the
// automation table. This is the default behavior for most properties in
// CSensor.
//
#define DEFINE_NULL_PROPERTY_FUNC( _sal_, type, func ) \
NTSTATUS \
func( \
_sal_ type *Value \
) \
{ \
PAGED_CODE(); \
UNREFERENCED_PARAMETER(Value); \
DBG_OUT("DEFINE_NULL_PROPERTY_FUNC defined %s - STATUS_NOT_FOUND(0x%x)", #func, STATUS_NOT_FOUND);\
return STATUS_NOT_FOUND; \
}
#define DEFINE_NULL_SIZEOF_FUNC( func ) \
ULONG \
func() \
{ \
PAGED_CODE(); \
DBG_OUT("DEFINE_NULL_SIZEOF_FUNC defined %s - STATUS_SUCCESS(0x%x)", #func, 0);\
return 0; \
}
#define DEFINE_NULL_PROPERTY_GET( T, type, name ) \
DEFINE_NULL_PROPERTY_FUNC( _Inout_, type, T::Get##name )
#define DEFINE_NULL_PROPERTY_SET( T, type, name ) \
DEFINE_NULL_PROPERTY_FUNC( _In_, type, T::Set##name )
#define DEFINE_NULL_PROPERTY( T, type, name ) \
DEFINE_NULL_PROPERTY_GET( T, type, name ) \
DEFINE_NULL_PROPERTY_SET( T, type, name )
#define DEFINE_NULL_PROPERTY_ASYNC( T, type, name ) \
DEFINE_NULL_PROPERTY_GET( T, type, name ) \
\
NTSTATUS \
T:: \
Set##name##Async( \
_In_ type *pProperty, \
_In_ CNotifier *Notifier \
) \
{ \
PAGED_CODE(); \
UNREFERENCED_PARAMETER(pProperty); \
UNREFERENCED_PARAMETER(Notifier); \
DBG_OUT("Set##name##Async defined null property for Set%sAsync - STATUS_NOT_FOUND(0x%x)", #name, STATUS_NOT_FOUND);\
return STATUS_NOT_FOUND; \
} \
\
NTSTATUS \
T:: \
Cancel##name() \
{ \
PAGED_CODE(); \
DBG_OUT("Cancel##name defined null property for Cancel%s - STATUS_UNSUCCESSFUL(0x%x)", #name, STATUS_UNSUCCESSFUL);\
return STATUS_UNSUCCESSFUL; \
}
#define DEFINE_NULL_PROPERTY_VARSIZE_ASYNC( T, type, name ) \
DEFINE_NULL_PROPERTY_ASYNC( T, type, name ) \
\
ULONG \
T:: \
SizeOf##name() \
{ \
PAGED_CODE(); \
DBG_OUT("SizeOf##name defined null property for SizeOf%s - STATUS_SUCCESS(0x%x)", #name, STATUS_SUCCESS);\
return 0; \
}
//
// Define a bunch of "not implemented" function stubs.
//
DEFINE_NULL_PROPERTY_ASYNC(CSensor, KSPROPERTY_CAMERACONTROL_REGION_OF_INTEREST_S, FocusRect)
DEFINE_NULL_PROPERTY_ASYNC(CSensor, CExtendedPhotoMode, PhotoMode)
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_VIDEOCONTROL_MODE_S, VideoControlMode)
DEFINE_NULL_PROPERTY_GET(CSensor, KSPROPERTY_VIDEOCONTROL_CAPS_S, VideoControlCaps)
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_CAMERACONTROL_FLASH_S, Flash)
DEFINE_NULL_PROPERTY_GET(CSensor, KSPROPERTY_CAMERACONTROL_IMAGE_PIN_CAPABILITY_S, PinDependence)
DEFINE_NULL_PROPERTY(CSensor, CExtendedProperty, TriggerTime)
DEFINE_NULL_PROPERTY(CSensor, CExtendedProperty, TorchMode)
DEFINE_NULL_PROPERTY(CSensor, CExtendedVidProcSetting, IRTorch)
DEFINE_NULL_PROPERTY(CSensor, CExtendedProperty, ExtendedFlash)
DEFINE_NULL_PROPERTY_GET(CSensor, CExtendedProperty, PhotoFrameRate)
DEFINE_NULL_PROPERTY_ASYNC(CSensor, CExtendedProperty, PhotoMaxFrameRate)
DEFINE_NULL_PROPERTY_ASYNC(CSensor, CExtendedProperty, WarmStart)
DEFINE_NULL_PROPERTY(CSensor, CExtendedMaxVideoFpsForPhotoRes, MaxVideoFpsForPhotoRes)
DEFINE_NULL_PROPERTY_GET(CSensor, CExtendedFieldOfView, FieldOfView)
DEFINE_NULL_PROPERTY_GET(CSensor, CExtendedCameraAngleOffset, CameraAngleOffset)
DEFINE_NULL_PROPERTY_GET(CSensor, KSCAMERA_EXTENDEDPROP_FOCUSSTATE, FocusState)
