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/**************************************************************************
A/V Stream Camera Sample
Copyright (c) 2014, Microsoft Corporation.
File:
XRGBSynthesizer.cpp
Abstract:
This file contains the implementation of CXRGBSynthesizer.
CXRGBSynthesizer is derived from CSynthesizer. It uses the RGB
color space and defines a Commit() function. XRGB is known also
known as RGB32. It uses 8 bits per primary plus 8 bits of padding
for 4 bytes per pixel in a single plane.
History:
created 4/14/2014
**************************************************************************/
#include "Common.h"
/**************************************************************************
PAGED CODE
**************************************************************************/
#ifdef ALLOC_PRAGMA
#pragma code_seg("PAGE")
#endif // ALLOC_PRAGMA
// suppressed due to Esp:773
#pragma warning (push)
#pragma warning( disable:26015 ) // Suppress OACR error. Seems nonsensical. TODO: Must revisit.
#pragma warning( disable:6101 )
_Success_(return > 0)
ULONG
CXRGBSynthesizer::
Commit(
_Out_writes_bytes_(Size)
PUCHAR Buffer,
_In_ ULONG Size,
_In_ ULONG Stride
)
/*++
Routine Description:
Copy (and reformat, if necessary) pixels from the internal scratch
buffer. If the output format decimates chrominance, do it here.
Arguments:
Buffer -
The output buffer to fill.
Size -
The size of the output buffer in bytes.
Stride -
The length of a row in bytes.
Return Value:
Number of bytes copied into Buffer.
--*/
{
PAGED_CODE();
// In case stride isn't initialized.
if( Stride==0 )
{
Stride = m_OutputStride;
}
if( !( Buffer &&
m_Buffer &&
Size >= sizeof(KS_RGBQUAD) &&
m_Length >= sizeof(KS_RGBQUAD) &&
(Stride%4)==0 &&
(Size%4)==0
) )
{
NT_ASSERT(FALSE);
return 0;
}
ULONG OutputStride = min( Stride, (ULONG) m_OutputStride );
ULONG OutputSize = min( Size, m_Length );
ULONG Limit = min( m_Height, OutputSize/Stride );
// Is the row order in the bitmap inverted?
if( m_FlipVertical )
{
PUCHAR Start = Buffer;
for( ULONG y=Limit; y; y-- )
{
// Inverted row copy, with possible stride, width or height difference.
RtlCopyMemory( Buffer, GetImageLocation( 0, y-1 ), OutputStride );
Buffer += Stride;
}
return (ULONG) (Buffer - Start);
}
else
{
PUCHAR Start = Buffer;
if( Limit * OutputStride == OutputSize )
{
// 1:1 copy case. (Path normally taken, so fastest.)
RtlCopyMemory( Buffer, m_Buffer, OutputSize );
return OutputSize;
}
else
{
for( ULONG y=0; y<Limit; y++ )
{
// Normal copy, with possible stride, width or height difference.
RtlCopyMemory( Buffer, GetImageLocation( 0, y ), OutputStride );
Buffer += Stride;
}
return (ULONG) (Buffer - Start);
}
}
}
// suppressed due to Esp:773
#pragma warning (pop)
const UCHAR4 *
CXRGBSynthesizer::
GetPalette()
/*++
Routine Description:
Get a pointer to an array of palette colors. Used mostly to handle
different color primaries. Location of the primary must agree with
Commit().
Arguments:
none
Return Value:
A pointer to an array of color primaries used for rendering.
--*/
{
PAGED_CODE();
static
UCHAR4 Colors [MAX_COLOR] =
{
{0, 0, 0}, // BLACK
{255, 255, 255}, // WHITE
{0, 255, 255}, // YELLOW
{255, 255, 0}, // CYAN
{0, 255, 0}, // GREEN
{255, 0, 255}, // MAGENTA
{0, 0, 255}, // RED
{255, 0, 0}, // BLUE
{128, 128, 128}, // GREY
{255, 255, 255}, // TEXT_COLOR
};
return Colors;
}
// Macros used to do fixed-point arithmetic in initialization.
#define TO_Q24_8bit_to_32bit(_x_) ( ( (ULONG) (_x_) ) << 24 )
#define FROM_Q24_32bit_to_8bit(_x_) ((UCHAR) (( (ULONG) (_x_) ) >> 24 ))
BOOLEAN
CXRGBSynthesizer::
Initialize()
/*++
Routine Description:
Class initialization.
Used to pre-initialize a bitmap that contains a gradient bar that starts
with one of our rendering colors and fades to black. Each row will contain
the gradient for a single starting color. To paint a gradient bar, simply
replicate the row as many times as necessary.
This front-loads all gradient calculations to initialization and caches the
result, allowing us to render a gradient bar in the time it takes to copy
the pixels even on a relatively slow machine.
Arguments:
none
Return Value:
TRUE - success.
--*/
{
PAGED_CODE();
// First, do the base class initialization.
BOOLEAN Status = CSynthesizer::Initialize();
if( Status )
{
// Now initialize the Gradient bmp...
CKsRgbQuad *Bmp = m_GradientBmp;
for( ULONG color=BLACK; color<MAX_COLOR; color++ )
{
ULONG HALF = TO_Q24_8bit_to_32bit(1)>>1; // round, don't truncate.
ULONG B = TO_Q24_8bit_to_32bit(m_Colors[color][0])+HALF;
ULONG G = TO_Q24_8bit_to_32bit(m_Colors[color][1])+HALF;
ULONG R = TO_Q24_8bit_to_32bit(m_Colors[color][2])+HALF;
ULONG BDelta = B-TO_Q24_8bit_to_32bit(m_Colors[BLACK][0]);
ULONG GDelta = G-TO_Q24_8bit_to_32bit(m_Colors[BLACK][1]);
ULONG RDelta = R-TO_Q24_8bit_to_32bit(m_Colors[BLACK][2]);
BDelta /= (ULONG) m_Width;
GDelta /= (ULONG) m_Width;
RDelta /= (ULONG) m_Width;
for(ULONG i = 0; i < m_Width; i++)
{
*Bmp++ = CKsRgbQuad(
FROM_Q24_32bit_to_8bit(R),
FROM_Q24_32bit_to_8bit(G),
FROM_Q24_32bit_to_8bit(B)
);
B -= BDelta;
G -= GDelta;
R -= RDelta;
}
}
}
return Status;
}
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