DEFINE_NULL_PROPERTY_ASYNC(CSensor, CExtendedVidProcSetting, Focus)
DEFINE_NULL_PROPERTY_ASYNC(CSensor, CExtendedProperty, Iso)
DEFINE_NULL_PROPERTY_ASYNC(CSensor, CExtendedVidProcSetting, IsoAdvanced)
DEFINE_NULL_PROPERTY_ASYNC(CSensor, CExtendedEvCompensation, EvCompensation)
DEFINE_NULL_PROPERTY_ASYNC(CSensor, CExtendedVidProcSetting, WhiteBalance)
DEFINE_NULL_PROPERTY_ASYNC(CSensor, CExtendedVidProcSetting, Exposure)
DEFINE_NULL_PROPERTY_ASYNC(CSensor, CExtendedProperty, SceneMode)
DEFINE_NULL_PROPERTY_ASYNC(CSensor, CExtendedProperty, Thumbnail)
DEFINE_NULL_PROPERTY(CSensor, CExtendedProperty, PhotoConfirmation)
DEFINE_NULL_PROPERTY(CSensor, CExtendedProperty, FocusPriority)
DEFINE_NULL_PROPERTY(CSensor, CExtendedProperty, VideoHDR)
DEFINE_NULL_PROPERTY(CSensor, CExtendedProperty, VFR)
DEFINE_NULL_PROPERTY(CSensor, CExtendedVidProcSetting, Zoom)
DEFINE_NULL_PROPERTY(CSensor, CExtendedProperty, VideoStabilization)
DEFINE_NULL_PROPERTY(CSensor, CExtendedProperty, Histogram)
DEFINE_NULL_PROPERTY(CSensor, CExtendedMetadata, Metadata)
DEFINE_NULL_PROPERTY(CSensor, CExtendedProperty, OpticalImageStabilization)
DEFINE_NULL_PROPERTY(CSensor, CExtendedProperty, OptimizationHint)
DEFINE_NULL_PROPERTY(CSensor, CExtendedProperty, AdvancedPhoto)
DEFINE_NULL_PROPERTY(CSensor, CExtendedVidProcSetting, FaceDetection)
DEFINE_NULL_PROPERTY(CSensor, CExtendedProperty, VideoTemporalDenoising)
DEFINE_NULL_PROPERTY(CSensor, CExtendedProperty, RelativePanel)
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_CAMERACONTROL_VIDEOSTABILIZATION_MODE_S, VideoStabMode)
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_CAMERACONTROL_S, Exposure)
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_CAMERACONTROL_S, Focus)
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_CAMERACONTROL_S, Zoom)
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_CAMERACONTROL_S, ZoomRelative)
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_CAMERACONTROL_S, Pan)
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_CAMERACONTROL_S, Roll)
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_CAMERACONTROL_S, Tilt)
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_CAMERACONTROL_FOCAL_LENGTH_S, FocalLength)
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_VIDEOPROCAMP_S, BacklightCompensation);
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_VIDEOPROCAMP_S, Brightness);
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_VIDEOPROCAMP_S, Contrast);
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_VIDEOPROCAMP_S, Hue);
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_VIDEOPROCAMP_S, WhiteBalance);
DEFINE_NULL_PROPERTY(CSensor, KSPROPERTY_VIDEOPROCAMP_S, PowerlineFreq);
DEFINE_NULL_PROPERTY_GET(CSensor, CRoiConfig, RoiConfigCaps);
DEFINE_NULL_PROPERTY_VARSIZE_ASYNC(CSensor, CRoiProperty, Roi);
_Success_(return == 0)
NTSTATUS
CSensor::
GetPfsCaps(
_Inout_opt_ KSCAMERA_PERFRAMESETTING_CAP_HEADER *Caps,
_Inout_ ULONG *Size
)
{
PAGED_CODE();
UNREFERENCED_PARAMETER(Caps);
*Size = 0;
return STATUS_NOT_FOUND;
}
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